Player Matchup

Awilix
Awilix
NapalmCryogenix
Awilix
Level 89
God Stats
22W - 23L
1,321 SR
Queue Stats
111W - 113L
1,354 Elo+
Party 1
Olorun
Olorun
Shmeatyyy
Olorun
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,353 Elo+
Party 2
Cthulhu
Cthulhu
Ty T Biggie
Cthulhu
Level 88
God Stats
0W - 1L
1,320 SR
Queue Stats
116W - 107L
1,392 Elo+
Party 1
Charybdis
Charybdis
benblastingyou3
Charybdis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,431 Elo+
Party 2
Merlin
Merlin
iYuNgBrAtZ
Merlin
Level 67
God Stats
42W - 53L
1,461 SR
Queue Stats
173W - 192L
1,395 Elo+
Solo
Team Averages
Level 79
1,420 SR
1,385 Elo+

VS

Team Averages
Level 92
1,476 SR
1,377 Elo+
Cthulhu
Cthulhu
AndyReveler
Cthulhu
Level 121
God Stats
21W - 15L
1,506 SR
Queue Stats
135W - 167L
1,360 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Icecreamhead156
Morgan Le Fay
Level 58
God Stats
22W - 22L
1,389 SR
Queue Stats
399W - 435L
1,371 Elo+
Solo
Terra
Terra
Nazarius__
Terra
Level 103
God Stats
143W - 133L
1,510 SR
Queue Stats
558W - 540L
1,408 Elo+
Solo
Nemesis
Nemesis
Radamanthys999
Nemesis
Level 87
God Stats
31W - 31L
1,477 SR
Queue Stats
1,043W - 1,152L
1,366 Elo+
Solo
Skadi
Skadi
mspackman
Skadi
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
136W - 129L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
8,131
478
8,646
14,169
5,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Shmeatyyy
Olorun
13
1 / 4 / 1
7,522
442
7,282
9,527
3,428
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Ty T Biggie
Cthulhu
11
1 / 1 / 1
7,141
420
5,102
7,223
3,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
benblastingyou3
Charybdis
14
2 / 1 / 1
8,040
473
7,319
8,709
2,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
iYuNgBrAtZ
Merlin
15
2 / 3 / 1
8,576
504
5,817
9,036
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AndyReveler
Cthulhu
15
4 / 2 / 3
8,783
517
7,009
12,435
10,048
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Icecreamhead156
Morgan Le Fay
15
5 / 3 / 2
9,492
558
8,607
10,707
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Terra
11
0 / 0 / 4
7,486
440
3,013
9,015
5,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
5 / 0 / 3
9,355
550
9,570
10,115
4,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
mspackman
Skadi
11
0 / 3 / 1
7,031
414
4,745
10,118
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
8
Kills
14
14
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AndyReveler
Cthulhu
4
2
3
2.75
W
Morgan Le Fay
Icecreamhead156
Morgan Le Fay
5
3
2
2
L
2
5
1
0.5
W
Terra
0
0
4
2
W
5
0
3
6.5
L
Olorun
Shmeatyyy
Olorun
1
4
1
0.38
L
Cthulhu
Ty T Biggie
Cthulhu
1
1
1
1.5
L
Charybdis
benblastingyou3
Charybdis
2
1
1
2.5
L
Merlin
iYuNgBrAtZ
Merlin
2
3
1
0.83
W
Skadi
mspackman
Skadi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,166
Damage
32,944
48,664
Taken
52,390
18,193
Mitigated
27,454
9,121
Healing
19,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AndyReveler
Cthulhu
7,009
585
122
3,914
12,435
10,048
641
8,061
4,374
44,587
0
W
Morgan Le Fay
Icecreamhead156
Morgan Le Fay
8,607
466
117
2,537
10,707
4,163
0
4,593
6,114
59,912
0
L
8,646
4,582
0
555
14,169
5,163
0
5,429
8,740
0
60,128
W
Terra
3,013
172
753
3,325
9,015
5,833
0
1,989
7,026
15,541
0
W
9,570
4,792
0
5,308
10,115
4,340
484
944
9,171
0
61,035
L
Olorun
Shmeatyyy
Olorun
7,282
3,128
0
3,133
9,527
3,428
1,242
5,775
3,752
36,858
0
L
Cthulhu
Ty T Biggie
Cthulhu
5,102
274
244
1,363
7,223
3,764
54
1,862
5,361
32,498
0
L
Charybdis
benblastingyou3
Charybdis
7,319
3,656
0
2,999
8,709
2,878
945
674
8,035
0
41,885
L
Merlin
iYuNgBrAtZ
Merlin
5,817
132
0
827
9,036
2,960
0
4,889
4,147
54,562
0
W
Skadi
mspackman
Skadi
4,745
2,036
0
3,629
10,118
3,070
0
2,614
7,504
0
40,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,410
Gold Earned
42,147
411
Minions Killed
388
0
Camps Cleared
0
1,488,383
Distance Traveled
1,553,488
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,783
517
85
5
0
331,861
2
W
Morgan Le Fay
9,492
558
103
6
0
298,096
4
L
Awilix
8,131
478
91
5
0
328,829
3
W
Terra
7,486
440
25
1
0
317,170
1
W
Nemesis
9,355
550
100
6
0
325,384
0
L
Olorun
7,522
442
72
4
0
230,868
3
L
Cthulhu
7,141
420
53
3
0
353,284
5
L
Charybdis
8,040
473
89
5
0
274,266
2
L
Merlin
8,576
504
106
6
0
301,136
2
W
Skadi
7,031
414
75
4
0
280,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role