Player Matchup

Neith
Neith
Che1mn0-_-
Neith
Level 31
God Stats
0W - 3L
1,325 SR
Queue Stats
154W - 154L
1,452 Elo+
Party 2
Scylla
Scylla
Cmcrdrcalf
Scylla
Level 14
God Stats
1W - 1L
1,718 SR
Queue Stats
11W - 13L
1,467 Elo+
Solo
Loki
Loki
RedFox684
Loki
Level 29
God Stats
8W - 4L
1,707 SR
Queue Stats
111W - 121L
1,337 Elo+
Solo
Cthulhu
Cthulhu
dullosprey
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,351 Elo+
Solo
Charybdis
Charybdis
s0b1b0r
Charybdis
Level 28
God Stats
14W - 9L
1,218 SR
Queue Stats
163W - 159L
1,463 Elo+
Party 2
Team Averages
Level 23
1,494 SR
1,414 Elo+

VS

Team Averages
Level 35
1,414 SR
1,323 Elo+
Chernobog
Chernobog
Dman394
Chernobog
Level 14
God Stats
1W - 2L
1,245 SR
Queue Stats
41W - 64L
1,252 Elo+
Party 1
Arachne
Arachne
DoubleTroubleDT
Arachne
Level 61
God Stats
9W - 11L
1,568 SR
Queue Stats
405W - 398L
1,406 Elo+
Party 1
Jormungandr
Jormungandr
FreeformTea2
Jormungandr
Level 28
God Stats
12W - 10L
1,213 SR
Queue Stats
64W - 79L
1,289 Elo+
Party 1
Kukulkan
Kukulkan
Lambo0628
Kukulkan
Level 13
God Stats
43W - 38L
1,421 SR
Queue Stats
129W - 141L
1,269 Elo+
Party 1
Tiamat
Tiamat
RDxD34TH
Tiamat
Level 58
God Stats
30W - 30L
1,621 SR
Queue Stats
400W - 432L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
3 / 6 / 1
10,161
442
5,778
11,451
4,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Cmcrdrcalf
Scylla
13
3 / 15 / 0
8,947
389
4,988
18,273
4,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
15
2 / 9 / 2
9,515
414
7,588
22,104
5,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
dullosprey
Cthulhu
14
6 / 7 / 5
9,458
411
13,719
22,411
18,062
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
s0b1b0r
Charybdis
16
6 / 6 / 4
10,251
446
12,567
14,457
4,896
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dman394
Chernobog
16
0 / 9 / 11
10,177
442
6,432
14,645
4,985
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
26 / 2 / 4
14,769
642
25,483
18,969
15,638
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
FreeformTea2
Jormungandr
16
2 / 5 / 10
10,490
456
7,492
13,567
9,971
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
Lambo0628
Kukulkan
17
2 / 4 / 5
10,881
473
4,718
8,250
3,394
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
RDxD34TH
Tiamat
20
13 / 0 / 11
14,529
632
23,970
19,612
14,566
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
84
20
Kills
43
43
Deaths
20
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Neith
3
6
1
0.58
L
Scylla
Cmcrdrcalf
Scylla
3
15
0
0.2
W
Chernobog
Dman394
Chernobog
0
9
11
0.61
W
26
2
4
14
W
Jormungandr
FreeformTea2
Jormungandr
2
5
10
1.4
W
Kukulkan
Lambo0628
Kukulkan
2
4
5
1.13
W
Tiamat
RDxD34TH
Tiamat
13
0
11
18.5
L
Loki
2
9
2
0.33
L
Cthulhu
dullosprey
Cthulhu
6
7
5
1.21
L
Charybdis
s0b1b0r
Charybdis
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,640
Damage
68,095
88,696
Taken
75,043
38,253
Mitigated
48,554
14,815
Healing
20,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,778
2,762
0
1,411
11,451
4,600
609
3,733
7,672
0
55,205
L
Scylla
Cmcrdrcalf
Scylla
4,988
462
0
1,298
18,273
4,697
0
8,261
9,514
37,010
0
W
Chernobog
Dman394
Chernobog
6,432
4,548
0
2,019
14,645
4,985
2,948
3,607
11,038
0
58,211
W
25,483
17,193
0
9,379
18,969
15,638
2,338
4,056
14,429
0
89,937
W
Jormungandr
FreeformTea2
Jormungandr
7,492
2,202
0
0
13,567
9,971
1,266
4,790
8,705
35,859
0
W
Kukulkan
Lambo0628
Kukulkan
4,718
534
0
1,523
8,250
3,394
3,337
118
8,132
55,684
0
W
Tiamat
RDxD34TH
Tiamat
23,970
1,733
216
7,373
19,612
14,566
3,957
5,785
13,624
99,507
0
L
Loki
7,588
907
0
5,229
22,104
5,998
0
6,979
14,768
0
52,552
L
Cthulhu
dullosprey
Cthulhu
13,719
620
232
4,284
22,411
18,062
81
9,571
12,469
47,777
0
L
Charybdis
s0b1b0r
Charybdis
12,567
8,124
0
2,361
14,457
4,896
2,849
6,715
7,640
0
76,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,332
Gold Earned
60,846
479
Minions Killed
551
0
Camps Cleared
0
1,766,254
Distance Traveled
2,127,351
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,161
442
131
6
0
332,637
0
L
Scylla
8,947
389
65
3
0
271,068
0
W
Chernobog
10,177
442
88
4
0
383,417
0
W
Arachne
14,769
642
131
6
0
513,092
3
W
Jormungandr
10,490
456
58
3
0
371,160
0
W
Kukulkan
10,881
473
104
5
0
417,373
0
W
Tiamat
14,529
632
170
7
0
442,309
0
L
Loki
9,515
414
95
4
0
427,580
0
L
Cthulhu
9,458
411
56
2
0
376,856
0
L
Charybdis
10,251
446
132
6
0
358,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role