Player Matchup

Cernunnos
Cernunnos
Thornberry21
Cernunnos
Level 42
God Stats
9W - 5L
1,516 SR
Queue Stats
39W - 43L
1,326 Elo+
Party 1
Cerberus
Cerberus
WITN3SSCJL
Cerberus
Level 8
God Stats
11W - 2L
1,797 SR
Queue Stats
15W - 12L
1,380 Elo+
Party 1
Kukulkan
Kukulkan
borash24
Kukulkan
Level 16
God Stats
4W - 3L
1,445 SR
Queue Stats
28W - 25L
1,385 Elo+
Party 1
Team Averages
Level 22
1,586 SR
1,364 Elo+

VS

Team Averages
Level 51
1,555 SR
1,305 Elo+
Sun Wukong
Sun Wukong
HypeRLuu
Sun Wukong
Level 65
God Stats
3W - 4L
1,497 SR
Queue Stats
89W - 150L
1,360 Elo+
Party 2
Discordia
Discordia
KainNexus
Discordia
Level 77
God Stats
0W - 1L
1,726 SR
Queue Stats
106W - 165L
1,336 Elo+
Party 2
Odin
Odin
Suldee
Odin
Level 11
God Stats
0W - 2L
1,443 SR
Queue Stats
8W - 20L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Thornberry21
Cernunnos
20
5 / 7 / 8
17,035
631
17,665
28,879
12,091
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
WITN3SSCJL
Cerberus
19
4 / 5 / 10
16,448
609
10,667
32,590
46,732
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
borash24
Kukulkan
20
9 / 5 / 9
18,440
683
37,895
17,434
7,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HypeRLuu
Sun Wukong
19
10 / 7 / 6
17,109
634
21,136
34,916
27,866
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
KainNexus
Discordia
19
5 / 6 / 11
16,542
613
35,137
16,242
4,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Odin
Suldee
Odin
18
2 / 5 / 10
15,108
560
10,573
31,804
23,446
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
44
18
Kills
17
17
Deaths
18
27
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
HypeRLuu
Sun Wukong
10
7
6
1.86
L
Discordia
KainNexus
Discordia
5
6
11
1.75
L
Odin
Suldee
Odin
2
5
10
1.4
W
Cernunnos
Thornberry21
Cernunnos
5
7
8
1.29
W
Cerberus
WITN3SSCJL
Cerberus
4
5
10
1.8
W
Kukulkan
borash24
Kukulkan
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,227
Damage
66,846
78,903
Taken
82,962
66,747
Mitigated
55,891
14,204
Healing
9,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
HypeRLuu
Sun Wukong
21,136
3,382
433
4,590
34,916
27,866
2,091
17,503
17,413
0
83,172
L
Discordia
KainNexus
Discordia
35,137
993
0
2,892
16,242
4,579
811
12,319
3,923
104,491
0
L
Odin
Suldee
Odin
10,573
2,138
0
1,146
31,804
23,446
140
20,032
11,772
3,742
30,511
W
Cernunnos
Thornberry21
Cernunnos
17,665
6,774
0
8,314
28,879
12,091
1,264
9,627
19,252
0
66,745
W
Cerberus
WITN3SSCJL
Cerberus
10,667
706
0
3,391
32,590
46,732
229
18,073
14,517
42,274
0
W
Kukulkan
borash24
Kukulkan
37,895
2,353
0
2,499
17,434
7,924
1,137
9,233
8,201
128,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,923
Gold Earned
48,759
317
Minions Killed
293
10
Camps Cleared
13
1,350,952
Distance Traveled
1,434,518
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
17,109
634
98
4
5
476,873
4
L
Discordia
16,542
613
152
6
6
470,842
3
L
Odin
15,108
560
43
2
2
486,803
1
W
Cernunnos
17,035
631
95
4
1
449,098
0
W
Cerberus
16,448
609
47
2
1
455,188
3
W
Kukulkan
18,440
683
175
6
8
446,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role