Player Matchup

Horus
Horus
DaLuckyMusquto
Horus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 4L
1,928 Elo+
Party 1
Gilgamesh
Gilgamesh
EmpererFOD
Gilgamesh
Level 122
God Stats
1W - 0L
1,854 SR
Queue Stats
12W - 1L
1,969 Elo+
Party 1
Olorun
Olorun
ItsConsensual
Olorun
Level 13
God Stats
4W - 0L
1,500 SR
Queue Stats
37W - 5L
1,689 Elo+
Party 1
Team Averages
Level 50
1,618 SR
1,862 Elo+

VS

Team Averages
Level 96
1,562 SR
1,630 Elo+
Cerberus
Cerberus
 
Cerberus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
SonOfGod32
Odin
Level 26
God Stats
14W - 6L
1,762 SR
Queue Stats
84W - 32L
1,780 Elo+
Party 2
Mercury
Mercury
TranscendentCrow
Mercury
Level 123
God Stats
2W - 7L
1,423 SR
Queue Stats
879W - 818L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 15
8,444
844
6,400
7,867
6,236
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
EmpererFOD
Gilgamesh
12
8 / 0 / 9
8,394
839
10,895
8,424
6,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
7 / 1 / 11
8,189
819
12,947
7,510
3,411
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
2 / 9 / 0
6,793
679
6,617
16,032
6,486
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 4 / 1
5,824
582
3,863
10,255
9,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 6 / 2
6,099
610
4,185
7,134
2,033
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
19
Kills
2
2
Deaths
19
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
9
0
0.22
W
4
1
15
11.5
W
Gilgamesh
EmpererFOD
Gilgamesh
8
0
9
12.5
W
7
1
11
12.5
L
0
4
1
0.13
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,242
Damage
14,665
23,801
Taken
33,421
15,983
Mitigated
17,928
9,079
Healing
5,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,617
367
0
3,793
16,032
6,486
0
6,179
9,534
13,851
0
W
6,400
2,389
1,078
1,888
7,867
6,236
514
2,037
5,621
0
15,238
W
Gilgamesh
EmpererFOD
Gilgamesh
10,895
4,095
0
2,382
8,424
6,336
1,284
2,076
6,263
0
25,562
W
12,947
7,327
875
2,856
7,510
3,411
1,019
2,769
4,656
31,259
0
L
3,863
482
245
1,167
10,255
9,409
0
4,230
5,570
0
17,558
L
4,185
1,256
0
658
7,134
2,033
0
2,727
4,189
0
10,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,027
Gold Earned
18,716
100
Minions Killed
78
7
Camps Cleared
1
556,803
Distance Traveled
522,322
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,793
679
23
2
0
156,196
4
W
Horus
8,444
844
20
2
4
186,730
2
W
Gilgamesh
8,394
839
38
4
0
196,299
1
W
Olorun
8,189
819
42
4
3
173,774
2
L
Odin
5,824
582
29
3
1
176,596
4
L
Mercury
6,099
610
26
3
0
189,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role