Player Matchup

Chaac
Chaac
DRhotWebcam
Chaac
Level 67
God Stats
11W - 5L
1,484 SR
Queue Stats
110W - 104L
1,502 Elo+
Party 2
Xbalanque
Xbalanque
Fireshield5
Xbalanque
Level 109
God Stats
11W - 8L
1,619 SR
Queue Stats
365W - 424L
1,458 Elo+
Party 2
Hel
Hel
NoSweatTyler
Hel
Level 37
God Stats
10W - 10L
1,536 SR
Queue Stats
62W - 57L
1,472 Elo+
Party 2
Bakasura
Bakasura
PSYPOW3R
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,513 Elo+
Party 2
Ares
Ares
TheMagicLizzard
Ares
Level 40
God Stats
31W - 15L
1,526 SR
Queue Stats
346W - 312L
1,395 Elo+
Solo
Team Averages
Level 54
1,533 SR
1,468 Elo+

VS

Team Averages
Level 80
1,540 SR
1,412 Elo+
Terra
Terra
ILynxzI
Terra
Level 118
God Stats
1W - 4L
1,384 SR
Queue Stats
106W - 98L
1,522 Elo+
Party 1
Osiris
Osiris
SithLordScorpion
Osiris
Level 69
God Stats
4W - 3L
1,682 SR
Queue Stats
190W - 219L
1,395 Elo+
Party 1
Izanami
Izanami
ZyIpha
Izanami
Level 23
God Stats
10W - 18L
1,461 SR
Queue Stats
13W - 24L
1,347 Elo+
Party 1
Sol
Sol
angiefireflies
Sol
Level 69
God Stats
42W - 59L
1,437 SR
Queue Stats
396W - 475L
1,401 Elo+
Party 1
Thanatos
Thanatos
chuyneko
Thanatos
Level 122
God Stats
9W - 10L
1,735 SR
Queue Stats
493W - 513L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 5
8,377
558
9,020
10,133
7,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
Fireshield5
Xbalanque
13
7 / 2 / 11
8,040
536
16,075
10,156
3,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
9 / 3 / 5
8,182
545
11,260
8,889
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
PSYPOW3R
Bakasura
11
0 / 4 / 8
6,740
449
3,568
9,182
4,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
6 / 1 / 12
8,289
553
7,290
12,626
11,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ILynxzI
Terra
8
0 / 7 / 2
5,824
388
5,547
16,098
8,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 6 / 3
5,730
382
4,206
9,399
5,491
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
ZyIpha
Izanami
8
0 / 8 / 4
5,819
388
5,152
11,203
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 3 / 2
7,877
525
10,600
10,879
4,348
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
chuyneko
Thanatos
11
8 / 5 / 2
7,801
520
7,356
11,659
9,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
29
Kills
11
11
Deaths
29
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
W
Xbalanque
Fireshield5
Xbalanque
7
2
11
6.25
L
Terra
ILynxzI
Terra
0
7
2
0.14
W
9
3
5
3.83
W
Bakasura
PSYPOW3R
Bakasura
0
4
8
1
L
0
6
3
0.25
W
6
1
12
12
L
Izanami
ZyIpha
Izanami
0
8
4
0.25
L
3
3
2
1.33
L
Thanatos
chuyneko
Thanatos
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,213
Damage
32,861
50,986
Taken
59,238
30,670
Mitigated
30,866
15,408
Healing
15,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,020
1,661
0
4,245
10,133
7,991
0
2,258
7,875
0
44,156
W
Xbalanque
Fireshield5
Xbalanque
16,075
8,245
0
2,070
10,156
3,981
1,165
4,081
6,075
0
56,324
L
Terra
ILynxzI
Terra
5,547
1,177
1,055
2,662
16,098
8,244
0
4,475
11,578
17,456
0
W
11,260
998
1,712
2,816
8,889
3,010
1,426
3,563
5,326
39,807
0
W
Bakasura
PSYPOW3R
Bakasura
3,568
1,867
0
2,196
9,182
4,081
531
2,314
6,868
0
27,389
L
4,206
1,659
0
420
9,399
5,491
0
2,919
5,886
4,817
15,009
W
7,290
248
0
2,369
12,626
11,607
0
4,754
7,872
24,283
0
L
Izanami
ZyIpha
Izanami
5,152
3,966
474
1,819
11,203
2,816
0
3,521
7,682
0
25,123
L
10,600
3,114
0
2,722
10,879
4,348
415
4,918
5,599
38,989
0
L
Thanatos
chuyneko
Thanatos
7,356
1,934
105
6,181
11,659
9,967
0
2,668
8,576
0
31,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,628
Gold Earned
33,051
346
Minions Killed
211
0
Camps Cleared
0
1,447,333
Distance Traveled
1,329,718
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,377
558
86
6
0
294,669
4
W
Xbalanque
8,040
536
107
7
0
250,684
5
L
Terra
5,824
388
22
1
0
272,923
2
W
Hel
8,182
545
72
5
0
270,950
1
W
Bakasura
6,740
449
67
4
0
331,903
1
L
Osiris
5,730
382
37
2
0
263,325
0
W
Ares
8,289
553
14
1
0
299,127
4
L
Izanami
5,819
388
38
3
0
235,779
0
L
Sol
7,877
525
71
5
0
287,107
5
L
Thanatos
7,801
520
43
3
0
270,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role