Player Matchup

Apollo
Apollo
IShin_TokugawaI
Apollo
Level 10
God Stats
0W - 2L
1,302 SR
Queue Stats
3W - 3L
1,549 Elo+
Solo
Tiamat
Tiamat
MACHETUSA
Tiamat
Level 24
God Stats
6W - 9L
1,257 SR
Queue Stats
58W - 66L
1,478 Elo+
Solo
Tyr
Tyr
MidoryaPOWER
Tyr
Level 36
God Stats
9W - 18L
1,491 SR
Queue Stats
85W - 86L
1,480 Elo+
Party 1
Ratatoskr
Ratatoskr
SAMic27
Ratatoskr
Level 10
God Stats
1W - 3L
1,386 SR
Queue Stats
2W - 7L
1,538 Elo+
Solo
Ymir
Ymir
Trollea3
Ymir
Level 9
God Stats
1W - 4L
1,751 SR
Queue Stats
10W - 15L
1,552 Elo+
Party 1
Team Averages
Level 18
1,438 SR
1,519 Elo+

VS

Team Averages
Level 27
1,499 SR
1,467 Elo+
Bacchus
Bacchus
Felipesxs7
Bacchus
Level 16
God Stats
2W - 5L
1,500 SR
Queue Stats
31W - 31L
1,656 Elo+
Solo
Ymir
Ymir
HtxLilStevo
Ymir
Level 8
God Stats
4W - 2L
1,354 SR
Queue Stats
10W - 6L
1,424 Elo+
Party 2
Merlin
Merlin
Its_Pointless_
Merlin
Level 64
God Stats
3W - 5L
1,359 SR
Queue Stats
107W - 153L
1,298 Elo+
Party 2
Chaac
Chaac
JTGamerJ
Chaac
Level 18
God Stats
21W - 19L
1,781 SR
Queue Stats
174W - 193L
1,489 Elo+
Solo
Charybdis
Charybdis
Justin455238
Charybdis
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 140L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 2
8,258
375
5,198
13,017
3,883
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
MACHETUSA
Tiamat
16
4 / 6 / 2
10,448
475
10,481
16,823
7,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 1
9,371
426
9,664
17,227
12,341
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ratatoskr
SAMic27
Ratatoskr
12
3 / 13 / 2
8,881
404
4,045
17,163
7,028
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
13
1 / 3 / 3
8,837
402
4,025
20,886
13,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Felipesxs7
Bacchus
20
16 / 2 / 6
13,955
634
22,332
17,797
12,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 2 / 7
10,773
490
5,849
11,886
14,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 3 / 6
11,738
534
10,435
11,517
4,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
JTGamerJ
Chaac
16
0 / 3 / 6
10,823
492
9,109
18,663
17,962
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Justin455238
Charybdis
18
9 / 1 / 5
12,217
555
13,567
12,679
4,836
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
11
Kills
31
33
Deaths
11
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Felipesxs7
Bacchus
16
2
6
9.5
W
1
2
7
2.25
L
0
7
2
0.14
W
5
3
6
2.67
W
Chaac
JTGamerJ
Chaac
0
3
6
1
W
Charybdis
Justin455238
Charybdis
9
1
5
11.5
L
Tiamat
MACHETUSA
Tiamat
4
6
2
0.83
L
3
4
1
0.88
L
Ratatoskr
SAMic27
Ratatoskr
3
13
2
0.31
L
Ymir
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,413
Damage
61,292
85,116
Taken
72,542
44,403
Mitigated
53,209
10,911
Healing
22,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Felipesxs7
Bacchus
22,332
3,498
0
3,992
17,797
12,286
3,086
4,974
12,703
104,702
0
W
5,849
645
0
4,396
11,886
14,057
2,230
5,131
6,718
36,002
0
L
5,198
3,126
117
1,374
13,017
3,883
0
5,780
7,185
0
44,041
W
10,435
226
0
3,700
11,517
4,068
937
4,470
6,984
66,028
0
W
Chaac
JTGamerJ
Chaac
9,109
1,368
0
6,835
18,663
17,962
1,347
1,343
17,067
14,416
63,631
W
Charybdis
Justin455238
Charybdis
13,567
10,531
0
3,774
12,679
4,836
3,159
3,008
9,508
0
75,152
L
Tiamat
MACHETUSA
Tiamat
10,481
367
88
5,008
16,823
7,736
0
9,891
6,731
60,964
0
L
9,664
1,675
0
2,391
17,227
12,341
223
7,625
9,392
0
50,541
L
Ratatoskr
SAMic27
Ratatoskr
4,045
1,367
0
1,683
17,163
7,028
627
6,856
10,265
0
32,936
L
Ymir
4,025
824
0
250
20,886
13,415
0
9,820
10,978
31,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,795
Gold Earned
59,506
375
Minions Killed
556
0
Camps Cleared
0
1,825,108
Distance Traveled
1,927,641
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,955
634
138
6
0
437,779
1
W
Ymir
10,773
490
61
3
0
323,244
1
L
Apollo
8,258
375
70
3
0
350,790
0
W
Merlin
11,738
534
122
6
0
386,594
1
W
Chaac
10,823
492
115
5
0
425,319
0
W
Charybdis
12,217
555
120
5
0
354,705
0
L
Tiamat
10,448
475
103
5
0
343,798
1
L
Tyr
9,371
426
97
4
0
413,308
1
L
Ratatoskr
8,881
404
53
2
0
369,916
0
L
Ymir
8,837
402
52
2
0
347,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role