Player Matchup

Charybdis
Charybdis
BobLoblaw19
Charybdis
Level 126
God Stats
0W - 2L
1,300 SR
Queue Stats
399W - 266L
1,638 Elo+
Party 1
Jormungandr
Jormungandr
JohnnyBangarang
Jormungandr
Level 125
God Stats
44W - 33L
1,560 SR
Queue Stats
405W - 254L
1,649 Elo+
Party 1
Ra
Ra
ThatJerkDan
Ra
Level 107
God Stats
23W - 12L
1,638 SR
Queue Stats
281W - 182L
1,642 Elo+
Party 1
Team Averages
Level 119
1,500 SR
1,643 Elo+

VS

Team Averages
Level 119
1,443 SR
1,557 Elo+
Scylla
Scylla
FatQuasit
Scylla
Level 126
God Stats
11W - 14L
1,518 SR
Queue Stats
127W - 112L
1,549 Elo+
Party 2
Fenrir
Fenrir
PeanutSloth
Fenrir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 249L
1,522 Elo+
Party 2
Neith
Neith
QT WolfPackd
Neith
Level 123
God Stats
1W - 1L
1,311 SR
Queue Stats
15W - 14L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BobLoblaw19
Charybdis
14
0 / 5 / 3
10,426
549
11,690
14,798
6,606
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
JohnnyBangarang
Jormungandr
16
5 / 2 / 1
13,202
695
17,327
21,323
28,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
1 / 8 / 3
11,586
610
7,678
12,112
5,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FatQuasit
Scylla
16
5 / 4 / 5
12,508
658
15,892
12,821
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
15
3 / 0 / 9
12,115
638
14,341
25,581
29,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
7 / 2 / 3
12,972
683
15,592
13,174
5,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
15
15
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BobLoblaw19
Charybdis
0
5
3
0.3
W
Scylla
FatQuasit
Scylla
5
4
5
1.88
L
Jormungandr
JohnnyBangarang
Jormungandr
5
2
1
2.75
W
Fenrir
3
0
9
7.5
W
7
2
3
4.25
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,695
Damage
45,825
48,233
Taken
51,576
40,828
Mitigated
39,361
10,526
Healing
15,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BobLoblaw19
Charybdis
11,690
6,533
0
2,396
14,798
6,606
0
4,802
9,675
0
40,497
W
Scylla
FatQuasit
Scylla
15,892
1,186
0
3,576
12,821
4,983
295
7,868
4,953
53,002
0
L
Jormungandr
JohnnyBangarang
Jormungandr
17,327
4,776
418
4,865
21,323
28,270
0
8,290
12,627
41,010
0
W
Fenrir
14,341
3,534
0
7,473
25,581
29,064
311
12,724
12,857
0
33,820
W
15,592
8,395
84
4,615
13,174
5,314
2,346
5,456
7,718
0
65,482
L
7,678
370
1,501
1,346
12,112
5,952
0
3,074
8,677
50,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,214
Gold Earned
37,595
210
Minions Killed
233
10
Camps Cleared
7
970,499
Distance Traveled
1,008,448
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,426
549
65
3
5
317,374
2
W
Scylla
12,508
658
79
4
2
334,745
4
L
Jormungandr
13,202
695
52
3
1
350,158
5
W
Fenrir
12,115
638
39
2
3
385,011
4
W
Neith
12,972
683
115
6
2
288,692
3
L
Ra
11,586
610
93
5
4
302,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role