Player Matchup

Raijin
Raijin
Faiella
Raijin
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 11L
1,285 Elo+
Solo
Horus
Horus
SnileySmiley
Horus
Level 19
God Stats
3W - 0L
1,765 SR
Queue Stats
18W - 13L
1,311 Elo+
Party 1
Anubis
Anubis
Uchihuahua
Anubis
Level 39
God Stats
1W - 1L
1,247 SR
Queue Stats
18W - 12L
1,341 Elo+
Party 1
Jormungandr
Jormungandr
augustsu
Jormungandr
Level 24
God Stats
7W - 7L
1,419 SR
Queue Stats
49W - 64L
1,326 Elo+
Solo
Kali
Kali
llOzll2
Kali
Level 23
God Stats
3W - 1L
1,829 SR
Queue Stats
15W - 16L
1,369 Elo+
Solo
Team Averages
Level 23
1,552 SR
1,326 Elo+

VS

Team Averages
Level 15
1,373 SR
1,303 Elo+
Yemoja
Yemoja
AndreRRbeiro
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 65L
1,350 Elo+
Solo
Charybdis
Charybdis
ESTEBAN76
Charybdis
Level 17
God Stats
1W - 3L
1,716 SR
Queue Stats
6W - 14L
1,184 Elo+
Party 2
Fenrir
Fenrir
ItsTonooo
Fenrir
Level 14
God Stats
2W - 8L
985 SR
Queue Stats
36W - 49L
1,318 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rem972
Morgan Le Fay
Level 6
God Stats
7W - 9L
1,489 SR
Queue Stats
89W - 86L
1,336 Elo+
Solo
Medusa
Medusa
bikukotte
Medusa
Level 22
God Stats
0W - 6L
1,177 SR
Queue Stats
82W - 116L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Faiella
Raijin
20
6 / 4 / 28
14,314
1,101
28,314
15,995
6,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 0 / 18
13,231
1,018
5,215
8,977
5,132
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Uchihuahua
Anubis
20
17 / 5 / 10
14,930
1,148
32,286
18,452
9,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
augustsu
Jormungandr
20
5 / 0 / 28
13,763
1,059
21,293
20,480
11,929
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
llOzll2
Kali
19
6 / 8 / 16
12,476
960
13,223
18,245
8,322
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
1 / 6 / 10
11,512
886
4,030
18,526
18,279
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
ESTEBAN76
Charybdis
19
4 / 8 / 8
12,266
944
26,487
22,353
7,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
ItsTonooo
Fenrir
18
6 / 15 / 6
12,536
964
10,296
27,413
5,985
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Rem972
Morgan Le Fay
19
2 / 10 / 10
12,333
949
24,380
26,787
7,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
bikukotte
Medusa
19
4 / 2 / 7
13,107
1,008
10,546
11,533
3,281
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
58
41
Kills
17
17
Deaths
41
100
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
6
10
1
L
Charybdis
ESTEBAN76
Charybdis
4
8
8
1
W
Raijin
Faiella
Raijin
6
4
28
5
L
Fenrir
ItsTonooo
Fenrir
6
15
6
0.6
L
Morgan Le Fay
Rem972
Morgan Le Fay
2
10
10
0.7
W
7
0
18
16
W
Anubis
Uchihuahua
Anubis
17
5
10
4.4
W
Jormungandr
augustsu
Jormungandr
5
0
28
19
L
Medusa
bikukotte
Medusa
4
2
7
3.75
W
Kali
llOzll2
Kali
6
8
16
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,331
Damage
75,739
82,149
Taken
106,612
41,674
Mitigated
42,290
17,354
Healing
13,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,030
641
1,722
94
18,526
18,279
0
12,253
6,273
12,764
0
L
Charybdis
ESTEBAN76
Charybdis
26,487
12,999
360
5,515
22,353
7,153
0
18,064
4,289
0
60,117
W
Raijin
Faiella
Raijin
28,314
4,047
174
696
15,995
6,410
0
7,152
8,843
46,435
0
L
Fenrir
ItsTonooo
Fenrir
10,296
4,491
0
896
27,413
5,985
0
22,148
5,265
0
16,468
L
Morgan Le Fay
Rem972
Morgan Le Fay
24,380
1,638
397
3,568
26,787
7,592
0
21,067
5,720
52,350
0
W
5,215
2,214
6,205
3,170
8,977
5,132
0
3,981
4,996
770
8,310
W
Anubis
Uchihuahua
Anubis
32,286
1,583
0
4,141
18,452
9,881
0
5,084
13,368
54,161
0
W
Jormungandr
augustsu
Jormungandr
21,293
3,745
82
1,580
20,480
11,929
0
7,122
13,358
56,573
0
L
Medusa
bikukotte
Medusa
10,546
5,519
0
765
11,533
3,281
0
8,872
2,661
0
32,444
W
Kali
llOzll2
Kali
13,223
8,283
0
1,306
18,245
8,322
0
5,071
13,174
0
21,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,714
Gold Earned
61,754
218
Minions Killed
190
5
Camps Cleared
7
1,155,861
Distance Traveled
1,119,457
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,512
886
18
1
1
180,958
0
L
Charybdis
12,266
944
60
5
1
195,815
5
W
Raijin
14,314
1,101
61
5
0
220,050
0
L
Fenrir
12,536
964
6
0
3
240,727
1
L
Morgan Le Fay
12,333
949
53
4
1
238,774
1
W
Horus
13,231
1,018
9
1
1
250,037
1
W
Anubis
14,930
1,148
51
4
3
182,290
0
W
Jormungandr
13,763
1,059
79
6
0
293,291
1
L
Medusa
13,107
1,008
53
4
1
263,183
1
W
Kali
12,476
960
18
1
1
210,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role