Player Matchup

Charybdis
Charybdis
BelleDėlphine
Charybdis
Level 5
God Stats
2W - 1L
1,246 SR
Queue Stats
3W - 2L
1,727 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ILikePing
Morgan Le Fay
Level 41
God Stats
1W - 1L
1,848 SR
Queue Stats
61W - 35L
1,668 Elo+
Party 2
Thor
Thor
StepOffMyCrocs
Thor
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
160W - 124L
1,674 Elo+
Party 2
Danzaburou
Danzaburou
mB120
Danzaburou
Level 18
God Stats
8W - 4L
1,243 SR
Queue Stats
183W - 165L
1,699 Elo+
Party 1
Cu Chulainn
Cu Chulainn
rop707
Cu Chulainn
Level 27
God Stats
4W - 4L
1,455 SR
Queue Stats
400W - 364L
1,692 Elo+
Party 1
Team Averages
Level 27
1,458 SR
1,692 Elo+

VS

Team Averages
Level 25
1,458 SR
1,651 Elo+
Ares
Ares
BCKast
Ares
Level 29
God Stats
0W - 3L
1,199 SR
Queue Stats
211W - 204L
1,608 Elo+
Solo
Anhur
Anhur
Blightstorm9
Anhur
Level 59
God Stats
0W - 1L
1,432 SR
Queue Stats
14W - 13L
1,528 Elo+
Party 3
Guan Yu
Guan Yu
Kanvlin
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,586 Elo+
Solo
Chronos
Chronos
PaPaB34R
Chronos
Level 26
God Stats
4W - 4L
1,658 SR
Queue Stats
72W - 52L
1,682 Elo+
Solo
Thor
Thor
yLoss
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,850 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BelleDėlphine
Charybdis
13
3 / 2 / 4
7,960
531
7,309
7,686
2,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
ILikePing
Morgan Le Fay
14
5 / 0 / 0
8,712
581
9,618
5,433
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 1 / 6
8,714
581
3,243
8,693
2,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
mB120
Danzaburou
13
1 / 3 / 6
8,346
556
6,560
10,590
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
rop707
Cu Chulainn
16
3 / 3 / 4
9,299
620
12,466
11,717
7,617
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BCKast
Ares
10
0 / 3 / 3
5,993
400
2,407
10,462
6,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
5 / 2 / 1
8,691
579
6,735
10,250
2,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Kanvlin
Guan Yu
12
2 / 5 / 0
7,477
498
5,304
13,603
12,539
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
PaPaB34R
Chronos
14
0 / 2 / 0
7,781
519
5,277
9,845
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
yLoss
Thor
12
2 / 5 / 1
7,790
519
4,060
11,452
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
17
Kills
9
9
Deaths
17
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
BCKast
Ares
0
3
3
0.5
W
Charybdis
BelleDėlphine
Charybdis
3
2
4
2.5
L
5
2
1
2.75
W
Morgan Le Fay
ILikePing
Morgan Le Fay
5
0
0
5
L
Guan Yu
Kanvlin
Guan Yu
2
5
0
0.4
L
Chronos
PaPaB34R
Chronos
0
2
0
0
W
5
1
6
8
W
Danzaburou
mB120
Danzaburou
1
3
6
1.33
W
Cu Chulainn
rop707
Cu Chulainn
3
3
4
1.67
L
Thor
yLoss
Thor
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,196
Damage
23,783
44,119
Taken
55,612
18,130
Mitigated
29,564
15,753
Healing
17,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
BCKast
Ares
2,407
31
0
890
10,462
6,593
0
1,654
8,647
10,932
0
W
Charybdis
BelleDėlphine
Charybdis
7,309
3,551
0
3,084
7,686
2,725
824
1,536
6,150
0
39,078
L
6,735
4,298
0
4,913
10,250
2,567
890
984
9,236
0
55,737
W
Morgan Le Fay
ILikePing
Morgan Le Fay
9,618
234
0
2,219
5,433
1,959
368
2,515
2,918
55,580
0
L
Guan Yu
Kanvlin
Guan Yu
5,304
1,030
307
5,435
13,603
12,539
0
1,429
11,032
0
36,322
L
Chronos
PaPaB34R
Chronos
5,277
1,272
0
2,514
9,845
3,696
0
4,200
5,361
58,650
0
W
3,243
216
0
1,622
8,693
2,787
0
2,427
6,266
0
46,662
W
Danzaburou
mB120
Danzaburou
6,560
3,198
0
4,335
10,590
3,042
0
761
9,829
0
60,873
W
Cu Chulainn
rop707
Cu Chulainn
12,466
1,950
0
4,493
11,717
7,617
0
445
11,272
6,363
54,862
L
Thor
yLoss
Thor
4,060
853
0
3,430
11,452
4,169
0
2,035
9,194
0
50,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,031
Gold Earned
37,732
488
Minions Killed
388
0
Camps Cleared
0
1,468,889
Distance Traveled
1,513,897
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,993
400
10
1
0
319,589
3
W
Charybdis
7,960
531
78
5
0
268,373
2
L
Anhur
8,691
579
97
6
0
289,073
3
W
Morgan Le Fay
8,712
581
105
7
0
302,390
4
L
Guan Yu
7,477
498
67
4
0
297,940
4
L
Chronos
7,781
519
122
8
0
304,965
3
W
Thor
8,714
581
90
6
0
323,515
10
W
Danzaburou
8,346
556
97
6
0
265,405
6
W
Cu Chulainn
9,299
620
118
8
0
309,206
2
L
Thor
7,790
519
92
6
0
302,330
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role