Player Matchup

Ganesha
Ganesha
Firehammer21
Ganesha
Level 24
God Stats
2W - 2L
1,528 SR
Queue Stats
23W - 26L
1,353 Elo+
Solo
Baba Yaga
Baba Yaga
GiantBeaverMan
Baba Yaga
Level 26
God Stats
10W - 10L
1,207 SR
Queue Stats
130W - 149L
1,299 Elo+
Solo
Cupid
Cupid
MentalWarriorBoy
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,220 Elo+
Solo
Nemesis
Nemesis
ZeekAtlas
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,222 Elo+
Party 3
Horus
Horus
a7xc
Horus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,222 Elo+
Party 3
Team Averages
Level 13
1,447 SR
1,263 Elo+

VS

Team Averages
Level 30
1,572 SR
1,446 Elo+
Artemis
Artemis
Cadagbolg
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,454 Elo+
Party 2
Cthulhu
Cthulhu
DaddyFatCuck
Cthulhu
Level 29
God Stats
16W - 2L
1,898 SR
Queue Stats
195W - 161L
1,578 Elo+
Solo
Camazotz
Camazotz
Namcon
Camazotz
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 25L
1,148 Elo+
Party 1
Sol
Sol
QKha
Sol
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 1
Achilles
Achilles
taitukno
Achilles
Level 88
God Stats
2W - 2L
1,462 SR
Queue Stats
100W - 90L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Firehammer21
Ganesha
7
0 / 4 / 1
4,759
433
2,344
7,938
3,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
GiantBeaverMan
Baba Yaga
10
4 / 2 / 0
6,087
553
7,376
7,264
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 7 / 1
4,510
410
293
6,282
1,200
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
ZeekAtlas
Nemesis
8
0 / 5 / 3
5,253
478
2,117
8,482
2,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
a7xc
Horus
8
0 / 3 / 1
4,816
438
1,350
5,744
4,201
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cadagbolg
Artemis
13
8 / 0 / 3
8,000
727
8,535
7,618
2,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
DaddyFatCuck
Cthulhu
9
2 / 0 / 7
5,867
533
4,068
6,766
5,334
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
Namcon
Camazotz
9
2 / 2 / 2
5,936
540
2,042
7,002
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sol
QKha
Sol
10
3 / 2 / 6
6,179
562
6,197
4,973
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
taitukno
Achilles
12
4 / 0 / 0
6,945
631
3,847
8,862
4,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
19
21
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
Cadagbolg
Artemis
8
0
3
9.5
W
Cthulhu
DaddyFatCuck
Cthulhu
2
0
7
5.5
L
Ganesha
Firehammer21
Ganesha
0
4
1
0.13
L
Baba Yaga
GiantBeaverMan
Baba Yaga
4
2
0
2
L
0
7
1
0.07
W
Camazotz
Namcon
Camazotz
2
2
2
1.5
W
Sol
QKha
Sol
3
2
6
3
L
Nemesis
ZeekAtlas
Nemesis
0
5
3
0.3
L
Horus
a7xc
Horus
0
3
1
0.17
W
Achilles
taitukno
Achilles
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,480
Damage
24,689
35,710
Taken
35,221
14,084
Mitigated
15,589
5,498
Healing
15,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Cadagbolg
Artemis
8,535
4,969
0
5,427
7,618
2,615
3,835
946
6,652
0
50,933
W
Cthulhu
DaddyFatCuck
Cthulhu
4,068
664
0
1,285
6,766
5,334
269
2,659
3,961
14,487
0
L
Ganesha
Firehammer21
Ganesha
2,344
357
135
440
7,938
3,910
0
1,789
5,960
9,306
0
L
Baba Yaga
GiantBeaverMan
Baba Yaga
7,376
775
0
1,569
7,264
2,474
0
1,986
5,056
31,356
0
L
293
188
46
1,279
6,282
1,200
0
2,609
3,557
0
8,567
W
Camazotz
Namcon
Camazotz
2,042
580
0
3,285
7,002
1,803
261
897
6,047
0
20,253
W
Sol
QKha
Sol
6,197
645
0
1,483
4,973
1,431
1,064
2,842
1,842
25,539
0
L
Nemesis
ZeekAtlas
Nemesis
2,117
947
0
946
8,482
2,299
0
1,847
6,479
0
28,749
L
Horus
a7xc
Horus
1,350
670
240
843
5,744
4,201
0
1,325
4,014
0
9,188
W
Achilles
taitukno
Achilles
3,847
919
0
3,589
8,862
4,406
354
1,756
6,952
0
35,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,425
Gold Earned
32,927
145
Minions Killed
303
0
Camps Cleared
0
1,048,169
Distance Traveled
992,102
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,000
727
101
9
0
166,517
0
W
Cthulhu
5,867
533
22
2
0
220,990
2
L
Ganesha
4,759
433
4
0
0
201,927
2
L
Baba Yaga
6,087
553
53
5
0
218,554
2
L
Cupid
4,510
410
19
2
0
215,308
3
W
Camazotz
5,936
540
49
4
0
210,264
0
W
Sol
6,179
562
51
5
0
218,170
0
L
Nemesis
5,253
478
47
4
0
229,155
2
L
Horus
4,816
438
22
2
0
183,225
0
W
Achilles
6,945
631
80
7
0
176,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role