Player Matchup

Zeus
Zeus
BlueAnarchist
Zeus
Level 49
God Stats
4W - 0L
1,846 SR
Queue Stats
265W - 249L
1,590 Elo+
Party 2
Hercules
Hercules
HeroHavoc
Hercules
Level 12
God Stats
22W - 10L
1,717 SR
Queue Stats
37W - 25L
1,669 Elo+
Party 2
Ares
Ares
Johnnythegreat
Ares
Level 148
God Stats
2W - 0L
1,607 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 3
Thor
Thor
MRSHR33DER
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 3
Ganesha
Ganesha
PopeSlothus
Ganesha
Level 25
God Stats
35W - 19L
1,744 SR
Queue Stats
62W - 46L
1,650 Elo+
Party 2
Team Averages
Level 47
1,683 SR
1,582 Elo+

VS

Team Averages
Level 20
1,409 SR
1,444 Elo+
Fafnir
Fafnir
HarbingerTruths
Fafnir
Level 29
God Stats
1W - 7L
1,309 SR
Queue Stats
221W - 224L
1,588 Elo+
Solo
Amaterasu
Amaterasu
ShineLikeNov
Amaterasu
Level 16
God Stats
7W - 6L
1,560 SR
Queue Stats
38W - 39L
1,458 Elo+
Party 1
Charybdis
Charybdis
Twyllwr
Charybdis
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
165W - 160L
1,477 Elo+
Solo
Susano
Susano
UnicornBurgerz
Susano
Level 3
God Stats
0W - 3L
1,143 SR
Queue Stats
0W - 3L
1,161 Elo+
Party 1
Hera
Hera
zahid080
Hera
Level 26
God Stats
7W - 9L
1,534 SR
Queue Stats
46W - 40L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 12
12,154
1,215
22,858
8,824
3,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
HeroHavoc
Hercules
17
9 / 1 / 11
11,028
1,103
11,616
18,683
19,237
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
6 / 2 / 21
10,735
1,074
20,045
18,008
16,886
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 5 / 11
9,321
932
6,204
11,447
4,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
PopeSlothus
Ganesha
17
0 / 0 / 24
9,947
995
5,329
10,786
12,870
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

265

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 6
10,256
1,026
11,987
20,056
26,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
ShineLikeNov
Amaterasu
15
0 / 5 / 5
8,722
872
6,513
13,744
5,483
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
Twyllwr
Charybdis
15
1 / 5 / 5
9,194
919
12,809
11,981
4,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 12 / 5
9,023
902
8,505
17,523
7,230
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hera
16
7 / 3 / 2
11,230
1,123
21,291
8,224
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
33
28
Kills
10
10
Deaths
28
79
Assists
23
Player
Kills
Deaths
Assists
KDA
W
12
2
12
9
L
2
3
6
1.67
W
Hercules
HeroHavoc
Hercules
9
1
11
14.5
W
6
2
21
8.25
W
1
5
11
1.3
W
Ganesha
PopeSlothus
Ganesha
0
0
24
12
L
Amaterasu
ShineLikeNov
Amaterasu
0
5
5
0.5
L
Charybdis
Twyllwr
Charybdis
1
5
5
0.7
L
0
12
5
0.21
L
Hera
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,052
Damage
61,105
67,748
Taken
71,528
56,894
Mitigated
47,027
9,164
Healing
5,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,858
2,430
328
1,370
8,824
3,225
0
5,646
3,026
67,782
0
L
11,987
3,683
0
2,593
20,056
26,158
0
13,846
6,210
17,458
0
W
Hercules
HeroHavoc
Hercules
11,616
1,990
0
6,285
18,683
19,237
0
10,490
7,719
66
16,306
W
20,045
770
0
423
18,008
16,886
0
7,301
10,499
34,145
0
W
6,204
878
223
535
11,447
4,676
0
4,235
7,102
0
14,123
W
Ganesha
PopeSlothus
Ganesha
5,329
391
0
0
10,786
12,870
0
4,460
6,124
10,531
0
L
Amaterasu
ShineLikeNov
Amaterasu
6,513
2,394
0
1,379
13,744
5,483
0
10,233
3,511
0
10,406
L
Charybdis
Twyllwr
Charybdis
12,809
8,108
0
100
11,981
4,591
0
7,411
4,570
0
22,303
L
8,505
1,832
0
0
17,523
7,230
0
11,620
5,903
0
26,006
L
Hera
21,291
3,915
96
985
8,224
3,565
0
5,122
3,102
53,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,185
Gold Earned
48,425
163
Minions Killed
167
4
Camps Cleared
3
952,420
Distance Traveled
1,025,614
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,154
1,215
116
12
1
185,359
0
L
Fafnir
10,256
1,026
9
1
0
201,398
0
W
Hercules
11,028
1,103
8
1
2
213,218
1
W
Ares
10,735
1,074
22
2
1
208,073
0
W
Thor
9,321
932
17
2
0
141,523
2
W
Ganesha
9,947
995
0
0
0
204,247
0
L
Amaterasu
8,722
872
7
1
0
238,407
0
L
Charybdis
9,194
919
28
3
1
184,293
0
L
Susano
9,023
902
42
4
0
193,752
0
L
Hera
11,230
1,123
81
8
2
207,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role