Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Rez Ethics
Ra
Level 128
God Stats
14W - 2L
1,929 SR
Queue Stats
339W - 188L
1,732 Elo+
Party 2
Rama
Rama
SeL Ethics
Rama
Level 127
God Stats
6W - 1L
1,480 SR
Queue Stats
179W - 104L
1,664 Elo+
Party 2
Team Averages
Level 91
1,636 SR
1,632 Elo+

VS

Team Averages
Level 59
1,620 SR
1,658 Elo+
Cu Chulainn
Cu Chulainn
BL4ZEOFGL0RY
Cu Chulainn
Level 123
God Stats
1W - 1L
1,823 SR
Queue Stats
23W - 11L
1,820 Elo+
Party 1
Apollo
Apollo
oaksquare
Apollo
Level 27
God Stats
1W - 5L
1,300 SR
Queue Stats
279W - 303L
1,510 Elo+
Solo
Agni
Agni
xDefaultPlayerx
Agni
Level 26
God Stats
1W - 1L
1,737 SR
Queue Stats
46W - 35L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
10 / 0 / 5
8,534
853
8,076
10,628
6,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 1 / 10
8,367
837
7,212
4,937
1,715
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 5 / 11
7,104
710
5,966
6,852
2,112
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BL4ZEOFGL0RY
Cu Chulainn
9
1 / 7 / 4
6,464
646
5,964
10,086
6,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
oaksquare
Apollo
10
2 / 6 / 1
6,244
624
3,453
8,795
2,870
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 4 / 3
7,222
722
9,050
6,709
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
17
Kills
6
6
Deaths
17
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
0
5
12.5
L
Cu Chulainn
BL4ZEOFGL0RY
Cu Chulainn
1
7
4
0.43
W
5
1
10
10
W
2
5
11
1.5
L
Apollo
oaksquare
Apollo
2
6
1
0.42
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,254
Damage
18,467
22,417
Taken
25,590
10,090
Mitigated
11,045
6,103
Healing
2,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,076
2,204
0
2,843
10,628
6,263
111
4,164
6,132
0
10,718
L
Cu Chulainn
BL4ZEOFGL0RY
Cu Chulainn
5,964
2,325
0
922
10,086
6,139
0
3,517
6,316
0
17,662
W
7,212
671
1,450
1,578
4,937
1,715
748
1,863
2,918
34,957
0
W
5,966
5,106
0
232
6,852
2,112
371
2,399
4,189
0
16,173
L
Apollo
oaksquare
Apollo
3,453
2,094
0
1,366
8,795
2,870
0
2,684
5,769
0
14,657
L
9,050
430
0
690
6,709
2,036
0
1,589
4,943
23,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,005
Gold Earned
19,930
108
Minions Killed
93
2
Camps Cleared
6
536,419
Distance Traveled
518,311
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,534
853
9
1
0
201,182
0
L
Cu Chulainn
6,464
646
16
2
2
173,886
1
W
Ra
8,367
837
82
8
2
180,509
7
W
Rama
7,104
710
17
2
0
154,728
1
L
Apollo
6,244
624
24
2
0
161,165
0
L
Agni
7,222
722
53
5
4
183,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role