Player Matchup

Fenrir
Fenrir
POOPBUTTSCUBDOO
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
355W - 189L
1,626 Elo+
Party 1
Zhong Kui
Zhong Kui
Pepperliciouss
Zhong Kui
Level 26
God Stats
16W - 21L
1,419 SR
Queue Stats
562W - 403L
1,578 Elo+
Party 1
Janus
Janus
Zurg Wallaby
Janus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 112L
1,492 Elo+
Solo
Chernobog
Chernobog
electrorobot550
Chernobog
Level 16
God Stats
2W - 1L
1,793 SR
Queue Stats
22W - 23L
1,503 Elo+
Solo
Cthulhu
Cthulhu
xTheMajorPayne
Cthulhu
Level 29
God Stats
161W - 113L
1,577 SR
Queue Stats
200W - 175L
1,529 Elo+
Solo
Team Averages
Level 25
1,558 SR
1,545 Elo+

VS

Team Averages
Level 22
1,552 SR
1,590 Elo+
Ne Zha
Ne Zha
CouldBeBlack865
Ne Zha
Level 18
God Stats
3W - 1L
1,843 SR
Queue Stats
84W - 52L
1,639 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jham1212
Ah Muzen Cab
Level 26
God Stats
10W - 19L
1,322 SR
Queue Stats
165W - 188L
1,512 Elo+
Solo
Danzaburou
Danzaburou
KMurda
Danzaburou
Level 18
God Stats
17W - 6L
1,688 SR
Queue Stats
34W - 21L
1,640 Elo+
Party 2
Athena
Athena
S lK ll T Z O
Athena
Level 19
God Stats
2W - 3L
1,406 SR
Queue Stats
22W - 12L
1,653 Elo+
Party 2
Merlin
Merlin
Y0UR N0SE
Merlin
Level 28
God Stats
34W - 35L
1,501 SR
Queue Stats
190W - 150L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 4
12,351
882
11,436
16,221
8,812
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Pepperliciouss
Zhong Kui
19
1 / 4 / 9
12,044
860
17,218
19,250
19,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
3 / 4 / 5
12,783
913
6,394
11,160
4,071
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
electrorobot550
Chernobog
18
0 / 4 / 6
11,898
850
7,835
16,389
7,712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
2 / 0 / 6
12,414
887
9,222
19,750
20,482
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

101

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 6
14,725
1,052
19,715
10,077
4,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
Jham1212
Ah Muzen Cab
20
2 / 5 / 12
13,107
936
17,260
12,936
6,118
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
KMurda
Danzaburou
19
1 / 2 / 6
11,787
842
9,188
9,711
4,507
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 3 / 10
12,764
912
13,127
21,643
27,686
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Y0UR N0SE
Merlin
19
2 / 0 / 7
12,864
919
18,077
2,012
1,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
59
10
Kills
18
18
Deaths
10
30
Assists
41
Player
Kills
Deaths
Assists
KDA
W
10
0
6
13
W
Ah Muzen Cab
Jham1212
Ah Muzen Cab
2
5
12
1.6
W
Danzaburou
KMurda
Danzaburou
1
2
6
2
L
4
6
4
1
L
Zhong Kui
Pepperliciouss
Zhong Kui
1
4
9
1.38
W
3
3
10
2.67
W
Merlin
Y0UR N0SE
Merlin
2
0
7
5.5
L
3
4
5
1.38
L
Chernobog
electrorobot550
Chernobog
0
4
6
0.75
L
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,105
Damage
77,367
82,770
Taken
56,379
60,109
Mitigated
43,572
13,286
Healing
7,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,715
5,966
0
4,193
10,077
4,152
0
5,388
4,689
0
47,196
W
Ah Muzen Cab
Jham1212
Ah Muzen Cab
17,260
4,658
0
1,851
12,936
6,118
0
8,072
4,864
0
48,663
W
Danzaburou
KMurda
Danzaburou
9,188
1,427
0
1,053
9,711
4,507
0
4,861
4,850
0
27,418
L
11,436
2,739
0
1,114
16,221
8,812
0
5,461
10,730
0
23,573
L
Zhong Kui
Pepperliciouss
Zhong Kui
17,218
1,068
0
4,462
19,250
19,032
0
9,616
9,258
27,726
0
W
13,127
2,879
0
0
21,643
27,686
0
13,005
8,638
18,476
0
W
Merlin
Y0UR N0SE
Merlin
18,077
0
311
577
2,012
1,109
0
1,508
504
64,558
0
L
6,394
1,061
300
150
11,160
4,071
0
4,149
7,011
45,924
0
L
Chernobog
electrorobot550
Chernobog
7,835
3,269
0
1,227
16,389
7,712
0
5,076
11,313
0
38,491
L
9,222
838
105
5,928
19,750
20,482
0
6,496
13,254
37,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,490
Gold Earned
65,247
342
Minions Killed
286
7
Camps Cleared
14
1,330,919
Distance Traveled
1,386,924
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,725
1,052
37
3
8
301,800
0
W
Ah Muzen Cab
13,107
936
75
5
2
259,847
1
W
Danzaburou
11,787
842
42
3
1
283,497
1
L
Fenrir
12,351
882
25
2
2
264,180
0
L
Zhong Kui
12,044
860
21
2
1
267,378
0
W
Athena
12,764
912
14
1
2
289,286
0
W
Merlin
12,864
919
118
8
1
252,494
0
L
Janus
12,783
913
132
9
0
271,151
0
L
Chernobog
11,898
850
98
7
3
258,521
3
L
Cthulhu
12,414
887
66
5
1
269,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role