Player Matchup

Anubis
Anubis
MasrurFatality
Anubis
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,697 Elo+
Party 1
Mulan
Mulan
Mossyoak06
Mulan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,707 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jacjac109
Tsukuyomi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,680 Elo+
Party 1
Team Averages
Level 36
1,500 SR
1,695 Elo+

VS

Team Averages
Level 59
1,680 SR
1,613 Elo+
Bellona
Bellona
H1ghFashion
Bellona
Level 27
God Stats
8W - 10L
1,530 SR
Queue Stats
132W - 127L
1,575 Elo+
Party 2
Anubis
Anubis
Odyssi
Anubis
Level 44
God Stats
1W - 1L
1,767 SR
Queue Stats
42W - 26L
1,636 Elo+
Party 2
Fenrir
Fenrir
SoloLane12
Fenrir
Level 105
God Stats
0W - 2L
1,743 SR
Queue Stats
175W - 133L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 15
12,456
733
19,672
13,150
6,153
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
18
11 / 0 / 17
13,146
773
18,043
22,053
16,424
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
jacjac109
Tsukuyomi
16
11 / 5 / 12
12,838
755
10,010
12,310
4,335
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
H1ghFashion
Bellona
13
1 / 10 / 7
10,505
618
7,587
18,649
14,730
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Odyssi
Anubis
13
1 / 12 / 7
10,356
609
12,546
13,996
5,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
SoloLane12
Fenrir
15
8 / 8 / 2
12,170
716
17,458
20,660
18,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
26
30
Kills
10
10
Deaths
30
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
H1ghFashion
Bellona
1
10
7
0.45
W
8
5
15
3.1
W
Mulan
11
0
17
19.5
L
Anubis
Odyssi
Anubis
1
12
7
0.38
L
Fenrir
SoloLane12
Fenrir
8
8
2
1.13
W
Tsukuyomi
jacjac109
Tsukuyomi
11
5
12
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,725
Damage
37,591
47,513
Taken
53,305
26,912
Mitigated
38,294
12,959
Healing
5,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
H1ghFashion
Bellona
7,587
1,862
0
1,495
18,649
14,730
0
6,721
11,928
1,232
20,808
W
19,672
1,088
0
4,099
13,150
6,153
214
2,500
10,139
56,227
0
W
Mulan
18,043
2,779
0
7,774
22,053
16,424
58
10,290
11,447
0
49,219
L
Anubis
Odyssi
Anubis
12,546
416
0
1,108
13,996
5,041
0
4,429
9,567
35,821
0
L
Fenrir
SoloLane12
Fenrir
17,458
4,443
0
2,608
20,660
18,523
0
8,883
11,777
0
30,556
W
Tsukuyomi
jacjac109
Tsukuyomi
10,010
1,961
0
1,086
12,310
4,335
670
1,108
10,844
0
34,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,440
Gold Earned
33,031
194
Minions Killed
115
12
Camps Cleared
5
856,887
Distance Traveled
828,962
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,505
618
29
2
2
273,601
3
W
Anubis
12,456
733
83
5
7
260,871
4
W
Mulan
13,146
773
60
4
3
325,089
1
L
Anubis
10,356
609
52
3
3
265,978
5
L
Fenrir
12,170
716
34
2
0
289,383
2
W
Tsukuyomi
12,838
755
51
3
2
270,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role