Player Matchup

Merlin
Merlin
Eriya51
Merlin
Level 88
God Stats
4W - 7L
1,523 SR
Queue Stats
6W - 11L
1,380 Elo+
Solo
Fenrir
Fenrir
OdinsSight
Fenrir
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 102L
1,286 Elo+
Party 1
Anhur
Anhur
UnwishingLion01
Anhur
Level 153
God Stats
2W - 7L
1,382 SR
Queue Stats
293W - 380L
1,466 Elo+
Party 1
Team Averages
Level 88
1,469 SR
1,378 Elo+

VS

Team Averages
Level 60
1,588 SR
1,516 Elo+
Charybdis
Charybdis
Killjoy0138
Charybdis
Level 128
God Stats
1W - 0L
1,240 SR
Queue Stats
55W - 56L
1,471 Elo+
Solo
Ymir
Ymir
ali1222
Ymir
Level 24
God Stats
5W - 0L
1,767 SR
Queue Stats
23W - 9L
1,550 Elo+
Party 2
Chernobog
Chernobog
rascaldascal920
Chernobog
Level 28
God Stats
9W - 1L
1,756 SR
Queue Stats
26W - 12L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Eriya51
Merlin
15
1 / 2 / 1
10,883
605
16,984
8,720
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
OdinsSight
Fenrir
10
1 / 10 / 0
9,465
526
8,763
17,504
12,586
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 5 / 1
9,559
531
8,845
13,895
4,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Killjoy0138
Charybdis
15
1 / 2 / 14
11,305
628
9,140
12,314
4,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
ali1222
Ymir
16
3 / 0 / 14
12,665
704
9,056
21,250
21,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
rascaldascal920
Chernobog
16
13 / 0 / 4
13,171
732
16,919
15,199
6,644
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
2
Kills
17
17
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
Eriya51
Merlin
1
2
1
0.75
W
Charybdis
Killjoy0138
Charybdis
1
2
14
4
L
Fenrir
OdinsSight
Fenrir
1
10
0
0.1
L
0
5
1
0.1
W
Ymir
ali1222
Ymir
3
0
14
10
W
Chernobog
rascaldascal920
Chernobog
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,592
Damage
35,115
40,119
Taken
48,763
19,489
Mitigated
31,752
4,686
Healing
12,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Eriya51
Merlin
16,984
97
0
2,501
8,720
2,777
174
4,157
4,563
69,360
0
W
Charybdis
Killjoy0138
Charybdis
9,140
6,690
0
2,991
12,314
4,096
1,812
4,862
6,994
0
41,978
L
Fenrir
OdinsSight
Fenrir
8,763
1,354
0
2,185
17,504
12,586
164
2,894
14,610
867
21,853
L
8,845
6,023
0
0
13,895
4,126
0
3,109
10,786
0
25,213
W
Ymir
ali1222
Ymir
9,056
2,109
0
6,792
21,250
21,012
126
7,010
13,447
39,040
0
W
Chernobog
rascaldascal920
Chernobog
16,919
9,793
0
2,853
15,199
6,644
1,200
4,177
10,759
0
55,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,907
Gold Earned
37,141
197
Minions Killed
219
9
Camps Cleared
8
858,275
Distance Traveled
1,005,412
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,883
605
127
7
5
307,819
8
W
Charybdis
11,305
628
79
4
5
321,906
3
L
Fenrir
9,465
526
29
2
3
277,565
3
L
Anhur
9,559
531
41
2
1
272,891
3
W
Ymir
12,665
704
72
4
1
350,483
8
W
Chernobog
13,171
732
68
4
2
333,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role