Player Matchup

Cerberus
Cerberus
DonkeyKnockout
Cerberus
Level 14
God Stats
0W - 1L
1,380 SR
Queue Stats
0W - 5L
1,016 Elo+
Party 1
Medusa
Medusa
KaptainKibble
Medusa
Level 26
God Stats
0W - 1L
1,200 SR
Queue Stats
3W - 7L
1,293 Elo+
Party 1
Hou Yi
Hou Yi
MeisterDeloow
Hou Yi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,458 Elo+
Solo
Team Averages
Level 19
1,360 SR
1,256 Elo+

VS

Team Averages
Level 64
1,431 SR
1,407 Elo+
Artemis
Artemis
Cementbrick
Artemis
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,410 Elo+
Solo
Danzaburou
Danzaburou
Crabcakes125
Danzaburou
Level 107
God Stats
3W - 2L
1,294 SR
Queue Stats
26W - 41L
1,331 Elo+
Solo
Ra
Ra
bubblebuttboi
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 5 / 7
9,043
646
2,724
17,864
19,922
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 7 / 2
10,027
716
12,386
15,858
6,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 7 / 6
8,856
633
7,097
12,499
5,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cementbrick
Artemis
14
5 / 4 / 11
10,367
741
13,791
9,046
3,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
Crabcakes125
Danzaburou
14
6 / 2 / 10
10,701
764
12,485
9,743
4,242
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
8 / 4 / 9
11,087
792
11,325
10,260
10,142
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
9
Kills
19
19
Deaths
10
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
Cementbrick
Artemis
5
4
11
2.63
W
Danzaburou
Crabcakes125
Danzaburou
6
2
10
5.5
L
Cerberus
1
5
7
0.9
L
7
7
2
1.14
L
1
7
6
0.57
W
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,207
Damage
37,601
46,221
Taken
29,049
31,916
Mitigated
18,066
5,704
Healing
9,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Cementbrick
Artemis
13,791
6,710
0
1,744
9,046
3,682
1,328
707
8,339
0
34,426
W
Danzaburou
Crabcakes125
Danzaburou
12,485
5,002
0
1,550
9,743
4,242
1,520
566
9,177
0
32,521
L
Cerberus
2,724
384
0
2,165
17,864
19,922
0
3,031
14,833
15,277
0
L
12,386
5,759
186
2,322
15,858
6,660
0
4,918
10,940
0
47,741
L
7,097
3,046
0
1,031
12,499
5,334
0
3,862
8,637
0
29,393
W
11,325
1,336
2,077
3,699
10,260
10,142
103
2,141
8,119
35,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,926
Gold Earned
32,155
122
Minions Killed
150
3
Camps Cleared
6
653,890
Distance Traveled
599,576
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,367
741
46
3
1
182,753
0
W
Danzaburou
10,701
764
55
4
0
206,752
1
L
Cerberus
9,043
646
25
2
1
237,670
2
L
Medusa
10,027
716
62
4
2
220,311
5
L
Hou Yi
8,856
633
35
3
0
195,909
1
W
Ra
11,087
792
49
4
5
210,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role