Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NEIVADOCEU
Morgan Le Fay
Level 65
God Stats
141W - 131L
1,415 SR
Queue Stats
551W - 590L
1,433 Elo+
Solo
Ares
Ares
Poison_Ivymilita
Ares
Level 124
God Stats
25W - 36L
1,404 SR
Queue Stats
715W - 845L
1,419 Elo+
Party 1
Cerberus
Cerberus
Santyro15
Cerberus
Level 46
God Stats
9W - 4L
1,823 SR
Queue Stats
292W - 250L
1,498 Elo+
Solo
Charybdis
Charybdis
X_DarkzPriders_X
Charybdis
Level 123
God Stats
3W - 1L
1,609 SR
Queue Stats
535W - 653L
1,399 Elo+
Party 1
Team Averages
Level 95
1,550 SR
1,450 Elo+

VS

Team Averages
Level 77
1,557 SR
1,472 Elo+
Hel
Hel
 
Hel
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MAXIII847
Sun Wukong
Level 62
God Stats
57W - 51L
1,502 SR
Queue Stats
403W - 429L
1,474 Elo+
Solo
Kuzenbo
Kuzenbo
SPEEDYBIT8
Kuzenbo
Level 47
God Stats
1W - 5L
1,574 SR
Queue Stats
60W - 68L
1,423 Elo+
Solo
Danzaburou
Danzaburou
Thithathi
Danzaburou
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,475 Elo+
Party 2
Athena
Athena
qebradaa
Athena
Level 106
God Stats
1W - 1L
1,707 SR
Queue Stats
58W - 55L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
6 / 0 / 6
9,171
573
9,927
10,591
5,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
NEIVADOCEU
Morgan Le Fay
14
4 / 2 / 4
8,632
540
10,149
12,003
8,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 4 / 9
8,189
512
3,361
13,323
14,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
Santyro15
Cerberus
16
4 / 0 / 4
9,559
597
8,476
11,620
12,021
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
13
1 / 3 / 4
7,827
489
4,599
9,365
3,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
0 / 5 / 2
8,563
535
5,047
14,954
5,009
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MAXIII847
Sun Wukong
13
1 / 3 / 0
7,712
482
9,587
13,424
6,299
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
SPEEDYBIT8
Kuzenbo
9
3 / 4 / 3
6,784
424
7,322
11,416
11,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Thithathi
Danzaburou
13
4 / 5 / 4
8,618
539
8,441
13,752
4,184
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
qebradaa
Athena
4
1 / 2 / 0
5,259
329
234
3,762
1,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
18
Kills
9
9
Deaths
19
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
6
0
6
9
L
Hel
 
Hel
0
5
2
0.2
L
Sun Wukong
MAXIII847
Sun Wukong
1
3
0
0.33
W
Morgan Le Fay
NEIVADOCEU
Morgan Le Fay
4
2
4
3
W
3
4
9
1.88
L
Kuzenbo
SPEEDYBIT8
Kuzenbo
3
4
3
1.13
W
Cerberus
Santyro15
Cerberus
4
0
4
6
L
Danzaburou
Thithathi
Danzaburou
4
5
4
1.2
W
Charybdis
1
3
4
1
L
Athena
qebradaa
Athena
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,512
Damage
30,631
56,902
Taken
57,308
44,075
Mitigated
28,404
18,873
Healing
19,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
9,927
5,882
0
3,176
10,591
5,664
1,505
1,421
9,032
0
58,128
L
Hel
 
Hel
5,047
221
576
6,135
14,954
5,009
1,386
8,844
6,110
61,632
0
L
Sun Wukong
MAXIII847
Sun Wukong
9,587
1,967
0
5,235
13,424
6,299
0
4,091
9,333
0
55,037
W
Morgan Le Fay
NEIVADOCEU
Morgan Le Fay
10,149
874
0
3,837
12,003
8,663
1,095
5,143
6,836
59,027
0
W
3,361
81
630
1,648
13,323
14,545
600
2,357
10,939
14,441
0
L
Kuzenbo
SPEEDYBIT8
Kuzenbo
7,322
3,381
0
1,674
11,416
11,774
408
4,771
6,645
13,338
0
W
Cerberus
Santyro15
Cerberus
8,476
814
0
5,122
11,620
12,021
20
819
10,801
62,672
0
L
Danzaburou
Thithathi
Danzaburou
8,441
4,206
0
4,953
13,752
4,184
864
4,460
9,292
0
45,334
W
Charybdis
4,599
2,259
0
4,460
9,365
3,182
1,660
2,632
6,691
0
47,526
L
Athena
qebradaa
Athena
234
141
0
464
3,762
1,138
0
56
3,706
6,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,378
Gold Earned
36,936
428
Minions Killed
325
0
Camps Cleared
0
1,472,757
Distance Traveled
1,221,415
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,171
573
83
5
0
330,988
1
L
Hel
8,563
535
118
7
0
293,552
3
L
Sun Wukong
7,712
482
109
7
0
302,546
6
W
Morgan Le Fay
8,632
540
93
6
0
316,245
1
W
Ares
8,189
512
19
1
0
286,995
4
L
Kuzenbo
6,784
424
13
1
0
281,845
2
W
Cerberus
9,559
597
143
9
0
286,802
2
L
Danzaburou
8,618
539
72
5
0
277,445
2
W
Charybdis
7,827
489
90
6
0
251,727
4
L
Athena
5,259
329
13
1
0
66,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role