Player Matchup

Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Masters
 
Khepri
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Masters
Dlchotomy
Scylla
Masters
Level 149
God Stats
27W - 25L
1,794 SR
Queue Stats
840W - 844L
2,567 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Pcparts
Tsukuyomi
Masters
Level 160
God Stats
0W - 1L
1,697 SR
Queue Stats
175W - 155L
2,572 MMR
Party 2
Osiris
Osiris
Masters
Relating313
Osiris
Masters
Level 160
God Stats
0W - 3L
1,329 SR
Queue Stats
617W - 606L
2,666 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 158
1,564 SR
2,161 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 155
1,610 SR
2,166 MMR
Baron Samedi
Baron Samedi
Masters
 
Baron Samedi
Masters
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
 
Janus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Masters
ClocksOfTime
Chiron
Masters
Level 159
God Stats
3W - 8L
1,438 SR
Queue Stats
372W - 373L
2,600 MMR
Solo
Bastet
Bastet
Masters
ElWally
Bastet
Masters
Level 159
God Stats
23W - 12L
1,755 SR
Queue Stats
497W - 504L
2,617 MMR
Solo
The Morrigan
The Morrigan
Masters
tomzom
The Morrigan
Masters
Level 158
God Stats
4W - 0L
1,854 SR
Queue Stats
52W - 46L
2,612 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
2 / 4 / 0
7,470
467
6,736
10,247
3,647
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Khepri
 
Khepri
10
0 / 5 / 2
6,828
427
2,815
11,981
10,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Scylla
Dlchotomy
Scylla
13
0 / 2 / 0
7,594
475
2,844
5,982
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Pcparts
Tsukuyomi
12
3 / 6 / 0
7,587
474
5,771
11,721
4,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Osiris
13
0 / 3 / 0
7,659
479
5,512
12,797
10,824
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 6% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.25% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Bans
TiamatArtemisMorgan Le FayOdinPersephone

VS

Bans
GilgameshAnhurAthenaCu ChulainnKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
4 / 0 / 7
9,857
616
8,498
8,263
4,792
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
 
Janus
14
2 / 4 / 7
8,602
538
6,326
8,819
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
16
6 / 1 / 4
9,904
619
7,076
10,450
3,697
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
ElWally
Bastet
14
6 / 0 / 6
8,630
539
9,633
9,521
2,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

The Morrigan
tomzom
The Morrigan
15
2 / 0 / 6
9,223
576
8,393
8,466
5,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
5
Kills
20
20
Deaths
5
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
4
0
0.5
L
Khepri
 
Khepri
0
5
2
0.2
W
Baron Samedi
 
Baron Samedi
4
0
7
7.5
W
Janus
 
Janus
2
4
7
1.38
W
Chiron
6
1
4
8
L
Scylla
Dlchotomy
Scylla
0
2
0
0
W
Bastet
ElWally
Bastet
6
0
6
9
L
Tsukuyomi
Pcparts
Tsukuyomi
3
6
0
0.5
L
Osiris
0
3
0
0
W
The Morrigan
tomzom
The Morrigan
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,678
Damage
39,926
52,728
Taken
45,519
31,813
Mitigated
18,935
11,024
Healing
23,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,736
2,493
0
1,984
10,247
3,647
0
1,922
8,161
0
49,998
L
Khepri
 
Khepri
2,815
208
0
1,566
11,981
10,713
0
6,464
5,351
17,049
0
W
Baron Samedi
 
Baron Samedi
8,498
1,399
1,060
4,852
8,263
4,792
690
2,378
5,716
73,053
0
W
Janus
 
Janus
6,326
818
0
1,705
8,819
1,886
0
964
7,855
51,636
0
W
Chiron
7,076
2,883
206
7,787
10,450
3,697
0
487
9,963
0
67,585
L
Scylla
Dlchotomy
Scylla
2,844
371
0
875
5,982
1,794
0
2,212
3,738
54,028
0
W
Bastet
ElWally
Bastet
9,633
2,999
0
4,076
9,521
2,791
0
1,088
8,377
0
44,582
L
Tsukuyomi
Pcparts
Tsukuyomi
5,771
1,119
0
3,001
11,721
4,835
0
3,394
8,236
0
46,154
L
Osiris
5,512
1,440
0
3,598
12,797
10,824
0
5,384
7,383
1,688
53,088
W
The Morrigan
tomzom
The Morrigan
8,393
1,185
0
3,536
8,466
5,769
32
1,276
7,162
54,323
8,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,138
Gold Earned
46,216
458
Minions Killed
558
0
Camps Cleared
0
1,589,914
Distance Traveled
1,700,527
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,470
467
97
6
0
293,526
6
L
Khepri
6,828
427
29
2
0
313,010
1
W
Baron Samedi
9,857
616
140
9
0
310,634
7
W
Janus
8,602
538
90
6
0
344,844
9
W
Chiron
9,904
619
142
9
0
327,279
0
L
Scylla
7,594
475
140
9
0
318,374
8
W
Bastet
8,630
539
63
4
0
392,093
6
L
Tsukuyomi
7,587
474
86
5
0
327,872
4
L
Osiris
7,659
479
106
7
0
337,132
4
W
The Morrigan
9,223
576
123
8
0
325,677
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role