Player Matchup

Cerberus
Cerberus
DriftingAbyss
Cerberus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 141L
1,492 Elo+
Solo
Hera
Hera
Hotsamarastar
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,210 Elo+
Solo
Persephone
Persephone
SweetDee_86
Persephone
Level 25
God Stats
3W - 6L
1,333 SR
Queue Stats
90W - 129L
1,345 Elo+
Solo
Loki
Loki
Yaboyknives
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,273 Elo+
Solo
The Morrigan
The Morrigan
Yoboical
The Morrigan
Level 29
God Stats
1W - 5L
1,339 SR
Queue Stats
148W - 172L
1,330 Elo+
Solo
Team Averages
Level 25
1,434 SR
1,330 Elo+

VS

Team Averages
Level 29
1,588 SR
1,569 Elo+
Hercules
Hercules
AnotherguyDC
Hercules
Level 48
God Stats
6W - 5L
1,500 SR
Queue Stats
249W - 246L
1,538 Elo+
Party 1
Anubis
Anubis
LifeChanged
Anubis
Level 25
God Stats
1W - 0L
1,274 SR
Queue Stats
5W - 4L
1,616 Elo+
Party 1
Izanami
Izanami
TTV_Aaron928
Izanami
Level 26
God Stats
35W - 36L
1,834 SR
Queue Stats
97W - 120L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
gloritamesa235
Nu Wa
Level 28
God Stats
47W - 45L
1,683 SR
Queue Stats
193W - 194L
1,651 Elo+
Party 1
Cthulhu
Cthulhu
xXMEGABLOKSXx
Cthulhu
Level 17
God Stats
24W - 16L
1,649 SR
Queue Stats
27W - 41L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DriftingAbyss
Cerberus
18
2 / 8 / 5
11,134
1,113
14,090
26,327
30,739
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
0 / 7 / 2
9,352
935
6,461
11,493
4,424
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
SweetDee_86
Persephone
15
0 / 8 / 1
9,223
922
4,300
15,974
3,782
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 8 / 2
9,087
909
4,845
11,507
2,342
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Yoboical
The Morrigan
15
5 / 9 / 2
11,018
1,102
11,515
15,415
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AnotherguyDC
Hercules
18
13 / 1 / 18
11,598
1,160
15,387
9,911
8,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
18
11 / 3 / 20
12,331
1,233
25,421
10,574
4,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
TTV_Aaron928
Izanami
18
8 / 2 / 20
11,950
1,195
13,112
8,095
2,842
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 0 / 26
11,482
1,148
14,128
4,912
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
18
3 / 2 / 30
11,207
1,121
6,988
12,548
12,628
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
155
8
Kills
41
40
Deaths
8
12
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Hercules
AnotherguyDC
Hercules
13
1
18
22
L
Cerberus
DriftingAbyss
Cerberus
2
8
5
0.56
L
0
7
2
0.14
W
Anubis
11
3
20
7
L
Persephone
SweetDee_86
Persephone
0
8
1
0.06
W
Izanami
TTV_Aaron928
Izanami
8
2
20
9
L
1
8
2
0.25
L
The Morrigan
Yoboical
The Morrigan
5
9
2
0.67
W
6
0
26
19
W
Cthulhu
3
2
30
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,211
Damage
75,036
80,716
Taken
46,040
45,459
Mitigated
29,901
4,875
Healing
14,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AnotherguyDC
Hercules
15,387
4,773
0
3,557
9,911
8,366
0
7,287
2,600
0
23,536
L
Cerberus
DriftingAbyss
Cerberus
14,090
397
0
2,889
26,327
30,739
0
16,269
9,437
34,458
0
L
6,461
1,544
0
0
11,493
4,424
0
6,505
4,591
28,385
0
W
Anubis
25,421
5,979
324
3,693
10,574
4,423
0
7,772
2,782
44,252
0
L
Persephone
SweetDee_86
Persephone
4,300
1,855
0
1,490
15,974
3,782
0
10,252
5,523
19,457
0
W
Izanami
TTV_Aaron928
Izanami
13,112
7,090
0
1,549
8,095
2,842
0
6,191
1,888
0
45,011
L
4,845
1,110
0
18
11,507
2,342
0
3,690
7,333
0
9,466
L
The Morrigan
Yoboical
The Morrigan
11,515
2,532
478
0
15,415
4,172
0
9,043
5,983
16,569
0
W
14,128
4,843
460
1,306
4,912
1,642
0
4,505
383
37,354
0
W
Cthulhu
6,988
1,471
214
3,232
12,548
12,628
0
10,489
2,021
19,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,814
Gold Earned
58,568
149
Minions Killed
220
4
Camps Cleared
5
805,152
Distance Traveled
892,570
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,598
1,160
12
1
2
206,340
0
L
Cerberus
11,134
1,113
36
4
0
214,567
0
L
Hera
9,352
935
65
7
0
120,540
0
W
Anubis
12,331
1,233
41
4
3
142,160
1
L
Persephone
9,223
922
33
3
0
142,712
1
W
Izanami
11,950
1,195
74
7
0
163,861
0
L
Loki
9,087
909
3
0
2
178,320
0
L
The Morrigan
11,018
1,102
12
1
2
149,013
2
W
Nu Wa
11,482
1,148
62
6
0
192,763
1
W
Cthulhu
11,207
1,121
31
3
0
187,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role