Player Matchup

Tsukuyomi
Tsukuyomi
Aspharyo
Tsukuyomi
Level 29
God Stats
9W - 8L
1,638 SR
Queue Stats
72W - 95L
1,408 Elo+
Party 2
Baba Yaga
Baba Yaga
DisciplineGM
Baba Yaga
Level 29
God Stats
0W - 2L
1,112 SR
Queue Stats
93W - 134L
1,344 Elo+
Party 2
Charybdis
Charybdis
GiantBeaverMan
Charybdis
Level 26
God Stats
20W - 18L
1,500 SR
Queue Stats
130W - 149L
1,308 Elo+
Solo
King Arthur
King Arthur
HSG FLOW
King Arthur
Level 18
God Stats
2W - 5L
1,106 SR
Queue Stats
94W - 95L
1,310 Elo+
Party 1
Hades
Hades
TheAdeptOne
Hades
Level 18
God Stats
11W - 8L
1,918 SR
Queue Stats
111W - 91L
1,388 Elo+
Party 1
Team Averages
Level 24
1,455 SR
1,352 Elo+

VS

Team Averages
Level 27
1,500 SR
1,344 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Cadagbolg
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,281 Elo+
Party 3
Ganesha
Ganesha
Firehammer21
Ganesha
Level 24
God Stats
2W - 2L
1,311 SR
Queue Stats
23W - 26L
1,164 Elo+
Solo
Neith
Neith
LAN25
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,235 Elo+
Solo
Mulan
Mulan
taitukno
Mulan
Level 88
God Stats
12W - 11L
1,687 SR
Queue Stats
100W - 90L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aspharyo
Tsukuyomi
12
1 / 8 / 0
7,627
508
8,481
14,616
4,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baba Yaga
DisciplineGM
Baba Yaga
12
0 / 4 / 1
7,393
493
3,247
7,791
2,644
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
GiantBeaverMan
Charybdis
15
9 / 2 / 2
9,038
603
11,606
7,263
2,547
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
HSG FLOW
King Arthur
9
0 / 11 / 0
6,175
412
3,591
13,835
5,407
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 5 / 6
7,478
499
6,814
14,576
11,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
2
0 / 0 / 0
4,928
329
0
0
0
Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Cadagbolg
Fenrir
17
16 / 1 / 5
10,565
704
17,666
14,331
6,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
Firehammer21
Ganesha
12
0 / 4 / 1
7,216
481
1,939
12,638
6,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
LAN25
Neith
10
1 / 8 / 4
6,706
447
3,167
9,308
2,177
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
taitukno
Mulan
16
13 / 0 / 9
10,256
684
17,054
16,826
12,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
12
Kills
30
30
Deaths
13
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
0
0
0
L
Tsukuyomi
Aspharyo
Tsukuyomi
1
8
0
0.13
W
Fenrir
Cadagbolg
Fenrir
16
1
5
18.5
L
Baba Yaga
DisciplineGM
Baba Yaga
0
4
1
0.13
W
Ganesha
Firehammer21
Ganesha
0
4
1
0.13
L
Charybdis
GiantBeaverMan
Charybdis
9
2
2
5
L
King Arthur
HSG FLOW
King Arthur
0
11
0
0
W
Neith
LAN25
Neith
1
8
4
0.38
L
2
5
6
1
W
Mulan
taitukno
Mulan
13
0
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,739
Damage
39,826
58,081
Taken
53,103
27,419
Mitigated
27,308
10,217
Healing
23,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
Aspharyo
Tsukuyomi
8,481
1,881
0
3,130
14,616
4,947
0
110
14,193
0
42,928
W
Fenrir
Cadagbolg
Fenrir
17,666
8,233
0
7,890
14,331
6,138
2,223
2,742
11,382
0
68,989
L
Baba Yaga
DisciplineGM
Baba Yaga
3,247
425
0
2,248
7,791
2,644
890
0
7,602
36,212
0
W
Ganesha
Firehammer21
Ganesha
1,939
227
402
708
12,638
6,548
355
1,113
11,407
30,598
0
L
Charybdis
GiantBeaverMan
Charybdis
11,606
6,071
0
2,203
7,263
2,547
646
864
6,351
0
71,610
L
King Arthur
HSG FLOW
King Arthur
3,591
873
0
0
13,835
5,407
225
0
13,433
0
23,916
W
Neith
LAN25
Neith
3,167
2,215
0
1,566
9,308
2,177
229
2,442
6,843
0
22,607
L
6,814
1,106
282
2,354
14,576
11,874
0
965
13,398
31,717
0
W
Mulan
taitukno
Mulan
17,054
3,561
0
12,562
16,826
12,445
1,779
3,657
13,169
0
58,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,711
Gold Earned
39,671
372
Minions Killed
300
0
Camps Cleared
0
1,378,249
Distance Traveled
1,093,461
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
4,928
329
0
0
0
948
0
L
Tsukuyomi
7,627
508
76
5
0
301,522
0
W
Fenrir
10,565
704
108
7
0
309,292
0
L
Baba Yaga
7,393
493
63
4
0
274,901
2
W
Ganesha
7,216
481
32
2
0
260,790
1
L
Charybdis
9,038
603
129
9
0
285,746
4
L
King Arthur
6,175
412
51
3
0
254,524
1
W
Neith
6,706
447
58
4
0
261,409
5
L
Hades
7,478
499
53
4
0
261,556
0
W
Mulan
10,256
684
102
7
0
261,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role