Player Matchup

Charybdis
Charybdis
NedjieX
Charybdis
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
228W - 233L
1,513 Elo+
Party 1
Terra
Terra
magic_ice_ball
Terra
Level 129
God Stats
3W - 1L
1,858 SR
Queue Stats
195W - 219L
1,512 Elo+
Party 1
Scylla
Scylla
theclowneaters
Scylla
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
93W - 69L
1,547 Elo+
Party 1
Team Averages
Level 119
1,619 SR
1,524 Elo+

VS

Team Averages
Level 77
1,734 SR
1,527 Elo+
Anubis
Anubis
Shawty12inch
Anubis
Level 107
God Stats
7W - 2L
1,788 SR
Queue Stats
139W - 148L
1,545 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TrashGod7409
Ah Muzen Cab
Level 69
God Stats
3W - 1L
1,499 SR
Queue Stats
147W - 188L
1,482 Elo+
Party 2
Bacchus
Bacchus
okblueshirt32
Bacchus
Level 55
God Stats
13W - 9L
1,914 SR
Queue Stats
109W - 102L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NedjieX
Charybdis
14
0 / 6 / 4
10,782
539
8,380
17,449
4,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 5 / 3
11,006
550
11,814
25,077
24,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
3 / 7 / 2
11,260
563
12,246
16,834
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
5 / 3 / 9
12,797
640
16,710
13,855
7,083
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
TrashGod7409
Ah Muzen Cab
17
4 / 2 / 12
12,830
642
18,227
10,778
4,143
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
18
8 / 0 / 9
14,646
732
15,751
14,793
18,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
5
Kills
17
18
Deaths
5
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Charybdis
NedjieX
Charybdis
0
6
4
0.33
W
Anubis
5
3
9
3.17
W
Ah Muzen Cab
TrashGod7409
Ah Muzen Cab
4
2
12
5
L
2
5
3
0.7
W
Bacchus
8
0
9
12.5
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,440
Damage
50,688
59,360
Taken
39,426
32,554
Mitigated
29,357
18,385
Healing
14,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
NedjieX
Charybdis
8,380
4,509
0
4,852
17,449
4,548
216
11,274
6,175
0
45,182
W
Anubis
16,710
911
0
6,985
13,855
7,083
459
9,832
3,626
76,953
0
W
Ah Muzen Cab
TrashGod7409
Ah Muzen Cab
18,227
6,547
0
4,145
10,778
4,143
2,076
7,198
3,488
0
53,951
L
11,814
1,052
2,291
9,102
25,077
24,705
0
10,494
14,583
24,324
0
W
Bacchus
15,751
735
0
3,490
14,793
18,131
121
6,478
7,470
31,178
0
L
12,246
814
0
2,140
16,834
3,301
0
11,420
5,414
45,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,048
Gold Earned
40,273
223
Minions Killed
230
6
Camps Cleared
11
942,345
Distance Traveled
1,054,257
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,782
539
103
5
3
298,895
2
W
Anubis
12,797
640
118
6
8
319,789
3
W
Ah Muzen Cab
12,830
642
80
4
3
339,884
0
L
Terra
11,006
550
36
2
1
344,488
2
W
Bacchus
14,646
732
32
2
0
394,584
5
L
Scylla
11,260
563
84
4
2
298,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role