Player Matchup

Gilgamesh
Gilgamesh
EpicMetal1
Gilgamesh
Level 6
God Stats
3W - 7L
1,308 SR
Queue Stats
3W - 9L
1,223 Elo+
Party 2
Neith
Neith
FringDawgyDawg
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,223 Elo+
Party 2
Da Ji
Da Ji
LilBroomStik
Da Ji
Level 12
God Stats
7W - 11L
1,387 SR
Queue Stats
11W - 19L
1,262 Elo+
Party 2
Cthulhu
Cthulhu
biggusfinnus
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,074 Elo+
Party 2
Nemesis
Nemesis
metalmagic1
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,233 Elo+
Party 2
Team Averages
Level 8
1,439 SR
1,203 Elo+

VS

Team Averages
Level 20
1,431 SR
1,410 Elo+
Morgan Le Fay
Morgan Le Fay
CognitiveScience
Morgan Le Fay
Level 12
God Stats
18W - 17L
1,378 SR
Queue Stats
27W - 27L
1,385 Elo+
Party 1
Mercury
Mercury
GibsonHat
Mercury
Level 40
God Stats
29W - 25L
1,421 SR
Queue Stats
188W - 220L
1,407 Elo+
Party 3
Neith
Neith
Inoriy401
Neith
Level 5
God Stats
68W - 73L
1,417 SR
Queue Stats
87W - 107L
1,420 Elo+
Party 3
Guan Yu
Guan Yu
Parkcords
Guan Yu
Level 7
God Stats
1W - 0L
1,330 SR
Queue Stats
10W - 9L
1,424 Elo+
Solo
Sol
Sol
UMBRAxDragon
Sol
Level 37
God Stats
3W - 0L
1,607 SR
Queue Stats
47W - 47L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EpicMetal1
Gilgamesh
18
5 / 13 / 6
13,187
1,099
15,033
29,361
16,585
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
1 / 8 / 6
11,384
949
9,939
13,958
5,457
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 11 / 7
12,303
1,025
16,518
20,844
12,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
biggusfinnus
Cthulhu
18
3 / 8 / 7
12,335
1,028
6,134
21,973
12,742
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
metalmagic1
Nemesis
18
1 / 12 / 8
11,323
944
14,529
22,201
12,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CognitiveScience
Morgan Le Fay
20
18 / 4 / 22
15,748
1,312
32,699
17,401
8,415
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
GibsonHat
Mercury
20
22 / 1 / 15
16,099
1,342
26,483
16,638
8,268
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Inoriy401
Neith
20
4 / 3 / 29
13,205
1,100
8,401
12,823
6,036
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Parkcords
Guan Yu
17
1 / 3 / 9
10,306
859
4,479
5,967
6,142
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
7 / 4 / 26
13,565
1,130
26,018
13,506
5,238
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
153
15
Kills
52
52
Deaths
15
34
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CognitiveScience
Morgan Le Fay
18
4
22
7.25
L
Gilgamesh
EpicMetal1
Gilgamesh
5
13
6
0.62
L
1
8
6
0.5
W
Mercury
GibsonHat
Mercury
22
1
15
29.5
W
Neith
Inoriy401
Neith
4
3
29
6.17
L
5
11
7
0.77
W
Guan Yu
Parkcords
Guan Yu
1
3
9
1.83
W
7
4
26
5
L
Cthulhu
biggusfinnus
Cthulhu
3
8
7
0.81
L
Nemesis
metalmagic1
Nemesis
1
12
8
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,153
Damage
98,080
108,337
Taken
66,335
59,904
Mitigated
34,099
5,925
Healing
8,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CognitiveScience
Morgan Le Fay
32,699
6,540
0
2,915
17,401
8,415
0
1,807
15,334
44,377
0
L
Gilgamesh
EpicMetal1
Gilgamesh
15,033
4,156
0
2,028
29,361
16,585
0
13,316
16,045
3,909
35,562
L
9,939
5,267
0
979
13,958
5,457
0
5,864
8,094
0
37,792
W
Mercury
GibsonHat
Mercury
26,483
14,200
0
0
16,638
8,268
0
1,374
14,926
0
54,604
W
Neith
Inoriy401
Neith
8,401
3,843
0
996
12,823
6,036
0
1,886
10,678
0
29,426
L
16,518
4,530
0
92
20,844
12,972
0
12,834
8,010
0
24,004
W
Guan Yu
Parkcords
Guan Yu
4,479
1,245
339
1,100
5,967
6,142
0
641
5,072
0
11,808
W
26,018
11,056
0
3,334
13,506
5,238
0
1,578
11,781
41,308
0
L
Cthulhu
biggusfinnus
Cthulhu
6,134
502
0
1,004
21,973
12,742
0
17,093
4,880
25,578
0
L
Nemesis
metalmagic1
Nemesis
14,529
5,055
0
1,822
22,201
12,148
0
9,610
12,591
0
31,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,532
Gold Earned
68,923
209
Minions Killed
190
3
Camps Cleared
5
1,056,637
Distance Traveled
989,197
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,748
1,312
25
2
1
215,251
0
L
Gilgamesh
13,187
1,099
37
3
1
214,698
0
L
Neith
11,384
949
66
6
1
196,742
1
W
Mercury
16,099
1,342
50
4
2
302,622
0
W
Neith
13,205
1,100
59
5
1
204,139
0
L
Da Ji
12,303
1,025
14
1
1
219,915
0
W
Guan Yu
10,306
859
16
1
0
87,730
1
W
Sol
13,565
1,130
40
3
1
179,455
0
L
Cthulhu
12,335
1,028
57
5
0
210,554
1
L
Nemesis
11,323
944
35
3
0
214,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role