Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DiilmaRouseff
Ra
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 64L
1,328 Elo+
Party 2
Horus
Horus
Kvrasmite
Horus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Apollo
Apollo
Morphicious
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,278 Elo+
Party 2
Kukulkan
Kukulkan
rBalter
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,328 Elo+
Party 2
Team Averages
Level 22
1,500 SR
1,387 Elo+

VS

Team Averages
Level 36
1,511 SR
1,526 Elo+
Bellona
Bellona
Fozkii
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,111 Elo+
Party 1
Fenrir
Fenrir
Gilgamercovich
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,804 Elo+
Party 3
Cthulhu
Cthulhu
Magia87
Cthulhu
Level 18
God Stats
3W - 2L
1,223 SR
Queue Stats
7W - 9L
1,182 Elo+
Party 1
Ra
Ra
Serenityyyy
Ra
Level 12
God Stats
2W - 0L
1,835 SR
Queue Stats
16W - 3L
1,736 Elo+
Party 3
Horus
Horus
firepumpkin
Horus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 4L
1,796 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
8 / 13 / 2
11,493
1,149
17,751
20,796
7,802
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 6 / 6
9,297
930
10,981
12,062
4,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
Kvrasmite
Horus
15
0 / 6 / 2
8,945
895
4,151
19,434
12,899
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
16
1 / 14 / 4
9,565
957
9,450
19,788
7,675
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
rBalter
Kukulkan
16
1 / 7 / 6
9,800
980
18,623
14,730
4,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fozkii
Bellona
18
2 / 1 / 19
10,290
1,029
7,451
10,601
14,201
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

18
9 / 6 / 16
11,517
1,152
10,357
13,184
7,179
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Magia87
Cthulhu
18
2 / 2 / 24
10,825
1,083
9,409
14,051
16,182
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
26 / 0 / 17
16,069
1,607
37,526
11,761
5,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
7 / 1 / 27
12,183
1,218
16,593
19,157
13,968
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
149
10
Kills
46
46
Deaths
10
20
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
8
13
2
0.69
L
0
6
6
0.5
W
Bellona
Fozkii
Bellona
2
1
19
11.5
W
9
6
16
2.83
L
Horus
Kvrasmite
Horus
0
6
2
0.17
W
Cthulhu
Magia87
Cthulhu
2
2
24
7
L
Apollo
1
14
4
0.21
W
26
0
17
34.5
W
7
1
27
20.5
L
Kukulkan
rBalter
Kukulkan
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,956
Damage
81,336
86,810
Taken
68,754
37,529
Mitigated
57,079
14,029
Healing
22,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
17,751
4,880
0
6,011
20,796
7,802
0
12,391
8,405
0
26,499
L
10,981
1,086
637
586
12,062
4,646
0
7,530
4,532
33,793
0
W
Bellona
Fozkii
Bellona
7,451
2,520
606
1,216
10,601
14,201
0
4,809
5,792
0
17,242
W
10,357
2,619
0
923
13,184
7,179
0
3,754
9,430
0
18,455
L
Horus
Kvrasmite
Horus
4,151
1,981
1,115
4,571
19,434
12,899
0
9,189
10,245
1,490
14,075
W
Cthulhu
Magia87
Cthulhu
9,409
1,094
525
0
14,051
16,182
0
7,708
6,343
27,027
0
L
Apollo
9,450
5,294
0
765
19,788
7,675
0
9,626
10,162
0
20,677
W
37,526
4,230
8,183
6,131
11,761
5,549
0
6,380
5,381
75,044
0
W
16,593
8,443
1,834
3,093
19,157
13,968
0
7,775
11,382
2,313
20,587
L
Kukulkan
rBalter
Kukulkan
18,623
2,057
0
344
14,730
4,507
0
9,185
5,545
40,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,100
Gold Earned
60,884
150
Minions Killed
183
5
Camps Cleared
6
841,912
Distance Traveled
958,608
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,493
1,149
14
1
0
179,716
0
L
Ra
9,297
930
46
5
0
162,792
0
W
Bellona
10,290
1,029
21
2
2
183,646
0
W
Fenrir
11,517
1,152
10
1
4
162,376
0
L
Horus
8,945
895
23
2
3
178,237
1
W
Cthulhu
10,825
1,083
42
4
0
202,064
1
L
Apollo
9,565
957
18
2
2
159,744
2
W
Ra
16,069
1,607
96
10
0
213,387
0
W
Horus
12,183
1,218
14
1
0
197,135
0
L
Kukulkan
9,800
980
49
5
0
161,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role