Player Matchup

Yemoja
Yemoja
Otopos11
Yemoja
Level 23
God Stats
0W - 3L
1,242 SR
Queue Stats
18W - 22L
1,450 Elo+
Solo
Scylla
Scylla
XxKING-_-LEExX
Scylla
Level 25
God Stats
2W - 5L
1,308 SR
Queue Stats
150W - 179L
1,374 Elo+
Solo
Artemis
Artemis
aerated-space7
Artemis
Level 5
God Stats
1W - 4L
1,765 SR
Queue Stats
13W - 28L
1,576 Elo+
Solo
Charybdis
Charybdis
doctorreaper98
Charybdis
Level 25
God Stats
4W - 8L
1,398 SR
Queue Stats
44W - 54L
1,356 Elo+
Solo
Da Ji
Da Ji
imamascot
Da Ji
Level 22
God Stats
5W - 6L
1,313 SR
Queue Stats
38W - 43L
1,361 Elo+
Solo
Team Averages
Level 20
1,405 SR
1,423 Elo+

VS

Team Averages
Level 20
1,590 SR
1,452 Elo+
Tiamat
Tiamat
CyB0RGisMike
Tiamat
Level 7
God Stats
45W - 13L
1,803 SR
Queue Stats
73W - 35L
1,902 Elo+
Solo
King Arthur
King Arthur
K_Da_Joker
King Arthur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,364 Elo+
Solo
Baron Samedi
Baron Samedi
Sylvaness23
Baron Samedi
Level 26
God Stats
8W - 8L
1,422 SR
Queue Stats
12W - 12L
1,353 Elo+
Solo
Janus
Janus
Viquavious
Janus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 41L
1,280 Elo+
Solo
Charybdis
Charybdis
yung_prince_biz
Charybdis
Level 29
God Stats
2W - 2L
1,724 SR
Queue Stats
24W - 30L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Otopos11
Yemoja
19
1 / 7 / 6
12,214
872
12,152
28,736
31,629
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
2 / 7 / 6
12,557
897
14,585
19,655
6,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 8 / 5
11,221
802
4,629
17,162
5,956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
doctorreaper98
Charybdis
19
1 / 5 / 6
12,002
857
12,333
21,310
8,026
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
imamascot
Da Ji
19
9 / 7 / 3
13,411
958
22,080
18,064
7,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
26 / 2 / 4
17,402
1,243
45,955
17,778
20,727
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
K_Da_Joker
King Arthur
20
4 / 0 / 11
13,081
934
12,358
16,355
16,790
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Sylvaness23
Baron Samedi
20
1 / 5 / 13
12,316
880
16,218
12,458
5,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Janus
20
0 / 5 / 13
12,211
872
7,287
11,548
4,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
yung_prince_biz
Charybdis
20
3 / 1 / 12
13,746
982
16,759
13,519
5,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
87
13
Kills
34
34
Deaths
13
26
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Tiamat
26
2
4
14
W
King Arthur
K_Da_Joker
King Arthur
4
0
11
9.5
L
Yemoja
Otopos11
Yemoja
1
7
6
0.57
W
Baron Samedi
Sylvaness23
Baron Samedi
1
5
13
1.5
W
Janus
0
5
13
1.3
L
2
7
6
0.71
L
0
8
5
0.31
L
Charybdis
doctorreaper98
Charybdis
1
5
6
0.8
L
Da Ji
imamascot
Da Ji
9
7
3
1.5
W
Charybdis
yung_prince_biz
Charybdis
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,779
Damage
98,577
104,927
Taken
71,658
59,422
Mitigated
52,432
4,768
Healing
23,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
45,955
2,785
458
7,462
17,778
20,727
0
6,452
11,326
66,836
0
W
King Arthur
K_Da_Joker
King Arthur
12,358
2,384
0
3,963
16,355
16,790
0
5,328
11,027
0
17,385
L
Yemoja
Otopos11
Yemoja
12,152
1,657
569
252
28,736
31,629
0
17,643
11,093
31,048
0
W
Baron Samedi
Sylvaness23
Baron Samedi
16,218
144
4,586
2,294
12,458
5,076
0
4,003
8,455
35,726
0
W
Janus
7,287
1,330
0
0
11,548
4,006
0
5,183
6,365
24,367
0
L
14,585
510
0
0
19,655
6,418
0
14,433
5,222
27,310
0
L
4,629
1,369
0
413
17,162
5,956
0
12,842
4,320
0
14,342
L
Charybdis
doctorreaper98
Charybdis
12,333
7,158
0
3,534
21,310
8,026
0
12,979
8,331
0
46,982
L
Da Ji
imamascot
Da Ji
22,080
4,764
0
0
18,064
7,393
0
11,563
6,501
0
43,404
W
Charybdis
yung_prince_biz
Charybdis
16,759
9,111
321
4,389
13,519
5,833
0
5,771
7,748
0
65,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,405
Gold Earned
68,756
215
Minions Killed
259
3
Camps Cleared
14
1,183,983
Distance Traveled
1,211,991
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
17,402
1,243
50
4
2
262,348
0
W
King Arthur
13,081
934
16
1
0
281,486
0
L
Yemoja
12,214
872
32
2
2
245,291
0
W
Baron Samedi
12,316
880
37
3
0
229,749
0
W
Janus
12,211
872
46
3
1
239,760
0
L
Scylla
12,557
897
29
2
1
252,954
0
L
Artemis
11,221
802
25
2
0
199,868
0
L
Charybdis
12,002
857
81
6
0
221,307
1
L
Da Ji
13,411
958
48
3
0
264,563
0
W
Charybdis
13,746
982
110
8
11
198,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role