Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
KaiiGuy
Ares
Level 145
God Stats
30W - 10L
1,785 SR
Queue Stats
331W - 169L
1,764 Elo+
Party 2
Persephone
Persephone
Panduhh
Persephone
Level 150
God Stats
11W - 4L
1,706 SR
Queue Stats
307W - 157L
1,765 Elo+
Party 2
Fenrir
Fenrir
Reidiculous2
Fenrir
Level 145
God Stats
4W - 3L
1,449 SR
Queue Stats
328W - 179L
1,738 Elo+
Party 2
Sol
Sol
Shûter
Sol
Level 160
God Stats
9W - 4L
1,704 SR
Queue Stats
300W - 156L
1,708 Elo+
Party 2
Team Averages
Level 151
1,629 SR
1,695 Elo+

VS

Team Averages
Level 111
1,613 SR
1,644 Elo+
Odin
Odin
ForsaknKnowledge
Odin
Level 82
God Stats
1W - 5L
1,653 SR
Queue Stats
147W - 155L
1,609 Elo+
Solo
Eset
Eset
Gelixum
Eset
Level 107
God Stats
15W - 15L
1,745 SR
Queue Stats
439W - 304L
1,636 Elo+
Party 1
Susano
Susano
M1LLNER
Susano
Level 139
God Stats
6W - 8L
1,606 SR
Queue Stats
619W - 556L
1,670 Elo+
Party 3
Athena
Athena
Quivicus
Athena
Level 142
God Stats
7W - 8L
1,430 SR
Queue Stats
333W - 295L
1,691 Elo+
Party 3
Charybdis
Charybdis
armsmai
Charybdis
Level 83
God Stats
6W - 9L
1,629 SR
Queue Stats
471W - 315L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 1 / 0
6,062
606
3,391
6,521
3,835
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
KaiiGuy
Ares
9
2 / 0 / 6
5,998
600
4,122
3,982
2,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Persephone
Panduhh
Persephone
10
1 / 0 / 3
5,961
596
3,609
3,983
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Fenrir
9
1 / 3 / 5
5,449
545
3,163
5,437
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
13
9 / 0 / 1
7,748
775
9,583
6,870
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,624
562
3,282
5,430
3,086
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
Gelixum
Eset
11
2 / 2 / 1
6,192
619
3,215
5,981
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
M1LLNER
Susano
8
0 / 1 / 3
5,104
510
2,375
4,989
1,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
Quivicus
Athena
7
1 / 4 / 0
4,483
448
1,592
7,725
3,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
armsmai
Charybdis
8
0 / 6 / 0
4,541
454
1,224
9,281
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
4
4
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
1
0
1
L
1
1
0
1
L
Eset
Gelixum
Eset
2
2
1
1.25
W
Ares
KaiiGuy
Ares
2
0
6
5
L
Susano
M1LLNER
Susano
0
1
3
1.5
W
Persephone
Panduhh
Persephone
1
0
3
2.5
L
Athena
Quivicus
Athena
1
4
0
0.25
W
Fenrir
1
3
5
1.17
W
Sol
9
0
1
9.5
L
Charybdis
armsmai
Charybdis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,868
Damage
11,688
26,793
Taken
33,406
11,426
Mitigated
12,420
11,880
Healing
10,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,391
906
0
3,062
6,521
3,835
116
0
6,521
0
36,249
L
3,282
750
0
2,878
5,430
3,086
0
0
4,817
0
28,342
L
Eset
Gelixum
Eset
3,215
295
0
2,365
5,981
2,116
0
3,335
2,646
36,358
0
W
Ares
KaiiGuy
Ares
4,122
248
0
964
3,982
2,584
0
1,394
2,560
10,620
0
L
Susano
M1LLNER
Susano
2,375
717
0
1,011
4,989
1,773
0
1,125
3,864
0
29,900
W
Persephone
Panduhh
Persephone
3,609
222
0
548
3,983
1,078
0
1,900
2,021
39,402
0
L
Athena
Quivicus
Athena
1,592
779
0
901
7,725
3,709
0
5,534
2,191
12,540
0
W
Fenrir
3,163
420
0
2,116
5,437
1,926
0
819
4,549
0
24,211
W
Sol
9,583
4,773
0
5,190
6,870
2,003
432
535
6,335
54,051
0
L
Charybdis
armsmai
Charybdis
1,224
712
0
3,169
9,281
1,736
0
7,320
1,961
0
19,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,218
Gold Earned
25,944
336
Minions Killed
300
0
Camps Cleared
0
1,028,692
Distance Traveled
994,841
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,062
606
73
7
0
218,498
4
L
Odin
5,624
562
76
8
0
199,319
2
L
Eset
6,192
619
102
10
0
179,213
0
W
Ares
5,998
600
20
2
0
213,796
4
L
Susano
5,104
510
58
6
0
226,012
2
W
Persephone
5,961
596
83
8
0
204,331
3
L
Athena
4,483
448
19
2
0
207,264
5
W
Fenrir
5,449
545
50
5
0
211,320
2
W
Sol
7,748
775
110
11
0
180,747
3
L
Charybdis
4,541
454
45
5
0
183,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role