Player Matchup

Sylvanus
Sylvanus
Bronze II
DoughFlomingo
Sylvanus
Bronze II
Level 108
God Stats
19W - 31L
1,557 SR
Queue Stats
41W - 73L
455 MMR
Solo
Hercules
Hercules
Bronze I
FeaR Cadette
Hercules
Bronze I
Level 126
God Stats
0W - 7L
1,295 SR
Queue Stats
76W - 109L
435 MMR
Solo
Izanami
Izanami
Silver IV
Mr0vO69
Izanami
Silver IV
Level 87
God Stats
3W - 4L
1,244 SR
Queue Stats
30W - 51L
757 MMR
Solo
Mercury
Mercury
Bronze I
PanicButton52
Mercury
Bronze I
Level 129
God Stats
2W - 1L
1,344 SR
Queue Stats
246W - 278L
469 MMR
Solo
Chang'e
Chang'e
Bronze I
Zealithia
Chang'e
Bronze I
Level 123
God Stats
12W - 12L
1,508 SR
Queue Stats
244W - 261L
497 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 115
1,390 SR
523 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,436 SR
518 MMR
King Arthur
King Arthur
Bronze I
BUBBY619
King Arthur
Bronze I
Level 147
God Stats
5W - 10L
1,416 SR
Queue Stats
179W - 192L
340 MMR
Solo
Scylla
Scylla
Silver IV
ItzFarFromOver
Scylla
Silver IV
Level 105
God Stats
2W - 1L
1,470 SR
Queue Stats
115W - 130L
656 MMR
Party 1
Hou Yi
Hou Yi
Silver V
Mr_Chimney420
Hou Yi
Silver V
Level 121
God Stats
14W - 7L
1,493 SR
Queue Stats
213W - 236L
656 MMR
Solo
Bastet
Bastet
Bronze II
Skirkey4057
Bastet
Bronze II
Level 65
God Stats
11W - 20L
1,290 SR
Queue Stats
363W - 438L
316 MMR
Solo
Artio
Artio
Silver V
ThyPantheraLeo
Artio
Silver V
Level 104
God Stats
3W - 5L
1,510 SR
Queue Stats
119W - 134L
621 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DoughFlomingo
Sylvanus
15
1 / 5 / 6
9,731
423
11,462
23,903
19,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
FeaR Cadette
Hercules
17
1 / 1 / 3
10,282
447
8,418
25,403
28,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Mr0vO69
Izanami
20
5 / 5 / 2
12,550
546
16,578
17,634
7,071
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
17
3 / 6 / 1
10,866
472
10,382
19,642
7,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Zealithia
Chang'e
17
4 / 6 / 3
11,135
484
17,669
20,489
6,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneCu ChulainnMorgan Le FayAthenaGilgamesh

VS

Bans
Zhong KuiLokiCerberusCthulhuYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BUBBY619
King Arthur
19
4 / 1 / 7
11,916
518
12,392
17,131
15,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 3 / 7
11,687
508
15,078
13,799
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 0 / 6
12,598
548
18,302
16,003
6,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
20
3 / 4 / 9
13,547
589
18,526
21,850
10,282
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 6 / 13
10,884
473
12,423
31,900
21,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
14
Kills
23
23
Deaths
14
15
Assists
42
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BUBBY619
King Arthur
4
1
7
7.5
L
Sylvanus
DoughFlomingo
Sylvanus
1
5
6
0.8
L
Hercules
FeaR Cadette
Hercules
1
1
3
2.5
W
6
3
7
3.17
L
Izanami
Mr0vO69
Izanami
5
5
2
1.2
W
6
0
6
9
L
Mercury
3
6
1
0.58
W
Bastet
3
4
9
1.88
W
4
6
13
1.75
L
Chang'e
Zealithia
Chang'e
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,509
Damage
76,721
107,071
Taken
100,683
68,297
Mitigated
58,375
39,074
Healing
40,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BUBBY619
King Arthur
12,392
1,757
0
8,298
17,131
15,540
63
4,190
12,015
178
57,913
L
Sylvanus
DoughFlomingo
Sylvanus
11,462
3,205
3,831
8,478
23,903
19,121
0
9,384
13,676
33,857
0
L
Hercules
FeaR Cadette
Hercules
8,418
2,886
0
11,272
25,403
28,243
306
1,859
22,253
0
49,288
W
15,078
2,144
0
5,843
13,799
4,710
431
6,084
7,666
62,994
0
L
Izanami
Mr0vO69
Izanami
16,578
10,068
0
2,713
17,634
7,071
1,340
1,618
15,748
0
131,339
W
18,302
10,329
0
3,485
16,003
6,364
4,686
4,602
11,401
0
98,444
L
Mercury
10,382
5,867
0
2,413
19,642
7,095
0
5,440
13,548
0
75,418
W
Bastet
18,526
6,819
0
7,770
21,850
10,282
339
4,841
16,818
0
129,329
W
12,423
334
2,210
12,764
31,900
21,479
136
9,638
22,112
42,454
0
L
Chang'e
Zealithia
Chang'e
17,669
1,251
2,581
7,786
20,489
6,767
0
7,305
12,533
72,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,564
Gold Earned
60,632
551
Minions Killed
630
0
Camps Cleared
0
2,094,793
Distance Traveled
2,159,543
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,916
518
90
4
0
437,102
3
L
Sylvanus
9,731
423
35
2
0
372,960
0
L
Hercules
10,282
447
92
4
0
417,521
2
W
Scylla
11,687
508
133
6
0
413,990
5
L
Izanami
12,550
546
200
9
0
395,048
4
W
Hou Yi
12,598
548
159
7
0
447,919
9
L
Mercury
10,866
472
112
5
0
518,283
0
W
Bastet
13,547
589
198
9
0
437,243
3
W
Artio
10,884
473
50
2
0
423,289
2
L
Chang'e
11,135
484
112
5
0
390,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role