Player Matchup

Ganesha
Ganesha
Silver I
CPX-Penta-
Ganesha
Silver I
Level 152
God Stats
0W - 4L
1,439 SR
Queue Stats
236W - 245L
1,142 MMR
Solo
Apollo
Apollo
Gold IV
DKJ40
Apollo
Gold IV
Level 69
God Stats
2W - 2L
1,304 SR
Queue Stats
329W - 322L
1,385 MMR
Solo
Amaterasu
Amaterasu
Gold V
E7Gamer027
Amaterasu
Gold V
Level 160
God Stats
46W - 55L
1,496 SR
Queue Stats
991W - 991L
1,104 MMR
Solo
Persephone
Persephone
Silver I
W1ck3d-P4nda_AU
Persephone
Silver I
Level 67
God Stats
0W - 2L
1,514 SR
Queue Stats
13W - 20L
1,370 MMR
Solo
Ne Zha
Ne Zha
Silver I
josito8865
Ne Zha
Silver I
Level 126
God Stats
2W - 1L
1,553 SR
Queue Stats
502W - 532L
1,127 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,461 SR
1,226 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,539 SR
1,226 MMR
Horus
Horus
Silver III
Datoskr77
Horus
Silver III
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 161L
1,146 MMR
Solo
Izanami
Izanami
Bronze I
EPOCHHERO
Izanami
Bronze I
Level 127
God Stats
1W - 0L
1,291 SR
Queue Stats
11W - 22L
1,079 MMR
Solo
Nike
Nike
Gold IV
Kingeverything5
Nike
Gold IV
Level 127
God Stats
2W - 4L
1,740 SR
Queue Stats
274W - 280L
1,361 MMR
Solo
Skadi
Skadi
Silver II
SendTheAddy21
Skadi
Silver II
Level 124
God Stats
127W - 84L
1,669 SR
Queue Stats
737W - 750L
1,170 MMR
Solo
Sol
Sol
Gold V
charmed1817
Sol
Gold V
Level 158
God Stats
5W - 3L
1,497 SR
Queue Stats
69W - 69L
1,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CPX-Penta-
Ganesha
13
0 / 4 / 6
9,737
423
7,497
27,136
23,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
DKJ40
Apollo
19
5 / 3 / 2
12,189
530
12,976
14,827
6,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
E7Gamer027
Amaterasu
15
0 / 11 / 3
9,636
419
8,559
24,168
16,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
W1ck3d-P4nda_AU
Persephone
18
2 / 1 / 1
12,082
525
10,891
8,651
3,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
josito8865
Ne Zha
17
2 / 6 / 3
10,497
456
8,134
18,338
6,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
Morgan Le FayGilgameshAthenaTiamatArtemis

VS

Bans
DanzaburouCerberusKaliCu ChulainnCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Datoskr77
Horus
15
1 / 3 / 6
10,178
443
5,634
17,832
14,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
EPOCHHERO
Izanami
20
3 / 1 / 5
12,761
555
6,991
10,584
3,897
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

18
10 / 0 / 10
12,943
563
21,943
18,977
22,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 3 / 7
13,165
572
19,635
15,713
5,308
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
1 / 2 / 8
12,514
544
14,798
16,872
6,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
9
Kills
26
25
Deaths
9
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ganesha
CPX-Penta-
Ganesha
0
4
6
0.75
L
Apollo
DKJ40
Apollo
5
3
2
2
W
Horus
Datoskr77
Horus
1
3
6
1.33
L
Amaterasu
E7Gamer027
Amaterasu
0
11
3
0.14
W
Izanami
EPOCHHERO
Izanami
3
1
5
5.5
W
10
0
10
15
W
11
3
7
4.83
L
Persephone
W1ck3d-P4nda_AU
Persephone
2
1
1
2.5
W
1
2
8
2.5
L
Ne Zha
josito8865
Ne Zha
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,057
Damage
69,001
93,120
Taken
79,978
55,301
Mitigated
52,847
23,319
Healing
31,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
CPX-Penta-
Ganesha
7,497
596
105
6,291
27,136
23,487
122
6,793
19,912
27,989
0
L
Apollo
DKJ40
Apollo
12,976
7,852
0
4,308
14,827
6,138
988
2,330
12,244
0
116,124
W
Horus
Datoskr77
Horus
5,634
2,593
2,616
5,316
17,832
14,556
422
3,397
14,361
0
22,806
L
Amaterasu
E7Gamer027
Amaterasu
8,559
4,159
0
7,346
24,168
16,467
286
5,426
17,549
0
55,998
W
Izanami
EPOCHHERO
Izanami
6,991
4,272
0
3,914
10,584
3,897
4,946
2,033
8,533
0
93,027
W
21,943
3,164
731
4,556
18,977
22,889
352
3,651
15,238
13,114
58,050
W
19,635
10,801
244
6,492
15,713
5,308
2,117
5,263
10,264
0
92,345
L
Persephone
W1ck3d-P4nda_AU
Persephone
10,891
331
128
2,080
8,651
3,052
194
1,140
7,458
85,570
0
W
14,798
5,344
107
7,996
16,872
6,197
3,949
3,586
13,194
118,711
0
L
Ne Zha
josito8865
Ne Zha
8,134
2,358
0
3,061
18,338
6,157
0
3,532
14,454
0
87,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,141
Gold Earned
61,561
616
Minions Killed
646
0
Camps Cleared
0
2,153,724
Distance Traveled
2,163,227
31
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,737
423
14
1
0
427,590
8
L
Apollo
12,189
530
198
9
0
429,292
4
W
Horus
10,178
443
20
1
0
455,159
6
L
Amaterasu
9,636
419
101
4
0
418,136
9
W
Izanami
12,761
555
172
7
0
400,190
6
W
Nike
12,943
563
105
5
0
440,061
0
W
Skadi
13,165
572
139
6
0
445,299
1
L
Persephone
12,082
525
173
8
0
451,804
8
W
Sol
12,514
544
210
9
0
422,518
1
L
Ne Zha
10,497
456
130
6
0
426,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role