Player Matchup

Kukulkan
Kukulkan
Falconlair
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,506 Elo+
Solo
Bellona
Bellona
ShadowBurn-_-1
Bellona
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,626 Elo+
Party 3
Skadi
Skadi
Smite Burner621
Skadi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 24L
1,886 Elo+
Party 2
Charybdis
Charybdis
Win 0r Tr0ll
Charybdis
Level 29
God Stats
14W - 4L
1,676 SR
Queue Stats
158W - 112L
1,566 Elo+
Party 2
Athena
Athena
Wrecker_DmosK
Athena
Level 122
God Stats
7W - 4L
1,595 SR
Queue Stats
146W - 141L
1,494 Elo+
Party 3
Team Averages
Level 34
1,554 SR
1,616 Elo+

VS

Team Averages
Level 14
1,506 SR
1,707 Elo+
He Bo
He Bo
TrentCosmic
He Bo
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 167L
1,677 Elo+
Solo
Janus
Janus
Was it Fun
Janus
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 12L
1,678 Elo+
Party 1
Hachiman
Hachiman
evcutt
Hachiman
Level 8
God Stats
11W - 17L
1,522 SR
Queue Stats
317W - 359L
1,678 Elo+
Party 1
Horus
Horus
flagnog
Horus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 202L
1,787 Elo+
Solo
Sun Wukong
Sun Wukong
ġdžåä
Sun Wukong
Level 6
God Stats
0W - 1L
1,508 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Falconlair
Kukulkan
16
2 / 5 / 6
12,087
483
7,699
13,028
5,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
18 / 1 / 16
15,367
615
25,064
18,830
14,079
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
15 / 3 / 12
17,073
683
30,280
18,225
8,978
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
Win 0r Tr0ll
Charybdis
20
15 / 2 / 5
15,679
627
23,912
15,824
7,997
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 4 / 24
13,506
540
15,433
23,072
29,867
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 11 / 3
14,489
580
17,262
21,425
10,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
16
3 / 12 / 4
11,052
442
11,233
18,627
6,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
evcutt
Hachiman
14
1 / 14 / 1
9,591
384
5,152
21,957
6,992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
flagnog
Horus
13
1 / 8 / 7
9,858
394
8,321
39,095
44,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
ġdžåä
Sun Wukong
13
1 / 9 / 1
8,635
345
3,834
19,017
20,833
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
31
54
Kills
15
15
Deaths
54
63
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Falconlair
Kukulkan
2
5
6
1
W
18
1
16
26
W
15
3
12
7
L
9
11
3
0.95
L
Janus
3
12
4
0.42
W
Charybdis
Win 0r Tr0ll
Charybdis
15
2
5
8.75
W
4
4
24
4
L
Hachiman
evcutt
Hachiman
1
14
1
0.11
L
Horus
flagnog
Horus
1
8
7
0.56
L
Sun Wukong
ġdžåä
Sun Wukong
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,388
Damage
45,802
88,979
Taken
120,121
66,408
Mitigated
89,792
21,423
Healing
16,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Falconlair
Kukulkan
7,699
808
0
467
13,028
5,487
2,999
5,165
7,863
55,834
0
W
25,064
9,888
0
8,099
18,830
14,079
3,266
6,223
12,607
217
104,848
W
30,280
19,480
0
2,151
18,225
8,978
2,262
5,326
12,899
0
181,023
L
17,262
1,595
186
4,187
21,425
10,162
0
3,476
17,949
93,847
8,766
L
Janus
11,233
1,153
0
1,124
18,627
6,807
0
5,460
13,167
65,430
0
W
Charybdis
Win 0r Tr0ll
Charybdis
23,912
18,722
0
9,676
15,824
7,997
6,724
5,678
10,146
0
129,898
W
15,433
3,756
0
1,030
23,072
29,867
811
7,037
16,035
45,337
0
L
Hachiman
evcutt
Hachiman
5,152
4,509
0
1,218
21,957
6,992
1,290
2,475
19,482
0
40,349
L
Horus
flagnog
Horus
8,321
3,815
652
7,839
39,095
44,998
0
6,920
32,175
0
29,390
L
Sun Wukong
ġdžåä
Sun Wukong
3,834
1,017
0
1,626
19,017
20,833
0
4,991
14,026
0
25,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,712
Gold Earned
53,625
663
Minions Killed
385
0
Camps Cleared
0
2,398,559
Distance Traveled
1,910,382
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,087
483
87
3
0
412,563
0
W
Bellona
15,367
615
123
5
0
544,991
1
W
Skadi
17,073
683
224
9
0
484,855
1
L
He Bo
14,489
580
150
6
0
350,875
5
L
Janus
11,052
442
97
4
0
408,638
5
W
Charybdis
15,679
627
184
7
0
453,999
5
W
Athena
13,506
540
45
2
0
502,151
1
L
Hachiman
9,591
384
75
3
0
330,859
0
L
Horus
9,858
394
36
1
0
443,657
4
L
Sun Wukong
8,635
345
27
1
0
376,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role