Player Matchup

Fenrir
Fenrir
Khayrom
Fenrir
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 89L
1,234 Elo+
Party 4
Awilix
Awilix
Pac-End-Game
Awilix
Level 22
God Stats
0W - 2L
1,252 SR
Queue Stats
25W - 60L
1,285 Elo+
Party 4
Charybdis
Charybdis
Thalbath
Charybdis
Level 22
God Stats
0W - 4L
1,386 SR
Queue Stats
33W - 66L
1,301 Elo+
Party 4
He Bo
He Bo
WhishGamer
He Bo
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,032 Elo+
Party 1
Ymir
Ymir
wishesunciruja
Ymir
Level 7
God Stats
5W - 5L
1,442 SR
Queue Stats
7W - 7L
1,032 Elo+
Party 1
Team Averages
Level 34
1,416 SR
1,177 Elo+

VS

Team Averages
Level 27
1,589 SR
1,366 Elo+
Cerberus
Cerberus
Bautirinia
Cerberus
Level 24
God Stats
1W - 2L
1,674 SR
Queue Stats
68W - 89L
1,272 Elo+
Party 3
Achilles
Achilles
ELIAN_ONLY
Achilles
Level 17
God Stats
8W - 4L
1,924 SR
Queue Stats
23W - 22L
1,418 Elo+
Party 2
Apollo
Apollo
Henrysbar
Apollo
Level 25
God Stats
35W - 36L
1,287 SR
Queue Stats
137W - 173L
1,273 Elo+
Party 3
Set
Set
Juliwitcher
Set
Level 24
God Stats
17W - 11L
1,547 SR
Queue Stats
64W - 71L
1,403 Elo+
Party 2
Baron Samedi
Baron Samedi
KuramaInvader300
Baron Samedi
Level 46
God Stats
13W - 10L
1,514 SR
Queue Stats
270W - 292L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Khayrom
Fenrir
12
2 / 7 / 2
8,041
473
5,687
12,447
5,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
10
0 / 6 / 1
6,487
382
3,279
10,335
5,978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
Thalbath
Charybdis
13
2 / 1 / 0
8,037
473
4,343
7,184
1,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
13
3 / 4 / 1
7,658
450
10,435
9,125
2,813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 3 / 1
7,153
421
3,815
11,363
5,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bautirinia
Cerberus
12
4 / 2 / 2
7,828
460
4,268
9,495
6,119
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
ELIAN_ONLY
Achilles
16
11 / 3 / 3
9,627
566
14,527
15,689
17,915
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
Henrysbar
Apollo
13
1 / 2 / 3
8,073
475
3,807
8,625
2,788
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 0 / 1
7,605
447
5,031
9,788
4,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
KuramaInvader300
Baron Samedi
15
2 / 2 / 5
8,816
519
8,566
11,738
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
8
Kills
21
21
Deaths
9
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bautirinia
Cerberus
4
2
2
2.5
W
Achilles
ELIAN_ONLY
Achilles
11
3
3
4.17
W
Apollo
Henrysbar
Apollo
1
2
3
1.25
W
3
0
1
3.5
L
Fenrir
Khayrom
Fenrir
2
7
2
0.43
W
Baron Samedi
KuramaInvader300
Baron Samedi
2
2
5
2.25
L
Awilix
0
6
1
0.08
L
Charybdis
Thalbath
Charybdis
2
1
0
2
L
He Bo
3
4
1
0.88
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,559
Damage
36,199
50,454
Taken
55,335
21,471
Mitigated
36,072
8,127
Healing
24,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bautirinia
Cerberus
4,268
120
0
1,956
9,495
6,119
400
2,588
6,907
26,072
0
W
Achilles
ELIAN_ONLY
Achilles
14,527
7,121
0
5,860
15,689
17,915
496
2,893
12,796
0
61,796
W
Apollo
Henrysbar
Apollo
3,807
1,529
0
3,419
8,625
2,788
539
2,007
6,618
0
42,730
W
5,031
2,232
0
5,498
9,788
4,588
0
1,880
7,908
0
46,878
L
Fenrir
Khayrom
Fenrir
5,687
2,345
0
2,928
12,447
5,287
0
1,804
10,643
0
40,314
W
Baron Samedi
KuramaInvader300
Baron Samedi
8,566
565
882
7,058
11,738
4,662
679
5,145
6,593
59,129
0
L
Awilix
3,279
1,910
470
1,776
10,335
5,978
590
626
9,709
0
22,632
L
Charybdis
Thalbath
Charybdis
4,343
3,401
0
1,494
7,184
1,647
0
1,890
5,294
0
43,323
L
He Bo
10,435
616
0
869
9,125
2,813
284
4,910
4,215
34,711
0
L
3,815
884
0
590
11,363
5,746
168
3,604
7,759
13,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,376
Gold Earned
41,949
279
Minions Killed
403
0
Camps Cleared
0
1,501,787
Distance Traveled
1,534,548
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,828
460
45
3
0
315,049
4
W
Achilles
9,627
566
85
5
0
302,494
0
W
Apollo
8,073
475
92
5
0
252,469
4
W
Set
7,605
447
80
5
0
361,801
0
L
Fenrir
8,041
473
60
4
0
310,837
5
W
Baron Samedi
8,816
519
101
6
0
302,735
6
L
Awilix
6,487
382
46
3
0
308,987
1
L
Charybdis
8,037
473
93
5
0
286,328
4
L
He Bo
7,658
450
52
3
0
282,583
0
L
Ymir
7,153
421
28
2
0
313,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role