Player Matchup

Tiamat
Tiamat
Bman9000
Tiamat
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 14L
1,410 Elo+
Party 2
Ra
Ra
Bodcatsito
Ra
Level 6
God Stats
1W - 0L
1,277 SR
Queue Stats
4W - 4L
1,393 Elo+
Party 1
Olorun
Olorun
Tacticalzz
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,393 Elo+
Party 1
Apollo
Apollo
foxogeno
Apollo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,418 Elo+
Party 1
Nemesis
Nemesis
when-_-ever
Nemesis
Level 29
God Stats
2W - 4L
1,314 SR
Queue Stats
8W - 8L
1,372 Elo+
Party 2
Team Averages
Level 11
1,418 SR
1,397 Elo+

VS

Team Averages
Level 17
1,466 SR
1,405 Elo+
Thanatos
Thanatos
Conraduki
Thanatos
Level 3
God Stats
0W - 2L
1,228 SR
Queue Stats
1W - 3L
1,320 Elo+
Party 3
Loki
Loki
Laute10
Loki
Level 13
God Stats
9W - 10L
1,462 SR
Queue Stats
17W - 26L
1,332 Elo+
Party 3
Cabrakan
Cabrakan
LuvGutsy
Cabrakan
Level 28
God Stats
4W - 3L
1,667 SR
Queue Stats
239W - 212L
1,452 Elo+
Solo
Susano
Susano
Pathol2187
Susano
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 16L
1,482 Elo+
Solo
Ra
Ra
SonofArgos91
Ra
Level 16
God Stats
1W - 3L
1,472 SR
Queue Stats
12W - 20L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bman9000
Tiamat
18
11 / 0 / 30
10,743
1,194
13,672
6,993
6,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
8 / 0 / 22
10,935
1,215
10,441
3,363
1,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Tacticalzz
Olorun
18
7 / 2 / 26
10,644
1,183
10,875
6,930
2,534
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
foxogeno
Apollo
17
6 / 2 / 25
9,817
1,091
8,379
7,496
2,668
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
when-_-ever
Nemesis
18
21 / 2 / 19
11,819
1,313
22,594
11,100
4,860
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

303

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Conraduki
Thanatos
14
0 / 13 / 3
7,684
854
3,090
13,903
5,404
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
Laute10
Loki
14
5 / 9 / 1
9,473
1,053
6,707
11,877
4,307
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
LuvGutsy
Cabrakan
14
0 / 12 / 3
8,029
892
4,601
21,155
20,352
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
Pathol2187
Susano
14
1 / 13 / 1
8,184
909
11,098
19,176
7,490
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 6 / 3
8,289
921
7,287
10,851
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
17
53
Kills
6
6
Deaths
53
122
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Bman9000
Tiamat
11
0
30
26
W
8
0
22
19
L
Thanatos
Conraduki
Thanatos
0
13
3
0.12
L
Loki
Laute10
Loki
5
9
1
0.61
L
Cabrakan
LuvGutsy
Cabrakan
0
12
3
0.13
L
Susano
Pathol2187
Susano
1
13
1
0.12
L
0
6
3
0.25
W
Olorun
Tacticalzz
Olorun
7
2
26
10
W
Apollo
foxogeno
Apollo
6
2
25
9.25
W
Nemesis
when-_-ever
Nemesis
21
2
19
15.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,961
Damage
32,783
35,882
Taken
76,962
17,385
Mitigated
41,819
8,349
Healing
4,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Bman9000
Tiamat
13,672
1,220
0
1,688
6,993
6,175
0
2,111
4,882
22,834
0
W
10,441
1,488
663
478
3,363
1,148
0
634
2,729
37,822
0
L
Thanatos
Conraduki
Thanatos
3,090
487
0
979
13,903
5,404
0
8,166
5,737
0
6,413
L
Loki
Laute10
Loki
6,707
1,409
24
274
11,877
4,307
0
5,120
6,757
0
17,050
L
Cabrakan
LuvGutsy
Cabrakan
4,601
827
0
386
21,155
20,352
0
8,299
12,856
24,768
0
L
Susano
Pathol2187
Susano
11,098
1,440
0
200
19,176
7,490
0
7,778
11,398
0
24,411
L
7,287
957
471
2,137
10,851
4,266
0
5,625
5,226
40,037
0
W
Olorun
Tacticalzz
Olorun
10,875
7,356
487
1,783
6,930
2,534
0
2,486
4,444
22,318
0
W
Apollo
foxogeno
Apollo
8,379
4,026
0
688
7,496
2,668
0
2,128
5,368
0
17,961
W
Nemesis
when-_-ever
Nemesis
22,594
16,595
0
2,562
11,100
4,860
0
4,529
6,571
0
27,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,958
Gold Earned
41,659
159
Minions Killed
149
3
Camps Cleared
3
831,729
Distance Traveled
743,400
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,743
1,194
24
3
1
190,010
0
W
Ra
10,935
1,215
78
9
0
180,882
0
L
Thanatos
7,684
854
6
1
0
140,774
0
L
Loki
9,473
1,053
13
1
1
171,067
0
L
Cabrakan
8,029
892
38
4
1
141,520
1
L
Susano
8,184
909
21
2
0
149,620
0
L
Ra
8,289
921
71
8
1
140,419
1
W
Olorun
10,644
1,183
26
3
0
144,745
1
W
Apollo
9,817
1,091
15
2
1
150,993
1
W
Nemesis
11,819
1,313
16
2
1
165,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role