Player Matchup

Loki
Loki
Dr Tentac1es
Loki
Level 29
God Stats
21W - 18L
1,444 SR
Queue Stats
206W - 228L
1,435 Elo+
Solo
Sylvanus
Sylvanus
QuackAttack6925
Sylvanus
Level 29
God Stats
37W - 46L
1,427 SR
Queue Stats
129W - 153L
1,323 Elo+
Solo
Baron Samedi
Baron Samedi
Sassy ArmadiIIo
Baron Samedi
Level 28
God Stats
6W - 2L
1,349 SR
Queue Stats
79W - 66L
1,463 Elo+
Solo
Team Averages
Level 29
1,407 SR
1,407 Elo+

VS

Team Averages
Level 31
1,561 SR
1,389 Elo+
Gilgamesh
Gilgamesh
DORITOS SAVAG3
Gilgamesh
Level 26
God Stats
30W - 18L
1,582 SR
Queue Stats
120W - 116L
1,479 Elo+
Party 1
Anhur
Anhur
TWS_Nicolas
Anhur
Level 28
God Stats
1W - 1L
1,844 SR
Queue Stats
7W - 12L
1,290 Elo+
Solo
Hera
Hera
zachyboy877
Hera
Level 40
God Stats
7W - 8L
1,259 SR
Queue Stats
431W - 454L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 2 / 8
12,283
768
9,475
12,763
4,512
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
15
1 / 1 / 18
11,555
722
8,244
14,144
14,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
Sassy ArmadiIIo
Baron Samedi
15
8 / 2 / 13
11,556
722
18,188
13,175
6,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DORITOS SAVAG3
Gilgamesh
13
1 / 4 / 2
9,333
583
11,945
17,139
12,995
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
1 / 12 / 0
8,920
558
2,789
15,234
5,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 6 / 2
10,179
636
12,308
10,431
3,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
22
Kills
5
5
Deaths
22
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DORITOS SAVAG3
Gilgamesh
1
4
2
0.5
W
13
2
8
8.5
W
Sylvanus
1
1
18
10
W
Baron Samedi
Sassy ArmadiIIo
Baron Samedi
8
2
13
7.25
L
1
12
0
0.08
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,907
Damage
27,042
40,082
Taken
42,804
25,073
Mitigated
21,927
19,983
Healing
6,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DORITOS SAVAG3
Gilgamesh
11,945
2,106
0
2,326
17,139
12,995
0
12,271
4,868
0
22,592
W
9,475
1,974
251
1,363
12,763
4,512
345
3,285
9,296
0
42,078
W
Sylvanus
8,244
3,133
4,010
6,630
14,144
14,464
223
5,617
8,123
28,681
0
W
Baron Samedi
Sassy ArmadiIIo
Baron Samedi
18,188
1,329
2,452
5,277
13,175
6,097
1,898
4,512
8,385
53,445
0
L
2,789
1,136
0
1,082
15,234
5,061
0
9,019
6,215
0
22,138
L
12,308
3,064
45
2,774
10,431
3,871
0
5,462
4,969
35,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,394
Gold Earned
28,432
170
Minions Killed
132
10
Camps Cleared
4
827,529
Distance Traveled
780,459
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,333
583
34
2
2
299,678
4
W
Loki
12,283
768
44
3
6
320,005
4
W
Sylvanus
11,555
722
36
2
1
244,479
0
W
Baron Samedi
11,556
722
90
6
3
263,045
5
L
Anhur
8,920
558
35
2
1
219,242
4
L
Hera
10,179
636
63
4
1
261,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role