Player Matchup

Apollo
Apollo
FleetPhase
Apollo
Level 47
God Stats
2W - 1L
1,094 SR
Queue Stats
45W - 61L
1,350 Elo+
Solo
Chang'e
Chang'e
KamiRoku213
Chang'e
Level 10
God Stats
13W - 8L
1,554 SR
Queue Stats
29W - 36L
1,389 Elo+
Party 1
Fenrir
Fenrir
VanishDaProfit
Fenrir
Level 133
God Stats
1W - 0L
1,820 SR
Queue Stats
51W - 40L
1,478 Elo+
Party 1
Team Averages
Level 63
1,489 SR
1,406 Elo+

VS

Team Averages
Level 49
1,452 SR
1,402 Elo+
Janus
Janus
Sincerest
Janus
Level 23
God Stats
0W - 1L
1,544 SR
Queue Stats
14W - 14L
1,423 Elo+
Party 2
Cerberus
Cerberus
TheFallenJedi97
Cerberus
Level 107
God Stats
0W - 1L
1,415 SR
Queue Stats
27W - 29L
1,471 Elo+
Party 2
Cupid
Cupid
vampiresque
Cupid
Level 17
God Stats
38W - 52L
1,399 SR
Queue Stats
56W - 88L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FleetPhase
Apollo
15
5 / 4 / 12
11,326
755
9,751
15,747
5,506
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
KamiRoku213
Chang'e
14
5 / 2 / 11
10,774
718
6,691
12,281
5,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
12 / 4 / 9
12,445
830
19,152
19,488
18,234
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Sincerest
Janus
13
4 / 8 / 4
10,056
670
15,623
13,756
4,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
13
1 / 8 / 7
9,475
632
7,993
16,957
18,820
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 6 / 4
10,710
714
8,160
9,506
3,616
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
22
Kills
9
10
Deaths
22
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
FleetPhase
Apollo
5
4
12
2.75
W
Chang'e
KamiRoku213
Chang'e
5
2
11
5.25
L
Janus
Sincerest
Janus
4
8
4
0.75
L
Cerberus
1
8
7
0.56
W
12
4
9
4.13
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,594
Damage
31,776
47,516
Taken
40,219
29,041
Mitigated
27,147
14,829
Healing
5,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
FleetPhase
Apollo
9,751
4,722
0
3,649
15,747
5,506
2,215
7,094
8,431
0
49,305
W
Chang'e
KamiRoku213
Chang'e
6,691
1,774
3,462
2,595
12,281
5,301
325
8,453
3,632
25,434
0
L
Janus
Sincerest
Janus
15,623
895
0
1,074
13,756
4,711
25
1,198
12,558
54,504
0
L
Cerberus
7,993
290
0
3,027
16,957
18,820
0
4,891
12,066
16,812
0
W
19,152
6,048
0
5,123
19,488
18,234
909
8,443
10,699
0
45,115
L
8,160
3,388
639
714
9,506
3,616
144
1,062
8,444
0
25,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,545
Gold Earned
30,241
164
Minions Killed
168
8
Camps Cleared
4
821,366
Distance Traveled
697,971
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,326
755
67
4
1
268,857
4
W
Chang'e
10,774
718
47
3
1
272,906
0
L
Janus
10,056
670
88
6
3
239,310
2
L
Cerberus
9,475
632
34
2
1
231,747
3
W
Fenrir
12,445
830
50
3
6
279,603
3
L
Cupid
10,710
714
46
3
0
226,914
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role