Player Matchup

Izanami
Izanami
Ballistic115
Izanami
Level 155
God Stats
5W - 1L
1,541 SR
Queue Stats
148W - 117L
1,755 Elo+
Party 1
Sol
Sol
Buckeyess
Sol
Level 156
God Stats
9W - 5L
1,605 SR
Queue Stats
321W - 317L
1,698 Elo+
Party 1
Ao Kuang
Ao Kuang
Jamrhein
Ao Kuang
Level 139
God Stats
3W - 0L
1,782 SR
Queue Stats
87W - 80L
1,712 Elo+
Party 1
Gilgamesh
Gilgamesh
MoroccoBotix
Gilgamesh
Level 131
God Stats
1W - 0L
1,726 SR
Queue Stats
91W - 76L
1,757 Elo+
Party 1
Horus
Horus
ßrúh
Horus
Level 156
God Stats
12W - 8L
1,681 SR
Queue Stats
593W - 395L
1,806 Elo+
Party 1
Team Averages
Level 147
1,667 SR
1,746 Elo+

VS

Team Averages
Level 134
1,627 SR
1,639 Elo+
Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Dzooka
Fafnir
Level 126
God Stats
14W - 15L
1,700 SR
Queue Stats
340W - 291L
1,708 Elo+
Solo
Gilgamesh
Gilgamesh
ForsaknKnowledge
Gilgamesh
Level 82
God Stats
1W - 2L
1,575 SR
Queue Stats
147W - 155L
1,616 Elo+
Solo
Fenrir
Fenrir
PittsburghAdam9
Fenrir
Level 151
God Stats
13W - 12L
1,677 SR
Queue Stats
651W - 640L
1,702 Elo+
Solo
Nu Wa
Nu Wa
jolliloli
Nu Wa
Level 155
God Stats
3W - 8L
1,682 SR
Queue Stats
348W - 323L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ballistic115
Izanami
12
7 / 0 / 4
7,018
702
9,139
3,898
1,223
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 1 / 3
6,058
606
4,643
6,486
2,111
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
Jamrhein
Ao Kuang
10
4 / 4 / 1
5,850
585
5,039
9,323
6,577
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
MoroccoBotix
Gilgamesh
10
1 / 1 / 3
5,911
591
2,979
5,267
2,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
ßrúh
Horus
8
3 / 0 / 8
6,150
615
4,581
8,650
5,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
0 / 4 / 0
4,554
455
1,597
5,216
786
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
Dzooka
Fafnir
7
0 / 4 / 0
4,590
459
1,710
10,042
4,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
10
1 / 2 / 4
6,033
603
2,720
6,382
2,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
4 / 2 / 1
6,218
622
5,764
9,440
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
jolliloli
Nu Wa
9
1 / 6 / 2
5,601
560
5,657
6,758
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
18
Kills
6
6
Deaths
18
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
4
0
0
W
Izanami
Ballistic115
Izanami
7
0
4
9
W
3
1
3
4.5
L
Fafnir
Dzooka
Fafnir
0
4
0
0
L
Gilgamesh
1
2
4
1.5
W
Ao Kuang
Jamrhein
Ao Kuang
4
4
1
1.13
W
Gilgamesh
MoroccoBotix
Gilgamesh
1
1
3
2.5
L
4
2
1
2.25
L
Nu Wa
jolliloli
Nu Wa
1
6
2
0.33
W
Horus
ßrúh
Horus
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,381
Damage
17,448
33,624
Taken
37,838
18,628
Mitigated
13,114
13,385
Healing
8,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,597
739
0
704
5,216
786
0
108
5,108
0
19,839
W
Izanami
Ballistic115
Izanami
9,139
5,379
0
1,047
3,898
1,223
0
373
3,489
0
55,542
W
4,643
1,038
0
2,848
6,486
2,111
0
3,303
2,947
35,442
0
L
Fafnir
Dzooka
Fafnir
1,710
435
0
2,067
10,042
4,788
0
1,369
8,673
7,596
0
L
Gilgamesh
2,720
820
0
1,342
6,382
2,742
0
1,922
4,460
0
32,567
W
Ao Kuang
Jamrhein
Ao Kuang
5,039
1,601
0
3,841
9,323
6,577
0
448
8,839
25,480
0
W
Gilgamesh
MoroccoBotix
Gilgamesh
2,979
1,143
0
1,566
5,267
2,948
0
892
4,327
0
38,840
L
5,764
3,238
0
3,517
9,440
3,694
0
4,668
4,772
0
26,043
L
Nu Wa
jolliloli
Nu Wa
5,657
1,244
0
698
6,758
1,104
0
1,615
5,143
27,233
0
W
Horus
ßrúh
Horus
4,581
1,406
282
3,801
8,650
5,769
0
1,845
6,655
0
12,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,987
Gold Earned
26,996
308
Minions Killed
212
0
Camps Cleared
0
1,006,184
Distance Traveled
968,475
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,554
455
30
3
0
190,902
4
W
Izanami
7,018
702
100
10
0
197,611
1
W
Sol
6,058
606
71
7
0
188,029
3
L
Fafnir
4,590
459
15
2
0
194,407
7
L
Gilgamesh
6,033
603
67
7
0
195,855
1
W
Ao Kuang
5,850
585
50
5
0
190,700
3
W
Gilgamesh
5,911
591
75
8
0
216,067
1
L
Fenrir
6,218
622
52
5
0
210,923
5
L
Nu Wa
5,601
560
48
5
0
176,388
2
W
Horus
6,150
615
12
1
0
213,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role