Player Matchup

Charybdis
Charybdis
Alan4521
Charybdis
Level 69
God Stats
19W - 14L
1,580 SR
Queue Stats
339W - 322L
1,514 Elo+
Party 1
Zhong Kui
Zhong Kui
InNeedOfPapers
Zhong Kui
Level 149
God Stats
4W - 2L
1,594 SR
Queue Stats
335W - 325L
1,508 Elo+
Party 1
Sol
Sol
LeviaToon
Sol
Level 107
God Stats
5W - 10L
1,256 SR
Queue Stats
85W - 98L
1,324 Elo+
Solo
Ymir
Ymir
Ryuzaki 7394
Ymir
Level 94
God Stats
18W - 19L
1,471 SR
Queue Stats
203W - 216L
1,359 Elo+
Solo
Bacchus
Bacchus
zLymee
Bacchus
Level 100
God Stats
9W - 5L
1,487 SR
Queue Stats
323W - 314L
1,509 Elo+
Party 1
Team Averages
Level 104
1,477 SR
1,443 Elo+

VS

Team Averages
Level 114
1,598 SR
1,398 Elo+
Tiamat
Tiamat
AkiraLexus
Tiamat
Level 149
God Stats
0W - 2L
1,324 SR
Queue Stats
122W - 124L
1,485 Elo+
Solo
Fenrir
Fenrir
BountyHunter9378
Fenrir
Level 99
God Stats
19W - 13L
1,656 SR
Queue Stats
489W - 483L
1,522 Elo+
Solo
Cerberus
Cerberus
Extinction360
Cerberus
Level 106
God Stats
0W - 3L
1,540 SR
Queue Stats
195W - 223L
1,340 Elo+
Party 2
Osiris
Osiris
KuroRyukotsuki
Osiris
Level 148
God Stats
0W - 1L
1,817 SR
Queue Stats
13W - 24L
1,185 Elo+
Party 2
Charybdis
Charybdis
SumFeelsRite34
Charybdis
Level 66
God Stats
21W - 13L
1,655 SR
Queue Stats
320W - 320L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alan4521
Charybdis
10
5 / 0 / 3
5,986
599
6,850
4,212
1,185
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
InNeedOfPapers
Zhong Kui
11
4 / 1 / 5
6,515
652
5,116
7,459
8,356
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 0 / 4
6,073
607
5,453
5,795
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 1 / 4
4,639
464
1,032
3,458
2,706
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bacchus
zLymee
Bacchus
10
3 / 0 / 3
5,791
579
1,859
3,578
1,563
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AkiraLexus
Tiamat
9
0 / 3 / 0
5,237
524
2,232
5,202
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 1 / 0
5,333
533
1,439
6,839
2,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
Extinction360
Cerberus
6
0 / 2 / 1
4,535
454
3,336
8,292
4,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 5 / 1
4,694
469
1,461
6,887
3,982
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
SumFeelsRite34
Charybdis
8
1 / 3 / 0
4,649
465
1,747
4,875
1,025
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
14
Kills
2
2
Deaths
14
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AkiraLexus
Tiamat
0
3
0
0
W
Charybdis
Alan4521
Charybdis
5
0
3
6.5
L
1
1
0
1
L
Cerberus
Extinction360
Cerberus
0
2
1
0.25
W
Zhong Kui
InNeedOfPapers
Zhong Kui
4
1
5
6.5
L
0
5
1
0.1
W
2
0
4
4
W
0
1
4
2
L
Charybdis
SumFeelsRite34
Charybdis
1
3
0
0.33
W
Bacchus
zLymee
Bacchus
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,310
Damage
10,215
24,502
Taken
32,095
15,410
Mitigated
14,146
10,707
Healing
5,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AkiraLexus
Tiamat
2,232
356
0
446
5,202
2,818
0
3,850
1,107
25,994
0
W
Charybdis
Alan4521
Charybdis
6,850
2,919
0
1,839
4,212
1,185
1,020
1,015
3,197
0
35,518
L
1,439
150
0
1,015
6,839
2,180
0
2,617
4,122
0
27,220
L
Cerberus
Extinction360
Cerberus
3,336
88
0
1,488
8,292
4,141
0
2,351
5,911
13,641
0
W
Zhong Kui
InNeedOfPapers
Zhong Kui
5,116
337
0
3,328
7,459
8,356
589
1,004
6,421
29,764
0
L
1,461
361
164
1,803
6,887
3,982
0
3,463
3,424
0
14,858
W
5,453
1,745
0
2,817
5,795
1,600
1,381
1,932
3,715
32,041
0
W
1,032
66
694
265
3,458
2,706
144
878
2,580
11,601
0
L
Charybdis
SumFeelsRite34
Charybdis
1,747
822
0
1,016
4,875
1,025
0
764
4,071
0
21,175
W
Bacchus
zLymee
Bacchus
1,859
306
0
1,764
3,578
1,563
0
557
3,021
20,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,004
Gold Earned
24,448
282
Minions Killed
246
0
Camps Cleared
0
907,456
Distance Traveled
866,091
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,237
524
59
6
0
181,786
3
W
Charybdis
5,986
599
60
6
0
170,139
4
L
Fenrir
5,333
533
63
6
0
187,107
0
L
Cerberus
4,535
454
47
5
0
188,393
0
W
Zhong Kui
6,515
652
57
6
0
168,652
3
L
Osiris
4,694
469
31
3
0
155,484
0
W
Sol
6,073
607
86
9
0
196,080
2
W
Ymir
4,639
464
26
3
0
185,044
0
L
Charybdis
4,649
465
46
5
0
153,321
3
W
Bacchus
5,791
579
53
5
0
187,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role