Player Matchup

Anhur
Anhur
Gold I
ErickJwhBpm
Anhur
Gold I
Level 142
God Stats
22W - 24L
1,558 SR
Queue Stats
190W - 208L
1,553 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,558 SR
1,553 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 78
1,571 SR
1,500 MMR
Bakasura
Bakasura
Bronze III
Shad0wzXxXSnip3
Bakasura
Bronze III
Level 78
God Stats
0W - 2L
1,571 SR
Queue Stats
10W - 26L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 0
6,182
1,236
3,608
3,619
1,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetThanatosSkadiMerlinSol

VS

Bans
HeimdallrUllrAnubisMorgan Le FayHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
7
0 / 5 / 0
4,391
878
1,760
6,293
1,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
Bakasura
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,608
Damage
1,760
3,619
Taken
6,293
1,332
Mitigated
1,339
810
Healing
1,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,608
1,980
0
810
3,619
1,332
817
370
3,103
0
27,656
L
Bakasura
1,760
1,129
0
1,221
6,293
1,339
0
147
6,146
0
11,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,182
Gold Earned
4,391
61
Minions Killed
33
4
Camps Cleared
2
95,062
Distance Traveled
118,809
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,182
1,236
61
12
4
95,062
3
L
Bakasura
4,391
878
33
7
2
118,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role