Player Matchup

Artemis
Artemis
Danielsan87
Artemis
Level 11
God Stats
2W - 3L
1,385 SR
Queue Stats
2W - 3L
1,347 Elo+
Solo
Bellona
Bellona
OGThicci
Bellona
Level 10
God Stats
7W - 3L
1,705 SR
Queue Stats
17W - 17L
1,445 Elo+
Party 2
Mercury
Mercury
Paxonn
Mercury
Level 65
God Stats
32W - 17L
1,597 SR
Queue Stats
51W - 31L
1,582 Elo+
Party 2
Thor
Thor
Tassee4
Thor
Level 15
God Stats
6W - 2L
1,502 SR
Queue Stats
15W - 13L
1,581 Elo+
Solo
Raijin
Raijin
meandmyshaddow
Raijin
Level 13
God Stats
9W - 3L
1,815 SR
Queue Stats
32W - 31L
1,477 Elo+
Party 2
Team Averages
Level 23
1,601 SR
1,486 Elo+

VS

Team Averages
Level 16
1,472 SR
1,440 Elo+
Guan Yu
Guan Yu
Dabdon7105472
Guan Yu
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 9L
1,241 Elo+
Party 1
Pele
Pele
EpikThePenguin
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 122L
1,563 Elo+
Solo
Nike
Nike
RedStrikerSix
Nike
Level 14
God Stats
4W - 9L
1,550 SR
Queue Stats
17W - 24L
1,461 Elo+
Party 1
Kukulkan
Kukulkan
ZapperGun
Kukulkan
Level 5
God Stats
1W - 2L
1,310 SR
Queue Stats
10W - 18L
1,406 Elo+
Party 1
Hel
Hel
lXl CRAZY IXl
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Danielsan87
Artemis
19
7 / 1 / 14
11,886
1,081
13,496
4,010
1,666
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
OGThicci
Bellona
20
5 / 4 / 22
11,738
1,067
11,235
13,106
7,968
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
Paxonn
Mercury
20
25 / 4 / 12
16,061
1,460
37,069
15,778
7,245
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Tassee4
Thor
20
7 / 3 / 22
12,676
1,152
10,715
13,199
5,297
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
5 / 2 / 22
12,324
1,120
15,454
6,113
2,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
18
0 / 10 / 8
10,462
951
1,269
18,875
19,641
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
7 / 9 / 5
12,953
1,178
13,831
21,239
13,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 10 / 6
11,215
1,020
9,151
19,451
9,481
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
ZapperGun
Kukulkan
17
1 / 7 / 5
10,095
918
6,950
15,675
8,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
3 / 13 / 6
11,222
1,020
15,756
20,604
12,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
44
49
Kills
14
14
Deaths
49
92
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
0
10
8
0.4
W
Artemis
Danielsan87
Artemis
7
1
14
14
L
7
9
5
1.06
W
Bellona
OGThicci
Bellona
5
4
22
4
W
Mercury
Paxonn
Mercury
25
4
12
7.75
L
3
10
6
0.6
W
Thor
Tassee4
Thor
7
3
22
6
L
Kukulkan
ZapperGun
Kukulkan
1
7
5
0.5
L
3
13
6
0.46
W
5
2
22
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,969
Damage
46,957
52,206
Taken
95,844
24,985
Mitigated
62,664
8,106
Healing
4,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
1,269
881
106
452
18,875
19,641
0
2,441
16,434
0
5,474
W
Artemis
Danielsan87
Artemis
13,496
7,125
0
662
4,010
1,666
0
1,809
2,201
0
33,385
L
13,831
3,606
0
839
21,239
13,077
0
4,271
16,968
0
35,665
W
Bellona
OGThicci
Bellona
11,235
3,026
0
745
13,106
7,968
0
4,593
8,400
0
20,779
W
Mercury
Paxonn
Mercury
37,069
29,440
0
3,842
15,778
7,245
0
5,393
10,358
0
58,383
L
9,151
1,842
0
664
19,451
9,481
0
3,811
15,640
0
27,808
W
Thor
Tassee4
Thor
10,715
5,042
0
2,857
13,199
5,297
0
8,652
4,508
0
23,986
L
Kukulkan
ZapperGun
Kukulkan
6,950
1,806
0
110
15,675
8,390
0
515
15,160
24,411
0
L
15,756
4,755
1,205
1,559
20,604
12,075
0
4,330
16,188
40,473
0
W
15,454
1,549
0
0
6,113
2,809
0
2,220
3,893
37,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,685
Gold Earned
55,947
204
Minions Killed
178
10
Camps Cleared
6
973,799
Distance Traveled
886,388
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,462
951
7
1
0
117,653
0
W
Artemis
11,886
1,081
35
3
1
167,094
0
L
Pele
12,953
1,178
39
4
0
224,321
0
W
Bellona
11,738
1,067
31
3
0
176,621
0
W
Mercury
16,061
1,460
42
4
8
271,357
0
L
Nike
11,215
1,020
34
3
3
218,789
0
W
Thor
12,676
1,152
31
3
1
175,754
0
L
Kukulkan
10,095
918
34
3
1
165,640
3
L
Hel
11,222
1,020
64
6
2
159,985
1
W
Raijin
12,324
1,120
65
6
0
182,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role