Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Agguss
Chaac
Level 40
God Stats
26W - 32L
1,612 SR
Queue Stats
228W - 297L
1,442 Elo+
Party 1
Ymir
Ymir
Chachi6968
Ymir
Level 8
God Stats
4W - 4L
1,666 SR
Queue Stats
21W - 51L
1,520 Elo+
Party 1
Khepri
Khepri
SKIRYN
Khepri
Level 45
God Stats
9W - 3L
1,589 SR
Queue Stats
193W - 253L
1,400 Elo+
Party 1
Artemis
Artemis
Strik3r78
Artemis
Level 7
God Stats
2W - 2L
1,789 SR
Queue Stats
20W - 19L
1,709 Elo+
Party 2
Team Averages
Level 33
1,631 SR
1,514 Elo+

VS

Team Averages
Level 18
1,448 SR
1,446 Elo+
Apollo
Apollo
OMlN
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,615 Elo+
Party 3
Kukulkan
Kukulkan
PrinceRising
Kukulkan
Level 24
God Stats
0W - 2L
1,427 SR
Queue Stats
23W - 23L
1,441 Elo+
Party 3
Mercury
Mercury
Yaxius
Mercury
Level 29
God Stats
4W - 5L
1,332 SR
Queue Stats
16W - 25L
1,282 Elo+
Party 3
Chaac
Chaac
drainfiend
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,723 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
respize
Morgan Le Fay
Level 28
God Stats
4W - 5L
1,478 SR
Queue Stats
12W - 14L
1,169 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
17 / 4 / 4
13,145
657
17,142
16,303
7,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Agguss
Chaac
18
5 / 0 / 4
11,720
586
9,146
12,526
7,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 2 / 8
9,454
473
4,717
9,666
7,982
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
SKIRYN
Khepri
14
2 / 3 / 14
9,876
494
5,245
14,038
10,983
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
Strik3r78
Artemis
17
19 / 2 / 3
12,262
613
25,016
18,802
7,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
OMlN
Apollo
13
1 / 14 / 1
8,012
401
3,307
15,077
4,565
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
PrinceRising
Kukulkan
15
2 / 10 / 6
9,372
469
10,420
15,507
4,404
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Yaxius
Mercury
15
4 / 9 / 1
9,969
498
7,281
16,660
5,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
14
3 / 4 / 2
9,647
482
7,219
15,070
9,084
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
respize
Morgan Le Fay
14
1 / 7 / 4
9,001
450
10,900
12,960
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
25
43
Kills
11
11
Deaths
44
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
17
4
4
4.75
W
Chaac
Agguss
Chaac
5
0
4
7
W
0
2
8
2
L
Apollo
OMlN
Apollo
1
14
1
0.11
L
Kukulkan
PrinceRising
Kukulkan
2
10
6
0.5
W
Khepri
SKIRYN
Khepri
2
3
14
3
W
Artemis
Strik3r78
Artemis
19
2
3
10.25
L
Mercury
Yaxius
Mercury
4
9
1
0.5
L
Chaac
3
4
2
1
L
Morgan Le Fay
respize
Morgan Le Fay
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,266
Damage
39,127
71,335
Taken
75,274
42,111
Mitigated
27,760
22,843
Healing
10,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
17,142
7,238
0
1,415
16,303
7,399
0
3,282
13,021
0
100,605
W
Chaac
Agguss
Chaac
9,146
801
0
7,521
12,526
7,886
584
2,422
10,104
0
75,649
W
4,717
1,414
0
3,097
9,666
7,982
136
5,150
4,516
33,379
0
L
Apollo
OMlN
Apollo
3,307
2,008
0
861
15,077
4,565
616
1,599
13,478
0
30,233
L
Kukulkan
PrinceRising
Kukulkan
10,420
1,764
0
2,353
15,507
4,404
204
3,607
11,900
48,333
0
W
Khepri
SKIRYN
Khepri
5,245
1,064
120
1,047
14,038
10,983
172
4,090
9,948
34,374
0
W
Artemis
Strik3r78
Artemis
25,016
16,942
0
9,643
18,802
7,861
4,512
9,153
9,649
0
79,362
L
Mercury
Yaxius
Mercury
7,281
3,561
0
0
16,660
5,317
35
1,796
14,864
0
51,844
L
Chaac
7,219
819
0
4,481
15,070
9,084
360
2,158
12,912
0
48,023
L
Morgan Le Fay
respize
Morgan Le Fay
10,900
460
0
2,639
12,960
4,390
60
802
12,158
45,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,457
Gold Earned
46,001
484
Minions Killed
381
0
Camps Cleared
0
1,923,532
Distance Traveled
1,791,291
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,145
657
135
7
0
356,868
4
W
Chaac
11,720
586
141
7
0
441,043
0
W
Ymir
9,454
473
70
4
0
346,624
0
L
Apollo
8,012
401
54
3
0
312,513
0
L
Kukulkan
9,372
469
85
4
0
338,017
4
W
Khepri
9,876
494
40
2
0
425,075
4
W
Artemis
12,262
613
98
5
0
353,922
1
L
Mercury
9,969
498
77
4
0
389,464
0
L
Chaac
9,647
482
84
4
0
375,616
3
L
Morgan Le Fay
9,001
450
81
4
0
375,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role