Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
LordFarquhaad
Jormungandr
Level 85
God Stats
40W - 37L
1,559 SR
Queue Stats
215W - 210L
1,594 Elo+
Party 1
Fenrir
Fenrir
Sephi0299
Fenrir
Level 93
God Stats
3W - 7L
1,403 SR
Queue Stats
195W - 166L
1,565 Elo+
Party 2
Artemis
Artemis
Spartancover
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Cerberus
Cerberus
easystreetgoon
Cerberus
Level 41
God Stats
3W - 4L
1,457 SR
Queue Stats
58W - 63L
1,497 Elo+
Party 1
Team Averages
Level 68
1,484 SR
1,531 Elo+

VS

Team Averages
Level 95
1,603 SR
1,517 Elo+
Apollo
Apollo
 
Apollo
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bellona
Bellona
Deku 13RUST
Bellona
Level 112
God Stats
5W - 3L
1,494 SR
Queue Stats
86W - 71L
1,532 Elo+
Party 3
Merlin
Merlin
Driskie420
Merlin
Level 155
God Stats
2W - 1L
1,579 SR
Queue Stats
41W - 58L
1,488 Elo+
Party 4
Hun Batz
Hun Batz
ReneMdz
Hun Batz
Level 26
God Stats
4W - 2L
1,861 SR
Queue Stats
89W - 83L
1,567 Elo+
Party 3
Sylvanus
Sylvanus
Shlugz
Sylvanus
Level 146
God Stats
5W - 4L
1,582 SR
Queue Stats
165W - 163L
1,499 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 4 / 0
6,240
520
4,853
5,925
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
LordFarquhaad
Jormungandr
13
1 / 0 / 1
7,281
607
7,701
6,763
4,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Sephi0299
Fenrir
10
2 / 1 / 1
6,299
525
4,173
9,060
3,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Spartancover
Artemis
7
0 / 6 / 0
4,613
384
2,893
5,487
1,235
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
9
0 / 2 / 1
5,534
461
946
6,143
2,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
6 / 2 / 1
7,645
637
4,499
6,881
2,229
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Deku 13RUST
Bellona
10
1 / 1 / 0
5,765
480
2,347
8,984
5,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Driskie420
Merlin
12
3 / 0 / 1
6,463
539
2,393
2,722
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
ReneMdz
Hun Batz
11
2 / 1 / 3
6,435
536
7,325
9,423
2,996
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Shlugz
Sylvanus
9
1 / 0 / 9
6,222
519
3,328
7,581
5,121
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
13
13
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
4
0
0.25
W
Apollo
 
Apollo
6
2
1
3.25
W
Bellona
Deku 13RUST
Bellona
1
1
0
1
W
Merlin
Driskie420
Merlin
3
0
1
3.5
L
Jormungandr
LordFarquhaad
Jormungandr
1
0
1
1.5
W
Hun Batz
ReneMdz
Hun Batz
2
1
3
3.5
L
Fenrir
Sephi0299
Fenrir
2
1
1
2.5
W
Sylvanus
Shlugz
Sylvanus
1
0
9
5.5
L
Artemis
Spartancover
Artemis
0
6
0
0
L
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,566
Damage
19,892
33,378
Taken
35,591
14,123
Mitigated
16,548
6,642
Healing
15,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,853
1,180
0
914
5,925
1,917
0
1,022
4,903
39,704
0
W
Apollo
 
Apollo
4,499
2,745
0
2,450
6,881
2,229
1,705
1,932
4,949
0
47,083
W
Bellona
Deku 13RUST
Bellona
2,347
502
0
2,263
8,984
5,439
0
5,931
3,053
0
24,551
W
Merlin
Driskie420
Merlin
2,393
335
0
801
2,722
763
0
506
2,216
36,279
0
L
Jormungandr
LordFarquhaad
Jormungandr
7,701
3,895
0
1,866
6,763
4,597
340
0
6,763
45,435
0
W
Hun Batz
ReneMdz
Hun Batz
7,325
3,193
0
5,360
9,423
2,996
0
3,043
6,380
0
39,888
L
Fenrir
Sephi0299
Fenrir
4,173
319
0
1,878
9,060
3,909
0
1,334
7,726
87
34,263
W
Sylvanus
Shlugz
Sylvanus
3,328
1,088
1,275
3,110
7,581
5,121
0
2,175
5,406
16,670
0
L
Artemis
Spartancover
Artemis
2,893
1,858
0
486
5,487
1,235
0
1,898
3,589
0
10,161
L
Cerberus
946
52
0
1,498
6,143
2,465
24
1,467
4,676
17,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,967
Gold Earned
32,530
301
Minions Killed
331
0
Camps Cleared
0
1,045,130
Distance Traveled
1,072,602
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,240
520
82
7
0
206,543
1
W
Apollo
7,645
637
83
7
0
197,833
2
W
Bellona
5,765
480
63
5
0
215,706
3
W
Merlin
6,463
539
74
6
0
219,515
4
L
Jormungandr
7,281
607
97
8
0
211,796
0
W
Hun Batz
6,435
536
80
7
0
254,503
1
L
Fenrir
6,299
525
64
5
0
244,126
1
W
Sylvanus
6,222
519
31
3
0
185,045
3
L
Artemis
4,613
384
16
1
0
177,662
0
L
Cerberus
5,534
461
42
4
0
205,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role