Player Matchup

Charybdis
Charybdis
Arcticfox380
Charybdis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,339 Elo+
Solo
Zhong Kui
Zhong Kui
Ryan_Oliiveira
Zhong Kui
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,392 Elo+
Party 2
Ymir
Ymir
ShoTzZ_H
Ymir
Level 58
God Stats
5W - 3L
1,742 SR
Queue Stats
204W - 229L
1,421 Elo+
Party 2
Arachne
Arachne
UnbridledMidget
Arachne
Level 22
God Stats
19W - 11L
1,644 SR
Queue Stats
127W - 127L
1,327 Elo+
Solo
Bellona
Bellona
s1mple_-z
Bellona
Level 16
God Stats
9W - 6L
1,517 SR
Queue Stats
25W - 37L
1,228 Elo+
Party 2
Team Averages
Level 25
1,581 SR
1,341 Elo+

VS

Team Averages
Level 23
1,625 SR
1,358 Elo+
Sobek
Sobek
JacksWRLD
Sobek
Level 26
God Stats
5W - 4L
1,521 SR
Queue Stats
36W - 41L
1,348 Elo+
Party 1
Arachne
Arachne
LeTcHyNoMaD
Arachne
Level 24
God Stats
6W - 2L
1,702 SR
Queue Stats
40W - 38L
1,382 Elo+
Party 1
Izanami
Izanami
bellebottom
Izanami
Level 11
God Stats
54W - 51L
1,500 SR
Queue Stats
95W - 112L
1,287 Elo+
Solo
Osiris
Osiris
iTz Swifty Au
Osiris
Level 28
God Stats
5W - 1L
1,902 SR
Queue Stats
71W - 64L
1,395 Elo+
Party 1
Zeus
Zeus
xA Boogie
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arcticfox380
Charybdis
9
3 / 3 / 2
5,628
563
3,633
4,940
1,853
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Ryan_Oliiveira
Zhong Kui
9
3 / 1 / 6
5,630
563
5,444
5,294
4,150
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
9
2 / 0 / 4
5,884
588
955
5,637
3,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
10 / 0 / 1
7,684
768
6,787
7,670
3,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
s1mple_-z
Bellona
11
3 / 1 / 0
6,310
631
3,167
5,865
4,386
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JacksWRLD
Sobek
6
1 / 2 / 2
4,464
446
1,447
5,497
2,945
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
LeTcHyNoMaD
Arachne
8
1 / 3 / 1
5,379
538
3,774
5,845
2,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
bellebottom
Izanami
8
1 / 6 / 0
5,072
507
2,238
6,554
1,776
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 5 / 1
5,204
520
5,081
7,251
4,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Zeus
7
0 / 5 / 2
4,673
467
2,755
4,813
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
21
Kills
5
5
Deaths
21
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Arcticfox380
Charybdis
3
3
2
1.33
L
Sobek
JacksWRLD
Sobek
1
2
2
1
L
Arachne
LeTcHyNoMaD
Arachne
1
3
1
0.5
W
Zhong Kui
Ryan_Oliiveira
Zhong Kui
3
1
6
6
W
Ymir
2
0
4
4
W
10
0
1
10.5
L
Izanami
bellebottom
Izanami
1
6
0
0.17
L
2
5
1
0.5
W
Bellona
s1mple_-z
Bellona
3
1
0
3
L
Zeus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,986
Damage
15,295
29,406
Taken
29,960
17,624
Mitigated
12,199
8,016
Healing
5,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Arcticfox380
Charybdis
3,633
1,245
0
364
4,940
1,853
1,070
1,048
3,892
0
21,061
L
Sobek
JacksWRLD
Sobek
1,447
399
0
961
5,497
2,945
0
2,213
3,284
4,409
0
L
Arachne
LeTcHyNoMaD
Arachne
3,774
2,814
0
1,922
5,845
2,186
0
1,265
4,580
0
25,512
W
Zhong Kui
Ryan_Oliiveira
Zhong Kui
5,444
1,188
0
1,517
5,294
4,150
598
1,082
4,212
18,405
0
W
Ymir
955
0
0
392
5,637
3,964
226
1,060
4,577
14,280
0
W
6,787
4,363
0
4,265
7,670
3,271
0
705
6,965
0
49,611
L
Izanami
bellebottom
Izanami
2,238
1,967
0
330
6,554
1,776
644
1,542
5,012
0
21,299
L
5,081
2,239
0
1,596
7,251
4,069
0
755
6,496
0
20,877
W
Bellona
s1mple_-z
Bellona
3,167
801
0
1,478
5,865
4,386
431
307
5,558
5,483
20,958
L
Zeus
2,755
740
0
356
4,813
1,223
28
1,020
3,793
15,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,136
Gold Earned
24,792
267
Minions Killed
170
0
Camps Cleared
0
991,495
Distance Traveled
937,257
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,628
563
46
5
0
186,697
2
L
Sobek
4,464
446
4
0
0
200,466
0
L
Arachne
5,379
538
50
5
0
224,278
2
W
Zhong Kui
5,630
563
22
2
0
173,615
1
W
Ymir
5,884
588
30
3
0
208,360
0
W
Arachne
7,684
768
92
9
0
229,045
0
L
Izanami
5,072
507
44
4
0
159,552
1
L
Osiris
5,204
520
43
4
0
188,531
2
W
Bellona
6,310
631
77
8
0
193,778
0
L
Zeus
4,673
467
29
3
0
164,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role