Player Matchup

Bacchus
Bacchus
Gold I
CHEEKl
Bacchus
Gold I
Level 111
God Stats
5W - 3L
1,653 SR
Queue Stats
37W - 21L
1,829 MMR
Party 2
Chang'e
Chang'e
Platinum II
Lexus
Chang'e
Platinum II
Level 144
God Stats
4W - 1L
1,804 SR
Queue Stats
16W - 5L
1,904 MMR
Party 2
Rama
Rama
Gold V
PROJECTCUPCAKE
Rama
Gold V
Level 37
God Stats
1W - 0L
1,363 SR
Queue Stats
19W - 12L
1,849 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 97
1,607 SR
1,861 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,414 SR
1,499 MMR
Kukulkan
Kukulkan
Gold V
 
Kukulkan
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
CripKilla76159
Neith
Bronze III
Level 136
God Stats
2W - 7L
1,287 SR
Queue Stats
10W - 22L
1,498 MMR
Party 1
Sobek
Sobek
Bronze III
RockyBalbonner
Sobek
Bronze III
Level 51
God Stats
7W - 8L
1,457 SR
Queue Stats
16W - 24L
1,498 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CHEEKl
Bacchus
11
6 / 2 / 8
8,456
940
5,650
9,490
8,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Lexus
Chang'e
12
0 / 1 / 14
7,336
815
5,774
7,378
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
9 / 2 / 6
8,357
929
13,280
8,737
2,724
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Morgan Le FayGilgameshTiamatThothArtemis

VS

Bans
PersephoneHou YiDiscordiaMedusaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
2 / 6 / 2
7,246
805
5,024
7,604
2,317
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 3 / 4
6,014
668
5,833
9,380
2,654
Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 6 / 1
7,200
800
2,449
13,419
9,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
15
Kills
5
5
Deaths
15
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
6
2
0.5
W
Bacchus
CHEEKl
Bacchus
6
2
8
5
L
0
3
4
0.67
W
Chang'e
Lexus
Chang'e
0
1
14
7
W
9
2
6
6
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,704
Damage
13,306
25,605
Taken
30,403
12,985
Mitigated
14,722
8,878
Healing
3,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,024
335
0
686
7,604
2,317
0
3,877
3,727
19,719
0
W
Bacchus
CHEEKl
Bacchus
5,650
579
0
1,357
9,490
8,077
235
2,668
6,822
11,076
0
L
5,833
1,850
0
1,299
9,380
2,654
0
3,792
5,588
0
19,498
W
Chang'e
Lexus
Chang'e
5,774
649
1,522
3,476
7,378
2,184
1,019
810
6,568
36,391
0
W
13,280
11,611
0
2,523
8,737
2,724
1,443
4,547
4,190
0
33,986
L
2,449
166
0
1,419
13,419
9,751
0
3,755
9,664
7,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,149
Gold Earned
20,460
104
Minions Killed
65
7
Camps Cleared
0
527,055
Distance Traveled
501,355
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,246
805
29
3
0
158,282
3
W
Bacchus
8,456
940
9
1
2
185,348
2
L
Neith
6,014
668
23
3
0
180,105
2
W
Chang'e
7,336
815
64
7
1
195,221
3
W
Rama
8,357
929
31
3
4
146,486
1
L
Sobek
7,200
800
13
1
0
162,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role