Player Matchup

Baron Samedi
Baron Samedi
Frosac
Baron Samedi
Level 29
God Stats
10W - 2L
1,500 SR
Queue Stats
29W - 33L
1,611 Elo+
Party 3
Ganesha
Ganesha
Samguich
Ganesha
Level 4
God Stats
10W - 12L
1,500 SR
Queue Stats
12W - 18L
1,655 Elo+
Party 3
Hachiman
Hachiman
Sant1_Fernandez
Hachiman
Level 85
God Stats
1W - 1L
1,359 SR
Queue Stats
105W - 99L
1,586 Elo+
Party 3
Cthulhu
Cthulhu
TrashZaddy
Cthulhu
Level 59
God Stats
4W - 1L
1,567 SR
Queue Stats
41W - 59L
1,478 Elo+
Party 1
Nemesis
Nemesis
pyriteSuspect
Nemesis
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 28L
1,561 Elo+
Party 1
Team Averages
Level 37
1,485 SR
1,578 Elo+

VS

Team Averages
Level 10
1,484 SR
1,451 Elo+
Guan Yu
Guan Yu
Nymmandor
Guan Yu
Level 8
God Stats
1W - 1L
1,774 SR
Queue Stats
1W - 2L
1,229 Elo+
Solo
Danzaburou
Danzaburou
RedRaptorx
Danzaburou
Level 10
God Stats
0W - 3L
1,319 SR
Queue Stats
4W - 10L
1,448 Elo+
Solo
Ymir
Ymir
RoyKRagnarOK
Ymir
Level 19
God Stats
4W - 5L
1,521 SR
Queue Stats
112W - 117L
1,501 Elo+
Solo
Thanatos
Thanatos
Vivacy
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,505 Elo+
Party 2
Anubis
Anubis
janou666
Anubis
Level 8
God Stats
0W - 1L
1,304 SR
Queue Stats
13W - 6L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Frosac
Baron Samedi
20
5 / 5 / 13
14,011
519
17,102
22,235
18,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Samguich
Ganesha
18
1 / 7 / 18
13,003
482
6,884
26,454
27,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
20
13 / 6 / 7
16,540
613
26,491
25,739
9,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
TrashZaddy
Cthulhu
20
6 / 4 / 8
14,055
521
19,021
26,363
23,781
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
20
13 / 8 / 11
16,005
593
20,365
23,675
11,347
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Nymmandor
Guan Yu
17
4 / 3 / 2
12,164
451
10,297
21,863
15,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
RedRaptorx
Danzaburou
17
2 / 10 / 8
11,663
432
8,988
20,153
6,346
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 5 / 12
13,910
515
15,433
23,815
21,991
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
Vivacy
Thanatos
19
10 / 11 / 7
13,380
496
22,492
25,952
12,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
janou666
Anubis
19
8 / 9 / 5
13,297
492
33,556
32,559
17,155
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
63
38
Kills
29
30
Deaths
38
57
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Frosac
Baron Samedi
5
5
13
2.3
L
Guan Yu
Nymmandor
Guan Yu
4
3
2
1.67
L
Danzaburou
RedRaptorx
Danzaburou
2
10
8
0.6
L
5
5
12
2.2
W
Ganesha
Samguich
Ganesha
1
7
18
1.43
W
Hachiman
13
6
7
2.75
W
Cthulhu
TrashZaddy
Cthulhu
6
4
8
2.5
L
Thanatos
Vivacy
Thanatos
10
11
7
1.23
L
Anubis
janou666
Anubis
8
9
5
1.17
W
Nemesis
13
8
11
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,863
Damage
90,766
124,466
Taken
124,342
90,428
Mitigated
73,158
31,350
Healing
44,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Frosac
Baron Samedi
17,102
859
3,992
5,470
22,235
18,406
105
14,510
7,665
58,652
0
L
Guan Yu
Nymmandor
Guan Yu
10,297
1,931
1,612
7,456
21,863
15,470
1,455
10,612
11,024
2,828
52,701
L
Danzaburou
RedRaptorx
Danzaburou
8,988
5,488
0
4,594
20,153
6,346
3,427
4,382
15,641
0
51,964
L
15,433
2,451
0
415
23,815
21,991
744
3,773
19,922
93,397
0
W
Ganesha
Samguich
Ganesha
6,884
1,686
0
200
26,454
27,694
16
13,861
12,538
30,044
0
W
Hachiman
26,491
17,535
0
12,108
25,739
9,200
4,382
7,938
17,476
0
157,371
W
Cthulhu
TrashZaddy
Cthulhu
19,021
1,040
1,444
4,104
26,363
23,781
1,091
10,833
14,834
76,869
0
L
Thanatos
Vivacy
Thanatos
22,492
8,330
0
14,821
25,952
12,196
699
6,138
19,621
0
80,293
L
Anubis
janou666
Anubis
33,556
2,215
0
16,093
32,559
17,155
990
17,347
14,605
108,851
0
W
Nemesis
20,365
9,680
0
4,032
23,675
11,347
7,330
6,684
16,885
0
101,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,614
Gold Earned
64,414
539
Minions Killed
587
0
Camps Cleared
0
2,363,187
Distance Traveled
2,049,276
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,011
519
109
4
0
416,276
2
L
Guan Yu
12,164
451
109
4
0
382,693
2
L
Danzaburou
11,663
432
81
3
0
405,163
4
L
Ymir
13,910
515
138
5
0
456,960
1
W
Ganesha
13,003
482
9
0
0
416,411
0
W
Hachiman
16,540
613
185
7
0
471,058
3
W
Cthulhu
14,055
521
119
4
0
528,301
3
L
Thanatos
13,380
496
98
4
0
424,829
2
L
Anubis
13,297
492
161
6
0
379,631
2
W
Nemesis
16,005
593
117
4
0
531,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role