Player Matchup

Tyr
Tyr
Ceramixs
Tyr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,532 Elo+
Party 3
Charybdis
Charybdis
GunMetal BLM
Charybdis
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 24L
1,473 Elo+
Party 3
Hera
Hera
IPug13
Hera
Level 91
God Stats
0W - 6L
1,621 SR
Queue Stats
371W - 352L
1,525 Elo+
Party 2
Pele
Pele
Plenty of Fetti
Pele
Level 124
God Stats
0W - 1L
1,872 SR
Queue Stats
27W - 24L
1,482 Elo+
Party 3
Ares
Ares
jayvee667
Ares
Level 73
God Stats
3W - 4L
1,432 SR
Queue Stats
181W - 169L
1,461 Elo+
Party 2
Team Averages
Level 90
1,585 SR
1,495 Elo+

VS

Team Averages
Level 117
1,463 SR
1,571 Elo+
Gilgamesh
Gilgamesh
CorruptedReaper1
Gilgamesh
Level 158
God Stats
4W - 3L
1,197 SR
Queue Stats
90W - 89L
1,535 Elo+
Party 1
Ganesha
Ganesha
DREWtheNOODLE
Ganesha
Level 159
God Stats
3W - 5L
1,505 SR
Queue Stats
118W - 104L
1,640 Elo+
Party 1
Charybdis
Charybdis
Lt Nitro
Charybdis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,603 Elo+
Solo
Discordia
Discordia
TBP_Lust
Discordia
Level 127
God Stats
4W - 5L
1,633 SR
Queue Stats
62W - 59L
1,581 Elo+
Party 1
Da Ji
Da Ji
kiwiwolf707
Da Ji
Level 56
God Stats
5W - 10L
1,481 SR
Queue Stats
283W - 311L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 13
14,404
1,029
18,765
25,885
30,228
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charybdis
GunMetal BLM
Charybdis
20
4 / 11 / 20
14,344
1,025
19,749
22,782
9,349
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
IPug13
Hera
20
9 / 8 / 11
15,784
1,127
45,578
24,191
12,031
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
9 / 4 / 13
15,563
1,112
21,266
30,489
27,217
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ares
20
2 / 6 / 19
14,395
1,028
12,650
32,516
57,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
11 / 10 / 17
15,796
1,128
23,432
31,255
36,465
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
20
1 / 3 / 31
15,717
1,123
16,320
27,225
41,450
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Lt Nitro
Charybdis
20
9 / 8 / 16
15,479
1,106
41,070
24,994
12,572
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
TBP_Lust
Discordia
20
0 / 3 / 24
13,675
977
22,937
18,856
7,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
15 / 6 / 13
16,481
1,177
22,891
22,070
15,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
137
30
Kills
36
36
Deaths
30
76
Assists
101
Player
Kills
Deaths
Assists
KDA
L
6
7
13
1.79
W
Gilgamesh
11
10
17
1.95
W
Ganesha
1
3
31
5.5
L
Charybdis
GunMetal BLM
Charybdis
4
11
20
1.27
L
Hera
IPug13
Hera
9
8
11
1.81
W
Charybdis
Lt Nitro
Charybdis
9
8
16
2.13
L
9
4
13
3.88
W
Discordia
TBP_Lust
Discordia
0
3
24
4
L
Ares
2
6
19
1.92
W
15
6
13
3.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,008
Damage
126,650
135,863
Taken
124,400
136,558
Mitigated
113,423
10,262
Healing
18,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,765
4,038
0
1,516
25,885
30,228
0
6,057
19,828
0
27,966
W
Gilgamesh
23,432
6,015
2,274
1,978
31,255
36,465
0
11,941
19,314
0
32,622
W
Ganesha
16,320
807
0
3,991
27,225
41,450
0
12,970
14,255
52,178
0
L
Charybdis
GunMetal BLM
Charybdis
19,749
8,721
0
0
22,782
9,349
0
7,084
15,698
0
47,922
L
Hera
IPug13
Hera
45,578
10,072
344
2,950
24,191
12,031
0
8,009
16,182
97,150
0
W
Charybdis
Lt Nitro
Charybdis
41,070
20,236
373
4,336
24,994
12,572
0
10,144
14,850
0
77,815
L
21,266
6,239
0
449
30,489
27,217
0
8,752
21,737
2,287
43,416
W
Discordia
TBP_Lust
Discordia
22,937
1,609
650
2,717
18,856
7,777
0
11,164
7,692
71,028
0
L
Ares
12,650
957
2,892
2,111
32,516
57,733
0
9,355
22,477
26,711
0
W
22,891
5,794
798
1,837
22,070
15,159
0
13,254
8,816
0
39,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,490
Gold Earned
77,148
289
Minions Killed
301
7
Camps Cleared
9
1,381,834
Distance Traveled
1,323,524
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
14,404
1,029
22
2
0
300,601
0
W
Gilgamesh
15,796
1,128
46
3
0
263,262
0
W
Ganesha
15,717
1,123
1
0
0
285,634
0
L
Charybdis
14,344
1,025
85
6
3
237,793
0
L
Hera
15,784
1,127
127
9
1
283,601
4
W
Charybdis
15,479
1,106
79
6
5
214,678
0
L
Pele
15,563
1,112
46
3
3
276,966
0
W
Discordia
13,675
977
131
9
2
281,327
0
L
Ares
14,395
1,028
9
1
0
282,873
0
W
Da Ji
16,481
1,177
44
3
2
278,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role