Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Tocci210
Scylla
Level 126
God Stats
9W - 11L
1,636 SR
Queue Stats
164W - 135L
1,645 Elo+
Party 2
Osiris
Osiris
mikerodz123
Osiris
Level 155
God Stats
12W - 9L
1,654 SR
Queue Stats
253W - 190L
1,699 Elo+
Party 2
Team Averages
Level 136
1,597 SR
1,615 Elo+

VS

Team Averages
Level 113
1,570 SR
1,742 Elo+
Sun Wukong
Sun Wukong
FrozomaPie
Sun Wukong
Level 128
God Stats
1W - 1L
1,485 SR
Queue Stats
106W - 84L
1,713 Elo+
Solo
Cabrakan
Cabrakan
RustyTheSnowman
Cabrakan
Level 103
God Stats
6W - 4L
1,622 SR
Queue Stats
89W - 77L
1,716 Elo+
Party 1
Charybdis
Charybdis
kaikeshadow
Charybdis
Level 108
God Stats
2W - 1L
1,603 SR
Queue Stats
105W - 57L
1,797 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
5 / 4 / 4
11,715
617
14,757
11,462
4,168
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Tocci210
Scylla
15
4 / 5 / 5
11,875
625
14,696
11,401
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
15
3 / 3 / 6
11,201
590
10,569
20,176
23,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FrozomaPie
Sun Wukong
16
6 / 7 / 4
12,926
680
17,442
17,918
10,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
16
1 / 1 / 8
12,468
656
7,432
21,530
31,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
kaikeshadow
Charybdis
16
5 / 4 / 5
12,471
656
13,736
16,025
7,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
12
Kills
12
12
Deaths
12
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
5
4
4
1.75
W
Sun Wukong
FrozomaPie
Sun Wukong
6
7
4
1.14
W
Cabrakan
1
1
8
5
L
Scylla
Tocci210
Scylla
4
5
5
1.3
W
Charybdis
kaikeshadow
Charybdis
5
4
5
1.88
L
Osiris
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,022
Damage
38,610
43,039
Taken
55,473
31,063
Mitigated
49,556
5,829
Healing
17,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
14,757
7,040
0
0
11,462
4,168
435
1,271
10,191
0
53,253
W
Sun Wukong
FrozomaPie
Sun Wukong
17,442
3,869
888
4,093
17,918
10,421
1,215
5,519
12,399
0
56,651
W
Cabrakan
7,432
1,480
0
6,267
21,530
31,847
107
7,022
14,508
30,074
0
L
Scylla
Tocci210
Scylla
14,696
2,193
0
58
11,401
3,615
50
2,454
8,947
57,785
0
W
Charybdis
kaikeshadow
Charybdis
13,736
9,436
0
5,848
16,025
7,288
1,814
3,219
12,806
0
67,438
L
Osiris
10,569
1,875
529
5,242
20,176
23,280
0
4,176
16,000
0
25,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,791
Gold Earned
37,865
226
Minions Killed
218
7
Camps Cleared
10
936,585
Distance Traveled
965,506
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,715
617
89
5
5
314,692
2
W
Sun Wukong
12,926
680
86
5
4
298,895
6
W
Cabrakan
12,468
656
35
2
2
361,291
10
L
Scylla
11,875
625
115
6
2
310,240
6
W
Charybdis
12,471
656
97
5
4
305,320
2
L
Osiris
11,201
590
22
1
0
311,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role