Player Matchup

Janus
Janus
Desuhlate
Janus
Level 65
God Stats
4W - 1L
1,818 SR
Queue Stats
18W - 19L
1,449 Elo+
Party 1
Sobek
Sobek
Teaishealthy
Sobek
Level 19
God Stats
8W - 8L
1,505 SR
Queue Stats
31W - 29L
1,415 Elo+
Party 1
Hou Yi
Hou Yi
WICHCRFT
Hou Yi
Level 76
God Stats
8W - 8L
1,523 SR
Queue Stats
137W - 129L
1,483 Elo+
Party 1
Fafnir
Fafnir
Xbox JJoNak
Fafnir
Level 68
God Stats
5W - 5L
1,493 SR
Queue Stats
233W - 184L
1,483 Elo+
Party 1
Loki
Loki
v Finessed
Loki
Level 42
God Stats
28W - 27L
1,541 SR
Queue Stats
76W - 61L
1,478 Elo+
Party 1
Team Averages
Level 54
1,576 SR
1,462 Elo+

VS

Team Averages
Level 62
1,496 SR
1,444 Elo+
Baron Samedi
Baron Samedi
Bubbles195
Baron Samedi
Level 24
God Stats
5W - 4L
1,408 SR
Queue Stats
5W - 4L
1,527 Elo+
Party 2
Sobek
Sobek
Ghostyyx-
Sobek
Level 28
God Stats
1W - 4L
1,524 SR
Queue Stats
23W - 31L
1,302 Elo+
Party 3
Chiron
Chiron
SomeGuyInAHoodie
Chiron
Level 124
God Stats
0W - 1L
1,686 SR
Queue Stats
3W - 2L
1,634 Elo+
Party 2
Charybdis
Charybdis
ToxicDID911
Charybdis
Level 58
God Stats
21W - 18L
1,362 SR
Queue Stats
219W - 244L
1,344 Elo+
Party 3
Cthulhu
Cthulhu
badger1002
Cthulhu
Level 76
God Stats
2W - 3L
1,499 SR
Queue Stats
2W - 3L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Desuhlate
Janus
16
1 / 0 / 3
9,887
549
1,661
6,137
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 0 / 14
10,526
585
7,896
13,140
16,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
WICHCRFT
Hou Yi
18
12 / 2 / 9
11,299
628
16,594
9,904
3,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fafnir
18
4 / 0 / 3
11,725
651
15,179
15,705
10,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
3 / 0 / 5
9,780
543
4,493
9,411
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bubbles195
Baron Samedi
10
0 / 9 / 0
6,516
362
4,471
11,286
3,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Ghostyyx-
Sobek
15
1 / 2 / 0
8,842
491
5,879
14,234
9,160
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 8 / 1
7,610
423
7,060
14,814
4,186
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
ToxicDID911
Charybdis
15
0 / 2 / 1
9,121
507
4,272
7,143
3,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
badger1002
Cthulhu
12
1 / 5 / 1
8,057
448
6,188
16,825
9,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
26
Kills
2
2
Deaths
26
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bubbles195
Baron Samedi
0
9
0
0
W
Janus
Desuhlate
Janus
1
0
3
2.5
L
Sobek
Ghostyyx-
Sobek
1
2
0
0.5
L
0
8
1
0.06
W
6
0
14
13
L
Charybdis
ToxicDID911
Charybdis
0
2
1
0.25
W
Hou Yi
WICHCRFT
Hou Yi
12
2
9
8.25
W
Fafnir
4
0
3
5.5
L
Cthulhu
badger1002
Cthulhu
1
5
1
0.3
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,823
Damage
27,870
54,297
Taken
64,302
35,835
Mitigated
29,125
27,939
Healing
19,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bubbles195
Baron Samedi
4,471
549
621
1,524
11,286
3,628
123
3,984
7,302
22,423
0
W
Janus
Desuhlate
Janus
1,661
55
0
2,175
6,137
1,819
674
75
6,062
55,665
0
L
Sobek
Ghostyyx-
Sobek
5,879
1,072
0
6,554
14,234
9,160
160
7,940
6,285
45,603
0
L
7,060
2,779
235
2,542
14,814
4,186
212
3,351
11,449
0
43,025
W
7,896
550
0
4,776
13,140
16,013
468
3,396
9,744
24,017
0
L
Charybdis
ToxicDID911
Charybdis
4,272
1,922
0
2,152
7,143
3,051
97
3,486
3,551
0
60,634
W
Hou Yi
WICHCRFT
Hou Yi
16,594
7,749
0
3,644
9,904
3,869
2,928
3,006
6,898
0
91,198
W
Fafnir
15,179
7,824
0
10,542
15,705
10,764
1,648
8,653
7,052
79,726
0
L
Cthulhu
badger1002
Cthulhu
6,188
791
409
5,279
16,825
9,100
74
5,810
10,979
42,164
0
W
4,493
457
445
6,357
9,411
3,370
462
1,764
7,647
0
66,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,217
Gold Earned
40,146
573
Minions Killed
449
0
Camps Cleared
0
1,785,663
Distance Traveled
1,623,081
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,516
362
39
2
0
290,215
0
W
Janus
9,887
549
131
7
0
358,858
4
L
Sobek
8,842
491
110
6
0
364,918
0
L
Chiron
7,610
423
82
5
0
307,988
1
W
Sobek
10,526
585
26
1
0
344,421
5
L
Charybdis
9,121
507
137
8
0
339,400
4
W
Hou Yi
11,299
628
140
8
0
305,649
1
W
Fafnir
11,725
651
162
9
0
362,012
4
L
Cthulhu
8,057
448
81
5
0
320,560
0
W
Loki
9,780
543
114
6
0
414,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role