Player Matchup

Athena
Athena
Azaelki
Athena
Level 121
God Stats
1W - 1L
1,558 SR
Queue Stats
185W - 216L
1,397 Elo+
Party 1
Fenrir
Fenrir
SoUTHerNCaLl951
Fenrir
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
204W - 190L
1,498 Elo+
Party 3
Charybdis
Charybdis
l3lighted
Charybdis
Level 103
God Stats
22W - 30L
1,028 SR
Queue Stats
357W - 374L
1,386 Elo+
Solo
Neith
Neith
peridrugs
Neith
Level 89
God Stats
142W - 167L
1,444 SR
Queue Stats
269W - 314L
1,371 Elo+
Party 1
Tiamat
Tiamat
xPanda Paws
Tiamat
Level 58
God Stats
2W - 6L
1,149 SR
Queue Stats
121W - 112L
1,353 Elo+
Party 3
Team Averages
Level 86
1,336 SR
1,401 Elo+

VS

Team Averages
Level 88
1,617 SR
1,365 Elo+
Chaac
Chaac
CTHuluNet
Chaac
Level 89
God Stats
29W - 25L
1,572 SR
Queue Stats
326W - 331L
1,358 Elo+
Party 2
Charybdis
Charybdis
King Flare9440
Charybdis
Level 108
God Stats
12W - 7L
1,327 SR
Queue Stats
315W - 323L
1,372 Elo+
Party 2
Kukulkan
Kukulkan
darkmaster465
Kukulkan
Level 61
God Stats
3W - 0L
1,841 SR
Queue Stats
13W - 14L
1,335 Elo+
Party 2
Sylvanus
Sylvanus
eplazyboy
Sylvanus
Level 84
God Stats
7W - 4L
1,760 SR
Queue Stats
28W - 35L
1,381 Elo+
Solo
Cabrakan
Cabrakan
its Zorcho
Cabrakan
Level 97
God Stats
7W - 6L
1,584 SR
Queue Stats
72W - 75L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Azaelki
Athena
13
1 / 3 / 2
8,719
415
8,416
18,938
15,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 4 / 1
8,418
401
6,631
14,444
4,964
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
l3lighted
Charybdis
12
0 / 6 / 0
8,179
389
4,768
12,865
6,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
peridrugs
Neith
15
4 / 4 / 1
9,729
463
9,446
12,117
3,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
16
0 / 5 / 1
9,778
466
5,353
13,261
7,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CTHuluNet
Chaac
19
6 / 0 / 2
11,549
550
10,094
16,060
14,770
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
King Flare9440
Charybdis
17
2 / 2 / 4
10,011
477
12,111
13,992
4,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
darkmaster465
Kukulkan
18
6 / 1 / 2
10,966
522
5,164
9,205
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
eplazyboy
Sylvanus
15
0 / 3 / 8
9,533
454
3,866
11,556
10,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
its Zorcho
Cabrakan
17
8 / 0 / 6
10,642
507
13,382
11,780
6,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
6
Kills
22
22
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Athena
Azaelki
Athena
1
3
2
0.67
W
Chaac
CTHuluNet
Chaac
6
0
2
7
W
Charybdis
King Flare9440
Charybdis
2
2
4
2
L
1
4
1
0.38
W
Kukulkan
darkmaster465
Kukulkan
6
1
2
7
W
Sylvanus
eplazyboy
Sylvanus
0
3
8
1.33
W
Cabrakan
its Zorcho
Cabrakan
8
0
6
11
L
Charybdis
l3lighted
Charybdis
0
6
0
0
L
Neith
peridrugs
Neith
4
4
1
1.13
L
Tiamat
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,614
Damage
44,617
71,625
Taken
62,593
37,192
Mitigated
39,789
17,990
Healing
20,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Azaelki
Athena
8,416
984
0
3,702
18,938
15,192
31
6,061
12,877
40,944
0
W
Chaac
CTHuluNet
Chaac
10,094
944
0
7,128
16,060
14,770
245
1,966
14,005
0
77,785
W
Charybdis
King Flare9440
Charybdis
12,111
8,015
0
2,160
13,992
4,115
820
4,127
9,823
0
82,626
L
6,631
808
0
4,625
14,444
4,964
0
3,785
10,659
0
49,821
W
Kukulkan
darkmaster465
Kukulkan
5,164
1,054
0
1,348
9,205
3,437
58
2,080
6,913
67,092
0
W
Sylvanus
eplazyboy
Sylvanus
3,866
726
1,752
4,142
11,556
10,629
34
3,239
8,317
31,561
0
W
Cabrakan
its Zorcho
Cabrakan
13,382
1,788
0
3,654
11,780
6,838
33
2,712
8,915
71,749
0
L
Charybdis
l3lighted
Charybdis
4,768
2,294
0
2,459
12,865
6,307
0
3,552
9,313
0
39,909
L
Neith
peridrugs
Neith
9,446
3,113
34
4,222
12,117
3,545
1,350
4,228
7,889
0
60,578
L
Tiamat
5,353
389
0
2,948
13,261
7,184
416
4,786
8,475
60,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,823
Gold Earned
52,701
454
Minions Killed
577
0
Camps Cleared
0
1,826,198
Distance Traveled
1,872,012
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,719
415
60
3
0
417,811
9
W
Chaac
11,549
550
140
7
0
366,561
0
W
Charybdis
10,011
477
140
7
0
375,875
1
L
Fenrir
8,418
401
65
3
0
420,949
1
W
Kukulkan
10,966
522
143
7
0
369,349
3
W
Sylvanus
9,533
454
43
2
0
346,309
4
W
Cabrakan
10,642
507
111
5
0
413,918
4
L
Charybdis
8,179
389
79
4
0
302,399
2
L
Neith
9,729
463
126
6
0
348,597
7
L
Tiamat
9,778
466
124
6
0
336,442
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role