Player Matchup

Anhur
Anhur
BRAnquinhonaBAD
Anhur
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,722 Elo+
Solo
Bellona
Bellona
Kyo_Mvp
Bellona
Level 29
God Stats
6W - 7L
1,377 SR
Queue Stats
99W - 83L
1,494 Elo+
Solo
Apollo
Apollo
LuketDoJet
Apollo
Level 18
God Stats
6W - 6L
1,706 SR
Queue Stats
46W - 69L
1,453 Elo+
Solo
Freya
Freya
Mbkm24
Freya
Level 29
God Stats
6W - 4L
1,561 SR
Queue Stats
103W - 100L
1,477 Elo+
Solo
Anubis
Anubis
flashshelby
Anubis
Level 28
God Stats
244W - 268L
1,473 SR
Queue Stats
285W - 321L
1,385 Elo+
Solo
Team Averages
Level 21
1,523 SR
1,506 Elo+

VS

Team Averages
Level 23
1,564 SR
1,479 Elo+
Thor
Thor
Douglas4159
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,622 Elo+
Solo
Bacchus
Bacchus
Hernannn7_
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 161L
1,387 Elo+
Party 1
Tiamat
Tiamat
SnakePig001
Tiamat
Level 28
God Stats
9W - 6L
1,646 SR
Queue Stats
107W - 88L
1,505 Elo+
Solo
Anhur
Anhur
St__1200
Anhur
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
178W - 218L
1,364 Elo+
Party 1
Rama
Rama
StarTeen561
Rama
Level 27
God Stats
3W - 3L
1,672 SR
Queue Stats
134W - 151L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
6,906
460
7,713
7,235
1,888
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Kyo_Mvp
Bellona
12
5 / 1 / 4
8,038
536
10,147
8,178
7,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
LuketDoJet
Apollo
11
1 / 2 / 3
6,641
443
4,014
7,482
2,156
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Freya
Mbkm24
Freya
14
6 / 0 / 1
8,104
540
4,912
9,393
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
13
2 / 1 / 1
7,592
506
2,927
7,658
3,654
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
5,489
366
2,551
12,291
3,579
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Hernannn7_
Bacchus
9
2 / 2 / 2
6,513
434
2,739
10,236
3,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
12
1 / 3 / 1
6,775
452
7,789
8,715
4,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
St__1200
Anhur
10
0 / 4 / 1
6,287
419
1,906
10,729
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 2 / 1
7,196
480
7,843
6,835
1,768
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
17
Kills
6
6
Deaths
19
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
0
8
0
0
L
Bacchus
Hernannn7_
Bacchus
2
2
2
1.5
W
Bellona
Kyo_Mvp
Bellona
5
1
4
7
W
Apollo
LuketDoJet
Apollo
1
2
3
1.25
W
Freya
Mbkm24
Freya
6
0
1
6.5
L
Tiamat
1
3
1
0.5
L
Anhur
St__1200
Anhur
0
4
1
0.13
L
3
2
1
1.75
W
Anubis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,713
Damage
22,828
39,946
Taken
48,806
17,894
Mitigated
16,549
15,835
Healing
11,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,713
5,194
0
2,080
7,235
1,888
126
1,681
5,554
0
32,511
L
2,551
652
0
1,505
12,291
3,579
0
2,373
9,918
0
21,130
L
Bacchus
Hernannn7_
Bacchus
2,739
131
0
553
10,236
3,780
175
954
9,282
13,975
0
W
Bellona
Kyo_Mvp
Bellona
10,147
4,104
0
1,458
8,178
7,162
783
2,794
5,209
4,085
34,569
W
Apollo
LuketDoJet
Apollo
4,014
1,820
152
2,319
7,482
2,156
368
987
6,495
0
35,980
W
Freya
Mbkm24
Freya
4,912
1,603
0
7,253
9,393
3,034
196
1,259
8,134
47,642
0
L
Tiamat
7,789
877
0
1,917
8,715
4,643
0
3,539
5,176
45,226
0
L
Anhur
St__1200
Anhur
1,906
772
0
3,870
10,729
2,779
0
1,992
8,737
0
34,798
L
7,843
6,169
0
3,385
6,835
1,768
1,017
145
6,690
0
39,189
W
Anubis
2,927
124
0
2,573
7,658
3,654
589
4,037
3,621
41,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,281
Gold Earned
32,260
389
Minions Killed
276
0
Camps Cleared
0
1,387,820
Distance Traveled
1,256,303
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,906
460
65
4
0
267,681
4
L
Thor
5,489
366
34
2
0
222,252
0
L
Bacchus
6,513
434
22
1
0
286,277
4
W
Bellona
8,038
536
80
5
0
297,786
0
W
Apollo
6,641
443
61
4
0
275,164
2
W
Freya
8,104
540
98
7
0
285,280
0
L
Tiamat
6,775
452
73
5
0
263,741
7
L
Anhur
6,287
419
70
5
0
244,458
1
L
Rama
7,196
480
77
5
0
239,575
3
W
Anubis
7,592
506
85
6
0
261,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role