Player Matchup

Gilgamesh
Gilgamesh
Itudios
Gilgamesh
Level 23
God Stats
32W - 18L
1,722 SR
Queue Stats
57W - 42L
1,650 Elo+
Party 2
Izanami
Izanami
LadyGrehmlynn
Izanami
Level 29
God Stats
7W - 2L
1,819 SR
Queue Stats
81W - 57L
1,696 Elo+
Party 2
Ah Puch
Ah Puch
TheAbernasty
Ah Puch
Level 64
God Stats
3W - 2L
1,357 SR
Queue Stats
89W - 65L
1,656 Elo+
Party 2
Cthulhu
Cthulhu
ThingofGreen
Cthulhu
Level 24
God Stats
17W - 11L
1,610 SR
Queue Stats
66W - 48L
1,609 Elo+
Party 2
Charybdis
Charybdis
WildIceDemon
Charybdis
Level 140
God Stats
35W - 17L
1,766 SR
Queue Stats
320W - 266L
1,652 Elo+
Party 2
Team Averages
Level 56
1,655 SR
1,653 Elo+

VS

Team Averages
Level 70
1,503 SR
1,526 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
BrokenInHalf
Tiamat
Level 43
God Stats
0W - 2L
1,352 SR
Queue Stats
135W - 111L
1,622 Elo+
Party 1
Ares
Ares
FluffyMech
Ares
Level 88
God Stats
4W - 5L
1,633 SR
Queue Stats
189W - 145L
1,613 Elo+
Party 1
Awilix
Awilix
GentlemenOmega
Awilix
Level 15
God Stats
0W - 1L
1,315 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
foofooo
Jing Wei
Level 134
God Stats
7W - 4L
1,715 SR
Queue Stats
824W - 867L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Itudios
Gilgamesh
14
3 / 0 / 12
8,230
823
8,016
8,290
5,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mace

Mace

+10
Physical Power

Izanami
13
1 / 3 / 6
6,858
686
3,945
6,531
2,462
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
TheAbernasty
Ah Puch
13
0 / 0 / 10
7,157
716
10,681
5,940
2,892
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
ThingofGreen
Cthulhu
15
5 / 1 / 9
9,193
919
7,386
9,239
7,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
WildIceDemon
Charybdis
17
9 / 0 / 8
10,109
1,011
15,611
8,978
3,750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 3 / 2
6,821
682
10,225
13,520
8,058
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
12
0 / 3 / 2
6,077
608
5,083
7,817
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
0 / 2 / 3
6,056
606
5,321
10,792
6,711
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 6 / 1
6,609
661
5,530
11,565
4,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
foofooo
Jing Wei
12
0 / 4 / 3
6,249
625
5,101
10,662
4,111
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
18
Kills
4
4
Deaths
18
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
3
2
1
L
Tiamat
0
3
2
0.33
L
0
2
3
0.75
L
2
6
1
0.42
W
Gilgamesh
Itudios
Gilgamesh
3
0
12
9
W
Izanami
1
3
6
1.33
W
Ah Puch
TheAbernasty
Ah Puch
0
0
10
5
W
Cthulhu
ThingofGreen
Cthulhu
5
1
9
9.5
W
Charybdis
WildIceDemon
Charybdis
9
0
8
13
L
Jing Wei
foofooo
Jing Wei
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,639
Damage
31,260
38,978
Taken
54,356
22,113
Mitigated
27,055
11,572
Healing
2,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,225
3,102
0
525
13,520
8,058
1
5,070
8,183
0
26,594
L
Tiamat
5,083
280
0
688
7,817
3,821
0
1,900
5,824
18,266
0
L
5,321
0
270
1,427
10,792
6,711
0
5,420
5,149
8,463
0
L
5,530
1,584
0
65
11,565
4,354
164
3,479
7,829
0
13,236
W
Gilgamesh
Itudios
Gilgamesh
8,016
1,423
0
2,865
8,290
5,255
215
3,393
4,729
170
13,940
W
Izanami
3,945
2,665
0
908
6,531
2,462
1,407
1,020
5,423
0
16,688
W
Ah Puch
TheAbernasty
Ah Puch
10,681
1,079
0
3,067
5,940
2,892
629
1,681
4,229
32,733
0
W
Cthulhu
ThingofGreen
Cthulhu
7,386
420
976
1,711
9,239
7,754
23
2,523
6,490
15,107
0
W
Charybdis
WildIceDemon
Charybdis
15,611
9,110
0
2,045
8,978
3,750
658
1,391
7,517
0
47,873
L
Jing Wei
foofooo
Jing Wei
5,101
3,921
0
6
10,662
4,111
0
2,242
8,298
0
19,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,547
Gold Earned
31,812
237
Minions Killed
145
10
Camps Cleared
3
1,003,958
Distance Traveled
976,851
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,821
682
36
4
1
207,554
5
L
Tiamat
6,077
608
33
3
1
178,377
1
L
Ares
6,056
606
9
1
0
216,553
2
L
Awilix
6,609
661
29
3
1
192,054
0
W
Gilgamesh
8,230
823
20
2
0
222,322
3
W
Izanami
6,858
686
40
4
1
186,468
2
W
Ah Puch
7,157
716
65
7
3
193,870
1
W
Cthulhu
9,193
919
21
2
0
210,541
4
W
Charybdis
10,109
1,011
91
9
6
190,757
1
L
Jing Wei
6,249
625
38
4
0
182,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role