Player Matchup

Chronos
Chronos
LinkSkorpion
Chronos
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,271 Elo+
Party 1
Thanatos
Thanatos
MixueL AnxeL
Thanatos
Level 123
God Stats
12W - 17L
1,475 SR
Queue Stats
545W - 561L
1,496 Elo+
Solo
Raijin
Raijin
Sinlaise
Raijin
Level 105
God Stats
11W - 12L
1,677 SR
Queue Stats
181W - 182L
1,440 Elo+
Party 1
Chiron
Chiron
SuperLynx
Chiron
Level 132
God Stats
5W - 6L
1,490 SR
Queue Stats
302W - 315L
1,485 Elo+
Party 1
Nike
Nike
xFury Feedz
Nike
Level 109
God Stats
2W - 1L
1,805 SR
Queue Stats
32W - 46L
1,452 Elo+
Solo
Team Averages
Level 101
1,589 SR
1,429 Elo+

VS

Team Averages
Level 120
1,483 SR
1,524 Elo+
He Bo
He Bo
J0hnnyB0y
He Bo
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,502 Elo+
Party 2
Kuzenbo
Kuzenbo
KillaTStorm
Kuzenbo
Level 157
God Stats
2W - 1L
1,353 SR
Queue Stats
46W - 53L
1,543 Elo+
Solo
Kumbhakarna
Kumbhakarna
Squallyjungle
Kumbhakarna
Level 120
God Stats
2W - 0L
1,827 SR
Queue Stats
35W - 25L
1,574 Elo+
Party 2
Hou Yi
Hou Yi
TJH4317
Hou Yi
Level 67
God Stats
1W - 1L
1,237 SR
Queue Stats
21W - 21L
1,540 Elo+
Party 2
Mulan
Mulan
xMr614DagreeZx
Mulan
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
486W - 518L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
LinkSkorpion
Chronos
18
0 / 6 / 4
12,057
603
11,484
23,488
10,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
MixueL AnxeL
Thanatos
20
4 / 12 / 3
13,343
667
11,932
22,785
10,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Sinlaise
Raijin
19
3 / 8 / 3
12,175
609
17,797
18,289
8,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
SuperLynx
Chiron
20
2 / 7 / 8
13,604
680
25,007
20,236
9,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 4 / 5
11,996
600
17,063
30,406
45,653
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
J0hnnyB0y
He Bo
20
19 / 6 / 12
15,805
790
34,726
17,495
7,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
KillaTStorm
Kuzenbo
20
7 / 2 / 26
15,521
776
28,072
36,757
51,754
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kumbhakarna
Squallyjungle
Kumbhakarna
20
8 / 2 / 26
15,435
772
23,761
31,379
47,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
TJH4317
Hou Yi
2
0 / 0 / 0
5,714
286
0
0
0
20
3 / 3 / 23
13,279
664
16,292
28,046
25,119
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
124
12
Kills
37
37
Deaths
13
23
Assists
87
Player
Kills
Deaths
Assists
KDA
W
He Bo
J0hnnyB0y
He Bo
19
6
12
4.17
W
Kuzenbo
KillaTStorm
Kuzenbo
7
2
26
10
L
Chronos
LinkSkorpion
Chronos
0
6
4
0.33
L
Thanatos
MixueL AnxeL
Thanatos
4
12
3
0.46
L
Raijin
Sinlaise
Raijin
3
8
3
0.56
W
Kumbhakarna
Squallyjungle
Kumbhakarna
8
2
26
10.5
L
Chiron
SuperLynx
Chiron
2
7
8
0.86
W
Hou Yi
TJH4317
Hou Yi
0
0
0
0
L
3
4
5
1.38
W
3
3
23
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,283
Damage
102,851
115,204
Taken
113,677
84,706
Mitigated
132,106
38,702
Healing
61,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
J0hnnyB0y
He Bo
34,726
2,602
1,900
4,485
17,495
7,375
1,756
2,949
14,180
61,077
0
W
Kuzenbo
KillaTStorm
Kuzenbo
28,072
6,669
6,312
18,959
36,757
51,754
1,105
10,920
25,837
51,139
0
L
Chronos
LinkSkorpion
Chronos
11,484
3,408
1,278
2,741
23,488
10,543
502
19,169
4,319
25,512
0
L
Thanatos
MixueL AnxeL
Thanatos
11,932
1,563
1,224
9,050
22,785
10,895
1,486
17,040
5,745
0
29,563
L
Raijin
Sinlaise
Raijin
17,797
1,914
1,881
3,095
18,289
8,387
978
14,490
3,799
45,618
0
W
Kumbhakarna
Squallyjungle
Kumbhakarna
23,761
1,250
2,907
12,061
31,379
47,858
827
8,593
22,786
47,496
0
L
Chiron
SuperLynx
Chiron
25,007
9,349
3,714
4,048
20,236
9,228
97
16,553
3,682
0
50,990
W
Hou Yi
TJH4317
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
L
17,063
1,533
3,092
8,579
30,406
45,653
164
21,019
9,387
2,775
30,627
W
16,292
1,908
2,867
12,139
28,046
25,119
794
8,035
19,055
7,306
31,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,175
Gold Earned
65,754
211
Minions Killed
150
0
Camps Cleared
0
1,568,053
Distance Traveled
1,435,856
1
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
15,805
790
51
3
0
320,228
1
W
Kuzenbo
15,521
776
41
2
0
405,619
0
L
Chronos
12,057
603
27
1
0
342,221
0
L
Thanatos
13,343
667
46
2
0
303,050
0
L
Raijin
12,175
609
59
3
0
266,608
0
W
Kumbhakarna
15,435
772
24
1
0
414,338
20
L
Chiron
13,604
680
60
3
0
292,478
0
W
Hou Yi
5,714
286
0
0
0
0
0
L
Nike
11,996
600
19
1
0
363,696
1
W
Mulan
13,279
664
34
2
0
295,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role