Player Matchup

Raijin
Raijin
EnLPsychic
Raijin
Level 70
God Stats
10W - 11L
1,445 SR
Queue Stats
46W - 48L
1,336 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TeNasciT
Kumbhakarna
Level 43
God Stats
6W - 5L
1,383 SR
Queue Stats
22W - 15L
1,478 Elo+
Party 2
Anhur
Anhur
sighlent G
Anhur
Level 25
God Stats
2W - 3L
1,542 SR
Queue Stats
44W - 47L
1,336 Elo+
Party 2
Team Averages
Level 46
1,457 SR
1,383 Elo+

VS

Team Averages
Level 43
1,601 SR
1,514 Elo+
Chernobog
Chernobog
FiRmlyGrAsp1t-14
Chernobog
Level 61
God Stats
11W - 6L
1,533 SR
Queue Stats
42W - 25L
1,682 Elo+
Party 1
Baron Samedi
Baron Samedi
PoppaPaIpatine
Baron Samedi
Level 28
God Stats
2W - 3L
1,388 SR
Queue Stats
130W - 104L
1,451 Elo+
Party 1
Ganesha
Ganesha
TheNegotiator85
Ganesha
Level 40
God Stats
2W - 2L
1,882 SR
Queue Stats
325W - 404L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
EnLPsychic
Raijin
11
4 / 3 / 0
7,813
651
6,667
7,928
2,209
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
TeNasciT
Kumbhakarna
10
0 / 4 / 4
7,005
584
4,305
10,506
8,072
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
10
0 / 5 / 2
6,645
554
5,725
7,652
2,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
14
9 / 0 / 2
9,133
761
5,012
6,564
2,765
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
PoppaPaIpatine
Baron Samedi
11
3 / 3 / 9
8,137
678
11,308
7,660
3,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 1 / 11
8,767
731
5,608
9,480
8,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
12
12
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Raijin
EnLPsychic
Raijin
4
3
0
1.33
W
Chernobog
9
0
2
10
W
Baron Samedi
PoppaPaIpatine
Baron Samedi
3
3
9
2.5
L
Kumbhakarna
TeNasciT
Kumbhakarna
0
4
4
0.5
W
0
1
11
5.5
L
Anhur
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,697
Damage
21,928
26,086
Taken
23,704
12,300
Mitigated
14,139
2,624
Healing
8,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
EnLPsychic
Raijin
6,667
44
0
709
7,928
2,209
0
5,351
2,577
28,563
0
W
Chernobog
5,012
2,529
0
1,650
6,564
2,765
576
2,449
4,115
0
29,926
W
Baron Samedi
PoppaPaIpatine
Baron Samedi
11,308
313
1,566
1,685
7,660
3,371
92
4,827
2,833
21,774
0
L
Kumbhakarna
TeNasciT
Kumbhakarna
4,305
297
0
1,250
10,506
8,072
0
6,349
4,157
17,173
0
W
5,608
110
739
3,272
9,480
8,003
227
4,067
5,413
22,177
0
L
Anhur
5,725
2,747
0
665
7,652
2,019
0
5,415
2,237
0
9,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,463
Gold Earned
26,037
89
Minions Killed
131
4
Camps Cleared
6
563,560
Distance Traveled
640,920
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,813
651
56
5
2
195,159
2
W
Chernobog
9,133
761
80
7
4
220,931
1
W
Baron Samedi
8,137
678
42
4
2
208,244
2
L
Kumbhakarna
7,005
584
20
2
0
189,306
3
W
Ganesha
8,767
731
9
1
0
211,745
4
L
Anhur
6,645
554
13
1
2
179,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role