Player Matchup

Apollo
Apollo
Chaudzera
Apollo
Level 29
God Stats
4W - 5L
1,548 SR
Queue Stats
116W - 106L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
Kmilks
Kukulkan
Level 26
God Stats
0W - 2L
1,277 SR
Queue Stats
7W - 6L
1,581 Elo+
Party 1
Yemoja
Yemoja
Realezawiechetek
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,663 Elo+
Solo
Fenrir
Fenrir
VictorSanches
Fenrir
Level 28
God Stats
29W - 25L
1,558 SR
Queue Stats
57W - 55L
1,501 Elo+
Party 1
Nike
Nike
luscazord
Nike
Level 23
God Stats
30W - 25L
1,606 SR
Queue Stats
67W - 52L
1,519 Elo+
Party 1
Team Averages
Level 22
1,498 SR
1,556 Elo+

VS

Team Averages
Level 17
1,530 SR
1,544 Elo+
Ra
Ra
 
Ra
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
IgorFC4796
Neith
Level 18
God Stats
56W - 59L
1,517 SR
Queue Stats
135W - 154L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
Nasa_Qualidade
Sun Wukong
Level 22
God Stats
8W - 6L
1,564 SR
Queue Stats
85W - 67L
1,539 Elo+
Party 2
Aphrodite
Aphrodite
TLS_Wesley_13K
Aphrodite
Level 27
God Stats
22W - 17L
1,568 SR
Queue Stats
370W - 390L
1,556 Elo+
Party 2
Fenrir
Fenrir
xShadoown
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chaudzera
Apollo
16
8 / 6 / 2
10,368
518
13,009
15,579
6,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Kmilks
Kukulkan
15
0 / 4 / 3
8,676
434
11,296
9,669
3,471
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 9 / 1
6,129
306
381
9,888
6,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 8 / 3
8,235
412
8,240
15,488
7,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nike
13
4 / 6 / 1
9,032
452
11,564
19,944
13,069
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
13 / 0 / 5
14,020
701
17,087
14,094
7,092
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
15
3 / 4 / 3
9,429
471
4,606
7,817
3,268
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Nasa_Qualidade
Sun Wukong
19
10 / 1 / 10
11,850
593
17,625
21,428
12,631
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
TLS_Wesley_13K
Aphrodite
16
4 / 4 / 13
10,861
543
8,211
13,791
13,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
xShadoown
Fenrir
16
3 / 5 / 8
10,236
512
5,545
15,458
7,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
14
Kills
33
33
Deaths
14
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
13
0
5
15.5
L
Apollo
Chaudzera
Apollo
8
6
2
1.5
W
Neith
3
4
3
1.13
L
Kukulkan
Kmilks
Kukulkan
0
4
3
0.38
W
Sun Wukong
Nasa_Qualidade
Sun Wukong
10
1
10
15
L
0
9
1
0.06
W
Aphrodite
TLS_Wesley_13K
Aphrodite
4
4
13
2.63
L
2
8
3
0.44
L
Nike
4
6
1
0.75
W
Fenrir
xShadoown
Fenrir
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,490
Damage
53,074
70,568
Taken
72,588
37,170
Mitigated
43,082
9,779
Healing
33,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
17,087
3,282
1,761
8,839
14,094
7,092
5,285
1,929
12,165
124,412
0
L
Apollo
Chaudzera
Apollo
13,009
8,175
0
3,334
15,579
6,689
1,298
3,572
12,007
0
72,653
W
Neith
4,606
1,093
0
726
7,817
3,268
1,481
997
6,820
0
47,118
L
Kukulkan
Kmilks
Kukulkan
11,296
354
375
2,142
9,669
3,471
129
6,138
3,531
61,629
0
W
Sun Wukong
Nasa_Qualidade
Sun Wukong
17,625
3,967
0
10,429
21,428
12,631
79
5,421
16,007
0
79,679
L
381
215
183
44
9,888
6,507
0
3,325
6,563
2,788
0
W
Aphrodite
TLS_Wesley_13K
Aphrodite
8,211
1,374
2,891
7,451
13,791
13,008
0
3,706
10,085
41,447
0
L
8,240
1,259
0
1,345
15,488
7,434
0
7,630
7,858
0
34,567
L
Nike
11,564
1,555
0
2,356
19,944
13,069
0
4,633
15,311
7,213
46,521
W
Fenrir
xShadoown
Fenrir
5,545
1,907
0
1,587
15,458
7,083
0
2,461
12,997
0
62,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,440
Gold Earned
56,396
390
Minions Killed
615
0
Camps Cleared
0
1,679,204
Distance Traveled
1,943,257
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,020
701
224
11
0
394,328
8
L
Apollo
10,368
518
124
6
0
323,532
5
W
Neith
9,429
471
101
5
0
356,420
0
L
Kukulkan
8,676
434
125
6
0
325,914
0
W
Sun Wukong
11,850
593
152
8
0
435,668
3
L
Yemoja
6,129
306
1
0
0
270,995
0
W
Aphrodite
10,861
543
54
3
0
397,055
2
L
Fenrir
8,235
412
57
3
0
409,044
4
L
Nike
9,032
452
83
4
0
349,719
0
W
Fenrir
10,236
512
84
4
0
359,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role